Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
cduff18
Cerberus
Level 87
God Stats
3W - 1L
1,749 SR
Queue Stats
110W - 86L
1,684 Elo+
Party 1
Agni
Agni
whitchking51
Agni
Level 56
God Stats
6W - 0L
1,863 SR
Queue Stats
42W - 28L
1,569 Elo+
Party 1
Team Averages
Level 83
1,704 SR
1,584 Elo+

VS

Team Averages
Level 119
1,613 SR
1,515 Elo+
Mulan
Mulan
LeftUnconscious
Mulan
Level 147
God Stats
5W - 9L
1,530 SR
Queue Stats
41W - 49L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
cOsmicxRain26
Sylvanus
Level 146
God Stats
2W - 3L
1,393 SR
Queue Stats
43W - 53L
1,513 Elo+
Party 2
Anubis
Anubis
xSn1PeRx1313
Anubis
Level 65
God Stats
2W - 8L
1,916 SR
Queue Stats
23W - 22L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 4 / 11
9,353
779
13,291
8,250
4,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
cduff18
Cerberus
15
8 / 2 / 8
10,047
837
8,809
14,703
15,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 12
9,270
773
11,127
7,966
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
8,530
711
11,958
14,357
5,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
cOsmicxRain26
Sylvanus
11
1 / 6 / 5
8,333
694
4,427
14,337
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
2 / 6 / 4
8,446
704
6,917
9,606
3,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
9
9
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
4
11
2.63
L
6
5
1
1.3
L
Sylvanus
cOsmicxRain26
Sylvanus
1
6
5
0.58
W
Cerberus
cduff18
Cerberus
8
2
8
6
W
4
3
12
3.33
L
Anubis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
23,302
30,919
Taken
38,300
21,182
Mitigated
22,830
7,309
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,291
2,044
0
2,002
8,250
4,347
296
3,484
4,766
0
25,617
L
11,958
1,195
244
1,502
14,357
5,934
0
7,871
6,486
0
30,234
L
Sylvanus
cOsmicxRain26
Sylvanus
4,427
806
1,540
1,967
14,337
13,724
0
7,106
7,231
10,368
0
W
Cerberus
cduff18
Cerberus
8,809
145
0
2,903
14,703
15,173
0
5,319
9,384
31,542
0
W
11,127
370
0
2,404
7,966
1,662
325
2,768
5,198
33,102
0
L
Anubis
6,917
289
0
1,048
9,606
3,172
0
5,312
4,294
23,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
25,309
153
Minions Killed
98
7
Camps Cleared
2
671,710
Distance Traveled
564,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,353
779
36
3
2
228,921
2
L
Mulan
8,530
711
51
4
1
195,002
2
L
Sylvanus
8,333
694
9
1
0
181,858
1
W
Cerberus
10,047
837
61
5
2
223,778
1
W
Agni
9,270
773
56
5
3
219,011
2
L
Anubis
8,446
704
38
3
1
187,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role