Player Matchup

Fenrir
Fenrir
IvanVlogz
Fenrir
Level 24
God Stats
7W - 2L
1,660 SR
Queue Stats
19W - 3L
1,863 Elo+
Party 1
Sobek
Sobek
Jayskamyers
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Cliodhna
Cliodhna
Saitama_senpai1
Cliodhna
Level 158
God Stats
5W - 1L
1,995 SR
Queue Stats
97W - 37L
1,871 Elo+
Party 1
Team Averages
Level 77
1,718 SR
1,816 Elo+

VS

Team Averages
Level 63
1,435 SR
1,489 Elo+
Vulcan
Vulcan
MagnumThaGodx
Vulcan
Level 113
God Stats
6W - 7L
1,026 SR
Queue Stats
332W - 339L
1,534 Elo+
Party 2
Ganesha
Ganesha
Nightmare_Realm0
Ganesha
Level 29
God Stats
15W - 3L
1,779 SR
Queue Stats
59W - 37L
1,581 Elo+
Party 2
Set
Set
x-ZOONI_DEMON-x
Set
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 135L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IvanVlogz
Fenrir
17
4 / 2 / 9
11,775
693
7,679
12,083
9,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 11
11,966
704
3,242
19,795
19,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
19
9 / 3 / 4
13,260
780
24,364
22,434
9,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
10,871
639
18,256
10,773
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 8
11,295
664
10,849
15,295
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 4
11,609
683
10,392
14,116
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
14
Kills
8
8
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IvanVlogz
Fenrir
4
2
9
4.25
W
1
3
11
2.17
L
4
5
4
1.2
L
0
3
8
1.33
W
Cliodhna
9
3
4
3.67
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
39,497
54,312
Taken
40,184
38,948
Mitigated
26,195
16,130
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IvanVlogz
Fenrir
7,679
695
0
1,000
12,083
9,683
511
6,426
5,405
1,098
21,084
W
3,242
476
51
4,029
19,795
19,986
336
11,974
7,445
16,657
0
L
18,256
5,472
45
1,272
10,773
3,586
0
583
10,190
46,765
0
L
10,849
1,000
198
3,661
15,295
14,510
0
2,180
13,115
21,542
0
W
Cliodhna
24,364
3,831
0
11,050
22,434
9,279
1,161
11,365
10,621
0
88,731
L
10,392
5,250
0
1,625
14,116
8,099
0
1,078
13,038
0
43,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
33,775
152
Minions Killed
174
7
Camps Cleared
9
984,397
Distance Traveled
888,722
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,775
693
28
2
0
350,524
0
W
Sobek
11,966
704
18
1
1
293,662
2
L
Vulcan
10,871
639
83
5
3
281,404
1
L
Ganesha
11,295
664
2
0
0
310,915
4
W
Cliodhna
13,260
780
106
6
6
340,211
3
L
Set
11,609
683
89
5
6
296,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role