Player Matchup

Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
GMONEY11800
Atlas
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
71W - 59L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
Livelongboss142
Amaterasu
Level 129
God Stats
2W - 3L
1,428 SR
Queue Stats
211W - 260L
1,420 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,426 Elo+

VS

Team Averages
Level 107
1,293 SR
1,521 Elo+
Janus
Janus
Nickery Noodle
Janus
Level 120
God Stats
0W - 2L
1,264 SR
Queue Stats
20W - 11L
1,604 Elo+
Party 1
Odin
Odin
kaspian_1
Odin
Level 92
God Stats
1W - 4L
1,316 SR
Queue Stats
25W - 39L
1,411 Elo+
Solo
Sylvanus
Sylvanus
vtvghn
Sylvanus
Level 108
God Stats
4W - 4L
1,299 SR
Queue Stats
22W - 18L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 8
7,522
752
7,538
5,605
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 3
8,175
818
6,507
8,998
8,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Livelongboss142
Amaterasu
12
3 / 3 / 6
7,717
772
7,658
11,067
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,325
733
5,262
6,395
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
1 / 1 / 4
6,746
675
5,910
8,659
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
vtvghn
Sylvanus
10
1 / 4 / 3
6,618
662
7,302
9,986
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
5
5
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
8
2.5
W
5
0
3
6.5
W
Amaterasu
Livelongboss142
Amaterasu
3
3
6
2
L
3
4
1
0.88
L
Odin
1
1
4
3
L
Sylvanus
vtvghn
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
18,474
25,670
Taken
25,040
17,336
Mitigated
13,364
6,433
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,538
288
1,229
2,057
5,605
1,837
784
3,304
2,096
32,784
0
W
6,507
1,626
510
597
8,998
8,573
0
4,018
4,529
16,707
0
W
Amaterasu
Livelongboss142
Amaterasu
7,658
2,728
0
2,040
11,067
6,926
0
4,658
5,891
0
18,735
L
5,262
450
0
500
6,395
2,040
0
3,362
2,835
27,824
0
L
Odin
5,910
993
161
2,584
8,659
6,646
84
4,656
3,672
0
7,835
L
Sylvanus
vtvghn
Sylvanus
7,302
1,956
1,838
3,268
9,986
4,678
0
5,277
4,376
16,683
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,414
Gold Earned
20,689
127
Minions Killed
95
5
Camps Cleared
4
630,781
Distance Traveled
572,650
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,522
752
76
8
4
209,474
5
W
Atlas
8,175
818
15
2
0
211,198
0
W
Amaterasu
7,717
772
36
4
1
210,109
2
L
Janus
7,325
733
55
6
2
187,056
0
L
Odin
6,746
675
6
1
0
216,558
4
L
Sylvanus
6,618
662
34
3
2
169,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role