Player Matchup

Thanatos
Thanatos
CeruleanOwl
Thanatos
Level 154
God Stats
2W - 5L
1,310 SR
Queue Stats
349W - 251L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkSlayer021
Baron Samedi
Level 104
God Stats
9W - 5L
1,409 SR
Queue Stats
205W - 148L
1,617 Elo+
Party 2
Bacchus
Bacchus
KorbonzoBean
Bacchus
Level 79
God Stats
23W - 16L
1,714 SR
Queue Stats
339W - 265L
1,582 Elo+
Party 2
Team Averages
Level 112
1,478 SR
1,623 Elo+

VS

Team Averages
Level 91
1,500 SR
1,244 Elo+
Janus
Janus
MUT4
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,126 Elo+
Party 1
Izanami
Izanami
Papoose225
Izanami
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 65L
1,309 Elo+
Party 1
Sobek
Sobek
dtony80
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CeruleanOwl
Thanatos
15
11 / 2 / 5
11,347
756
17,627
13,789
5,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DarkSlayer021
Baron Samedi
17
3 / 0 / 13
11,408
761
12,648
10,190
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
KorbonzoBean
Bacchus
15
4 / 1 / 11
11,097
740
6,903
12,485
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MUT4
Janus
12
1 / 9 / 1
9,000
600
4,432
8,893
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Papoose225
Izanami
14
1 / 6 / 2
9,817
654
7,136
13,248
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
dtony80
Sobek
13
1 / 3 / 2
9,992
666
8,396
18,782
21,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
3
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CeruleanOwl
Thanatos
11
2
5
6.75
W
Baron Samedi
DarkSlayer021
Baron Samedi
3
0
13
9.5
W
Bacchus
KorbonzoBean
Bacchus
4
1
11
9.5
L
Janus
MUT4
Janus
1
9
1
0.17
L
Izanami
Papoose225
Izanami
1
6
2
0.33
L
Sobek
dtony80
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
19,964
36,464
Taken
40,923
30,950
Mitigated
28,522
22,951
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CeruleanOwl
Thanatos
17,627
2,408
0
11,280
13,789
5,978
691
4,976
8,579
0
41,485
W
Baron Samedi
DarkSlayer021
Baron Samedi
12,648
495
3,475
5,366
10,190
4,750
894
4,718
5,316
64,079
0
W
Bacchus
KorbonzoBean
Bacchus
6,903
752
0
2,830
12,485
20,222
350
4,107
8,178
19,973
0
L
Janus
MUT4
Janus
4,432
634
0
242
8,893
2,878
0
4,767
4,126
22,719
0
L
Izanami
Papoose225
Izanami
7,136
4,803
0
1,267
13,248
3,891
0
5,253
7,995
0
35,258
L
Sobek
dtony80
Sobek
8,396
555
213
4,329
18,782
21,753
0
9,666
9,116
19,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
28,809
187
Minions Killed
150
12
Camps Cleared
1
906,898
Distance Traveled
737,005
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,347
756
57
4
5
306,374
3
W
Baron Samedi
11,408
761
111
7
6
297,005
1
W
Bacchus
11,097
740
19
1
1
303,519
2
L
Janus
9,000
600
58
4
0
223,838
1
L
Izanami
9,817
654
77
5
0
240,961
1
L
Sobek
9,992
666
15
1
1
272,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role