Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Bald Ol Man1784
Geb
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 22L
1,433 Elo+
Party 3
Atlas
Atlas
DarthVaiden
Atlas
Level 47
God Stats
0W - 2L
1,280 SR
Queue Stats
62W - 68L
1,448 Elo+
Party 3
Anubis
Anubis
Hogrell
Anubis
Level 52
God Stats
6W - 8L
1,483 SR
Queue Stats
205W - 227L
1,480 Elo+
Party 2
Da Ji
Da Ji
killerdragon249
Da Ji
Level 79
God Stats
0W - 2L
1,526 SR
Queue Stats
111W - 126L
1,502 Elo+
Party 2
Team Averages
Level 45
1,458 SR
1,473 Elo+

VS

Team Averages
Level 89
1,618 SR
1,552 Elo+
The Morrigan
The Morrigan
BYRNMAH
The Morrigan
Level 61
God Stats
2W - 0L
1,714 SR
Queue Stats
132W - 151L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Bedraggl___TTV
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
ElusiveNinja16
Skadi
Level 132
God Stats
55W - 37L
1,597 SR
Queue Stats
209W - 191L
1,559 Elo+
Party 1
Awilix
Awilix
Grizwits
Awilix
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 396L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
LittleBossMan007
Sylvanus
Level 83
God Stats
2W - 0L
1,776 SR
Queue Stats
146W - 93L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 5 / 4
9,851
518
8,845
17,439
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 12 / 5
7,418
390
3,840
18,317
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 3
8,654
455
10,150
15,248
6,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Hogrell
Anubis
15
5 / 7 / 11
9,895
521
11,659
17,227
6,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 7 / 4
10,417
548
14,815
15,974
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BYRNMAH
The Morrigan
16
2 / 6 / 11
10,365
546
5,891
11,397
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Bedraggl___TTV
Baron Samedi
16
8 / 3 / 17
10,670
562
18,296
11,922
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
19 / 3 / 11
12,466
656
24,020
14,030
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Grizwits
Awilix
15
4 / 5 / 17
10,183
536
8,652
14,797
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 5 / 26
10,044
529
9,927
23,855
27,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
21
Kills
37
37
Deaths
22
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
5
4
1.2
W
The Morrigan
BYRNMAH
The Morrigan
2
6
11
1.25
L
0
12
5
0.21
W
Baron Samedi
Bedraggl___TTV
Baron Samedi
8
3
17
5.5
L
1
6
3
0.42
W
19
3
11
8.17
W
Awilix
Grizwits
Awilix
4
5
17
2.5
L
Anubis
Hogrell
Anubis
5
7
11
1.5
W
4
5
26
3.4
L
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
66,786
84,205
Taken
76,001
35,416
Mitigated
45,976
13,340
Healing
27,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,845
2,221
0
2,425
17,439
4,323
0
4,281
13,158
0
49,292
W
The Morrigan
BYRNMAH
The Morrigan
5,891
620
0
3,131
11,397
3,617
1,177
3,032
8,365
66,856
3,347
L
3,840
389
0
799
18,317
11,831
36
9,309
8,884
9,027
0
W
Baron Samedi
Bedraggl___TTV
Baron Samedi
18,296
1,165
4,606
4,252
11,922
5,570
2,001
4,064
7,858
48,659
0
L
10,150
1,745
0
754
15,248
6,138
732
6,293
8,955
39,452
0
W
24,020
11,477
0
3,635
14,030
5,212
6,329
3,078
10,952
0
91,616
W
Awilix
Grizwits
Awilix
8,652
2,667
0
2,541
14,797
4,139
1,464
6,279
8,518
0
46,973
L
Anubis
Hogrell
Anubis
11,659
0
0
5,812
17,227
6,995
196
6,869
10,226
56,432
0
W
9,927
2,150
3,342
6,100
23,855
27,438
719
9,196
14,659
24,743
0
L
14,815
3,463
0
3,550
15,974
6,129
0
5,868
10,030
0
55,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
53,728
312
Minions Killed
406
0
Camps Cleared
0
1,601,759
Distance Traveled
1,640,209
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,851
518
63
3
0
330,161
1
W
The Morrigan
10,365
546
130
7
0
273,746
3
L
Geb
7,418
390
10
1
0
314,531
5
W
Baron Samedi
10,670
562
52
3
0
323,584
2
L
Atlas
8,654
455
52
3
0
326,848
5
W
Skadi
12,466
656
106
6
0
332,059
3
W
Awilix
10,183
536
89
5
0
402,018
0
L
Anubis
9,895
521
98
5
0
300,297
1
W
Sylvanus
10,044
529
29
2
0
308,802
5
L
Da Ji
10,417
548
89
5
0
329,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role