Player Matchup

Osiris
Osiris
Armored x Tiger
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,801 Elo+
Party 3
Anubis
Anubis
Cranezy
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,527 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Demodlizerd
Kumbhakarna
Level 67
God Stats
1W - 0L
1,334 SR
Queue Stats
28W - 21L
1,651 Elo+
Party 3
Artemis
Artemis
NE402Elite
Artemis
Level 9
God Stats
11W - 7L
1,541 SR
Queue Stats
17W - 16L
1,432 Elo+
Party 3
Bastet
Bastet
Vorpal Heart
Bastet
Level 40
God Stats
319W - 309L
1,515 SR
Queue Stats
355W - 357L
1,498 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,582 Elo+

VS

Team Averages
Level 51
1,659 SR
1,587 Elo+
Ravana
Ravana
KronicRelief
Ravana
Level 20
God Stats
45W - 36L
1,741 SR
Queue Stats
126W - 98L
1,649 Elo+
Party 1
Ganesha
Ganesha
NeonFighter16
Ganesha
Level 102
God Stats
5W - 9L
1,384 SR
Queue Stats
219W - 213L
1,579 Elo+
Party 2
Rama
Rama
TrickyTricksta
Rama
Level 60
God Stats
14W - 14L
1,649 SR
Queue Stats
175W - 132L
1,642 Elo+
Party 1
Merlin
Merlin
UwU Sammy8566
Merlin
Level 28
God Stats
5W - 3L
1,837 SR
Queue Stats
171W - 176L
1,484 Elo+
Party 2
Chaac
Chaac
XToxiiCFoXx
Chaac
Level 45
God Stats
22W - 25L
1,686 SR
Queue Stats
62W - 68L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 12
12,492
1,249
10,602
8,445
8,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Cranezy
Anubis
18
11 / 1 / 8
13,051
1,305
15,573
8,903
4,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Demodlizerd
Kumbhakarna
17
1 / 0 / 14
12,014
1,201
4,147
9,064
10,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
NE402Elite
Artemis
17
1 / 3 / 11
10,783
1,078
7,238
5,508
1,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
18
5 / 0 / 9
12,967
1,297
10,857
4,126
1,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 10 / 2
10,924
1,092
9,959
21,361
9,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
14
0 / 0 / 0
9,368
937
342
718
222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 8 / 2
10,981
1,098
14,365
25,082
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 1
9,983
998
1,022
4,597
1,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
9,394
939
500
507
192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
21
Kills
4
4
Deaths
21
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Anubis
Cranezy
Anubis
11
1
8
15
W
Kumbhakarna
Demodlizerd
Kumbhakarna
1
0
14
8
L
Ravana
2
10
2
0.3
W
Artemis
NE402Elite
Artemis
1
3
11
2.17
L
Ganesha
0
0
0
0
L
1
8
2
0.25
L
1
3
1
0.5
W
Bastet
5
0
9
9.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,417
Damage
26,188
36,046
Taken
52,265
26,607
Mitigated
17,024
14,403
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,602
2,996
2,066
1,270
8,445
8,669
0
253
8,164
3,327
20,036
W
Anubis
Cranezy
Anubis
15,573
840
0
4,262
8,903
4,061
0
334
8,569
47,875
0
W
Kumbhakarna
Demodlizerd
Kumbhakarna
4,147
609
654
3,955
9,064
10,359
0
587
8,449
8,552
0
L
Ravana
9,959
2,990
0
509
21,361
9,659
0
10,011
11,350
0
18,381
W
Artemis
NE402Elite
Artemis
7,238
3,259
0
785
5,508
1,961
0
50
5,458
0
18,557
L
Ganesha
342
0
0
113
718
222
0
44
674
3,436
0
L
14,365
9,917
0
4,027
25,082
5,853
0
9,689
15,393
0
47,852
L
1,022
239
24
199
4,597
1,098
0
1,069
3,528
7,870
0
W
Bastet
10,857
921
0
1,411
4,126
1,557
0
140
3,986
0
44,836
L
500
0
0
151
507
192
0
216
291
0
2,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,307
Gold Earned
50,650
223
Minions Killed
136
15
Camps Cleared
3
991,594
Distance Traveled
448,927
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,492
1,249
34
3
2
210,064
0
W
Anubis
13,051
1,305
84
8
3
159,508
2
W
Kumbhakarna
12,014
1,201
7
1
1
226,073
0
L
Ravana
10,924
1,092
27
3
0
159,751
1
W
Artemis
10,783
1,078
21
2
0
128,972
0
L
Ganesha
9,368
937
0
0
0
26,977
0
L
Rama
10,981
1,098
80
8
1
165,578
0
L
Merlin
9,983
998
19
2
2
62,680
0
W
Bastet
12,967
1,297
77
8
9
266,977
4
L
Chaac
9,394
939
10
1
0
33,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role