Player Matchup

Cthulhu
Cthulhu
Babypenguin2
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,249 Elo+
Party 2
Susano
Susano
GunmetalDegree
Susano
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Vamana
Vamana
MamaPenguin2
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Set
Set
coldhell12
Set
Level 66
God Stats
7W - 14L
1,459 SR
Queue Stats
282W - 280L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
juniormn227
Gilgamesh
Level 82
God Stats
16W - 19L
1,510 SR
Queue Stats
74W - 90L
1,389 Elo+
Solo
Team Averages
Level 63
1,494 SR
1,413 Elo+

VS

Team Averages
Level 92
1,543 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
Flare12354
Tsukuyomi
Level 48
God Stats
7W - 2L
1,636 SR
Queue Stats
33W - 20L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 129
God Stats
94W - 63L
1,622 SR
Queue Stats
317W - 334L
1,459 Elo+
Party 1
Bacchus
Bacchus
PhysoMex
Bacchus
Level 102
God Stats
41W - 34L
1,480 SR
Queue Stats
191W - 198L
1,439 Elo+
Party 1
Hachiman
Hachiman
StrictAthlete7
Hachiman
Level 66
God Stats
1W - 1L
1,316 SR
Queue Stats
46W - 44L
1,528 Elo+
Party 1
Chaac
Chaac
Tbands215
Chaac
Level 117
God Stats
22W - 9L
1,660 SR
Queue Stats
557W - 603L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babypenguin2
Cthulhu
5
0 / 2 / 0
3,296
659
974
2,961
986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 1 / 1
3,001
600
651
1,853
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
5
0 / 0 / 1
3,062
612
424
1,537
862
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

4
1 / 2 / 2
3,160
632
1,845
2,890
1,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
juniormn227
Gilgamesh
5
2 / 0 / 1
3,480
696
1,471
3,775
1,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flare12354
Tsukuyomi
5
2 / 1 / 1
3,821
764
1,034
2,618
592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,793
759
932
1,700
347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PhysoMex
Bacchus
3
0 / 1 / 2
3,066
613
1,425
2,745
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
4
0 / 2 / 1
3,044
609
2,382
2,542
491
Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Tbands215
Chaac
6
2 / 0 / 0
3,683
737
2,698
2,749
997
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
5
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Babypenguin2
Cthulhu
0
2
0
0
W
Tsukuyomi
Flare12354
Tsukuyomi
2
1
1
2.5
L
0
1
1
0.5
W
1
0
1
1.5
L
Vamana
0
0
1
0.5
W
Bacchus
PhysoMex
Bacchus
0
1
2
1
W
Hachiman
0
2
1
0.25
W
Chaac
Tbands215
Chaac
2
0
0
2
L
1
2
2
1
L
Gilgamesh
juniormn227
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,365
Damage
8,471
13,016
Taken
12,354
4,548
Mitigated
3,819
2,751
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Babypenguin2
Cthulhu
974
318
0
125
2,961
986
0
0
2,961
8,768
0
W
Tsukuyomi
Flare12354
Tsukuyomi
1,034
370
0
384
2,618
592
0
0
2,618
0
11,580
L
651
104
0
489
1,853
576
0
335
1,518
0
7,657
W
932
358
0
1,232
1,700
347
454
0
1,700
14,509
0
L
Vamana
424
51
59
162
1,537
862
0
580
957
0
7,422
W
Bacchus
PhysoMex
Bacchus
1,425
214
99
359
2,745
1,392
0
0
2,745
5,012
0
W
Hachiman
2,382
1,507
0
764
2,542
491
0
0
2,542
0
11,834
W
Chaac
Tbands215
Chaac
2,698
861
0
1,442
2,749
997
0
974
1,775
0
10,046
L
1,845
1,324
0
33
2,890
1,081
0
731
2,159
0
6,408
L
Gilgamesh
juniormn227
Gilgamesh
1,471
266
521
1,362
3,775
1,043
0
711
3,064
0
6,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,999
Gold Earned
17,407
82
Minions Killed
90
0
Camps Cleared
0
506,958
Distance Traveled
513,544
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,296
659
25
5
0
94,776
0
W
Tsukuyomi
3,821
764
33
7
0
114,908
0
L
Susano
3,001
600
20
4
0
82,225
0
W
Nu Wa
3,793
759
21
4
0
97,566
2
L
Vamana
3,062
612
17
3
0
102,793
1
W
Bacchus
3,066
613
7
1
0
108,735
3
W
Hachiman
3,044
609
13
3
0
95,685
1
W
Chaac
3,683
737
16
3
0
96,650
1
L
Set
3,160
632
10
2
0
115,948
1
L
Gilgamesh
3,480
696
10
2
0
111,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role