Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
M3ATCASTL3
Ah Muzen Cab
Gold IV
Level 125
God Stats
36W - 35L
1,584 SR
Queue Stats
246W - 243L
1,662 MMR
Party 1
Discordia
Discordia
Platinum III
M_Rossii
Discordia
Platinum III
Level 153
God Stats
45W - 42L
1,712 SR
Queue Stats
220W - 207L
1,729 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
OhHiImJake9
Ratatoskr
Platinum V
Level 120
God Stats
55W - 62L
1,695 SR
Queue Stats
338W - 321L
1,774 MMR
Party 1
Sobek
Sobek
Gold I
lndistry
Sobek
Gold I
Level 123
God Stats
4W - 1L
1,537 SR
Queue Stats
44W - 37L
1,709 MMR
Solo
Amaterasu
Amaterasu
Gold V
ηocturnal
Amaterasu
Gold V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,716 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,606 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,663 SR
1,676 MMR
Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
TFCSX
Susano
Platinum V
Level 127
God Stats
9W - 12L
1,668 SR
Queue Stats
450W - 449L
1,723 MMR
Solo
Set
Set
Platinum IV
Wookies_on_aux
Set
Platinum IV
Level 81
God Stats
5W - 8L
1,621 SR
Queue Stats
157W - 144L
1,726 MMR
Solo
Medusa
Medusa
Platinum IV
chromeknox
Medusa
Platinum IV
Level 89
God Stats
1W - 2L
1,775 SR
Queue Stats
134W - 137L
1,724 MMR
Solo
Ymir
Ymir
Gold IV
drzruben
Ymir
Gold IV
Level 121
God Stats
4W - 7L
1,750 SR
Queue Stats
220W - 194L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
M3ATCASTL3
Ah Muzen Cab
20
2 / 4 / 5
15,443
618
9,364
16,821
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
M_Rossii
Discordia
20
7 / 1 / 10
15,307
612
22,871
15,180
5,795
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
OhHiImJake9
Ratatoskr
20
9 / 1 / 9
14,695
588
13,851
14,674
5,557
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
lndistry
Sobek
18
2 / 0 / 16
13,262
530
8,663
19,650
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ηocturnal
Amaterasu
20
10 / 2 / 6
16,152
646
16,639
24,568
35,006
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebSolCamazotz

VS

Bans
KaliCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
1 / 7 / 0
11,970
479
17,915
15,937
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
TFCSX
Susano
15
1 / 7 / 0
10,085
403
6,682
19,098
8,444
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 0
11,764
471
9,025
18,955
10,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
chromeknox
Medusa
18
0 / 5 / 2
10,932
437
7,760
15,776
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
0 / 8 / 0
9,389
376
3,198
24,862
23,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
30
Kills
6
8
Deaths
30
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
7
0
0.14
W
Ah Muzen Cab
M3ATCASTL3
Ah Muzen Cab
2
4
5
1.13
W
Discordia
M_Rossii
Discordia
7
1
10
12
W
Ratatoskr
OhHiImJake9
Ratatoskr
9
1
9
13.5
L
Susano
TFCSX
Susano
1
7
0
0.14
L
4
3
0
1.33
L
Medusa
chromeknox
Medusa
0
5
2
0.2
L
Ymir
0
8
0
0
W
Sobek
lndistry
Sobek
2
0
16
10
W
Amaterasu
ηocturnal
Amaterasu
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,388
Damage
44,580
90,893
Taken
94,628
79,715
Mitigated
50,792
32,816
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,915
570
0
1,613
15,937
4,208
0
9,350
6,357
108,565
0
W
Ah Muzen Cab
M3ATCASTL3
Ah Muzen Cab
9,364
3,429
0
5,946
16,821
6,302
7,538
1,862
14,959
0
166,247
W
Discordia
M_Rossii
Discordia
22,871
1,552
119
3,505
15,180
5,795
3,121
7,041
8,139
124,190
0
W
Ratatoskr
OhHiImJake9
Ratatoskr
13,851
2,890
0
6,082
14,674
5,557
1,620
4,767
9,907
0
99,370
L
Susano
TFCSX
Susano
6,682
1,214
0
2,350
19,098
8,444
0
7,158
11,838
0
49,241
L
9,025
3,317
0
2,065
18,955
10,276
0
6,386
12,403
0
86,402
L
Medusa
chromeknox
Medusa
7,760
2,054
0
3,355
15,776
4,685
0
5,021
10,727
0
76,830
L
Ymir
3,198
336
425
2,909
24,862
23,179
0
5,899
18,729
43,148
0
W
Sobek
lndistry
Sobek
8,663
875
0
4,731
19,650
27,055
482
6,623
11,307
23,287
0
W
Amaterasu
ηocturnal
Amaterasu
16,639
8,713
0
12,433
24,568
35,006
2,925
2,829
21,739
0
115,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,859
Gold Earned
54,140
773
Minions Killed
637
0
Camps Cleared
0
2,574,691
Distance Traveled
2,178,007
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,970
479
177
7
0
422,682
2
W
Ah Muzen Cab
15,443
618
229
9
0
466,125
3
W
Discordia
15,307
612
195
8
0
495,259
6
W
Ratatoskr
14,695
588
136
5
0
590,075
2
L
Susano
10,085
403
110
4
0
341,235
1
L
Set
11,764
471
136
5
0
495,926
0
L
Medusa
10,932
437
165
7
0
469,902
3
L
Ymir
9,389
376
49
2
0
448,262
6
W
Sobek
13,262
530
28
1
0
520,063
12
W
Amaterasu
16,152
646
185
7
0
503,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role