Player Matchup

Cthulhu
Cthulhu
Hanson3801
Cthulhu
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
Kaweckii
Ne Zha
Level 148
God Stats
4W - 1L
1,822 SR
Queue Stats
329W - 95L
1,882 Elo+
Party 2
Ymir
Ymir
MooMoo The Bot
Ymir
Level 54
God Stats
7W - 6L
1,730 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 2
Team Averages
Level 94
1,684 SR
1,617 Elo+

VS

Team Averages
Level 98
1,658 SR
1,378 Elo+
Medusa
Medusa
Dirt Goblin9114
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,339 Elo+
Party 1
Terra
Terra
Ziegler xOWx
Terra
Level 41
God Stats
0W - 1L
1,692 SR
Queue Stats
8W - 20L
1,398 Elo+
Party 1
Persephone
Persephone
o0Jirachi0o
Persephone
Level 125
God Stats
0W - 1L
1,782 SR
Queue Stats
45W - 33L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hanson3801
Cthulhu
13
1 / 0 / 9
8,220
685
10,709
8,214
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Kaweckii
Ne Zha
15
9 / 0 / 2
9,304
775
15,318
12,921
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 1 / 8
8,258
688
2,287
6,740
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,238
603
8,084
10,016
3,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 1
7,202
600
2,510
11,318
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
o0Jirachi0o
Persephone
10
0 / 6 / 1
7,004
584
6,934
10,335
2,822
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
Hanson3801
Cthulhu
1
0
9
5.5
W
Ne Zha
Kaweckii
Ne Zha
9
0
2
10
W
1
1
8
5
L
0
1
1
0.5
L
Persephone
o0Jirachi0o
Persephone
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
17,528
27,875
Taken
31,669
23,460
Mitigated
14,105
5,614
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,084
2,586
0
650
10,016
3,279
0
3,246
6,272
0
31,321
W
Cthulhu
Hanson3801
Cthulhu
10,709
212
189
746
8,214
9,847
87
2,305
5,773
27,618
0
W
Ne Zha
Kaweckii
Ne Zha
15,318
2,692
0
4,073
12,921
6,917
392
5,213
7,434
0
47,751
W
2,287
340
0
606
6,740
6,696
0
1,734
4,838
9,423
0
L
2,510
274
2,008
2,704
11,318
8,004
0
6,189
4,493
9,383
0
L
Persephone
o0Jirachi0o
Persephone
6,934
220
0
476
10,335
2,822
0
3,476
6,237
19,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
21,444
134
Minions Killed
96
6
Camps Cleared
4
656,811
Distance Traveled
616,550
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,238
603
50
4
1
214,804
5
W
Cthulhu
8,220
685
37
3
0
230,630
4
W
Ne Zha
9,304
775
70
6
6
236,249
3
W
Ymir
8,258
688
27
2
0
189,932
0
L
Terra
7,202
600
13
1
1
204,063
2
L
Persephone
7,004
584
33
3
2
197,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role