Player Matchup

Janus
Janus
AvrgMxcn
Janus
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 79L
1,573 Elo+
Party 1
Horus
Horus
BaggedM1lk
Horus
Level 141
God Stats
1W - 1L
1,587 SR
Queue Stats
37W - 44L
1,551 Elo+
Party 1
Pele
Pele
EnvyShowtime
Pele
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
Xtensionzzz
Apollo
Level 143
God Stats
7W - 6L
1,568 SR
Queue Stats
64W - 52L
1,794 Elo+
Party 3
Atlas
Atlas
gibbard
Atlas
Level 155
God Stats
3W - 10L
1,511 SR
Queue Stats
28W - 38L
1,451 Elo+
Party 1
Team Averages
Level 138
1,533 SR
1,574 Elo+

VS

Team Averages
Level 131
1,509 SR
1,598 Elo+
Atlas
Atlas
EpicGamerBriggs
Atlas
Level 123
God Stats
9W - 8L
1,500 SR
Queue Stats
145W - 111L
1,617 Elo+
Party 2
Bastet
Bastet
EpicGamerDio
Bastet
Level 128
God Stats
2W - 1L
1,526 SR
Queue Stats
123W - 99L
1,588 Elo+
Party 2
Merlin
Merlin
Golat7
Merlin
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
102W - 70L
1,590 Elo+
Party 2
Horus
Horus
Zakc 1189
Horus
Level 154
God Stats
8W - 4L
1,734 SR
Queue Stats
370W - 297L
1,577 Elo+
Solo
Chiron
Chiron
finfinite
Chiron
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
127W - 106L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AvrgMxcn
Janus
19
3 / 7 / 2
11,250
750
14,756
15,339
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
2 / 4 / 8
10,540
703
8,350
21,395
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 10 / 4
10,142
676
12,138
19,775
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
17
2 / 9 / 7
10,166
678
9,967
20,178
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
gibbard
Atlas
18
2 / 0 / 9
10,990
733
18,743
20,046
17,085
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 18
11,613
774
17,489
23,650
28,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
13 / 1 / 10
13,040
869
26,128
18,975
8,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Golat7
Merlin
18
6 / 3 / 12
11,634
776
17,471
12,538
4,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zakc 1189
Horus
18
2 / 0 / 12
11,113
741
7,595
15,504
22,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
finfinite
Chiron
20
7 / 1 / 9
13,089
873
15,847
10,818
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
11
Kills
30
30
Deaths
11
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
AvrgMxcn
Janus
3
7
2
0.57
L
Horus
2
4
8
1.5
L
2
10
4
0.4
W
2
6
18
1.83
W
Bastet
13
1
10
18
W
Merlin
Golat7
Merlin
6
3
12
4
L
Apollo
2
9
7
0.61
W
Horus
Zakc 1189
Horus
2
0
12
8
W
Chiron
finfinite
Chiron
7
1
9
11.5
L
Atlas
gibbard
Atlas
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,954
Damage
84,530
96,733
Taken
81,485
59,471
Mitigated
68,444
26,760
Healing
35,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AvrgMxcn
Janus
14,756
606
347
570
15,339
4,241
0
5,132
10,104
64,375
0
L
Horus
8,350
3,526
4,853
8,956
21,395
23,639
17
8,526
12,506
0
15,447
L
12,138
2,076
0
3,085
19,775
7,788
529
5,440
14,143
0
32,335
W
17,489
5,141
561
5,731
23,650
28,176
72
8,166
15,484
27,291
0
W
Bastet
26,128
6,029
0
8,186
18,975
8,660
271
9,482
9,493
0
57,098
W
Merlin
Golat7
Merlin
17,471
873
709
1,479
12,538
4,493
1,341
5,316
7,222
45,318
0
L
Apollo
9,967
6,647
0
3,822
20,178
6,718
0
7,190
12,804
0
36,659
W
Horus
Zakc 1189
Horus
7,595
4,286
6,874
7,338
15,504
22,657
473
6,728
8,776
0
29,595
W
Chiron
finfinite
Chiron
15,847
3,881
693
3,493
10,818
4,458
4,660
3,807
7,011
0
79,234
L
Atlas
gibbard
Atlas
18,743
4,273
0
5,127
20,046
17,085
0
7,654
11,779
46,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
60,489
260
Minions Killed
293
0
Camps Cleared
0
1,489,338
Distance Traveled
1,599,484
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,250
750
109
7
0
300,662
2
L
Horus
10,540
703
10
1
0
334,269
5
L
Pele
10,142
676
41
3
0
259,294
0
W
Atlas
11,613
774
17
1
0
307,642
2
W
Bastet
13,040
869
60
4
0
336,889
1
W
Merlin
11,634
776
53
4
0
306,300
2
L
Apollo
10,166
678
60
4
0
258,864
0
W
Horus
11,113
741
36
2
0
335,594
2
W
Chiron
13,089
873
127
8
0
313,059
1
L
Atlas
10,990
733
40
3
0
336,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role