Player Matchup

Kukulkan
Kukulkan
Askfirst
Kukulkan
Level 26
God Stats
5W - 5L
1,645 SR
Queue Stats
13W - 17L
1,690 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shourukasai
Cu Chulainn
Level 85
God Stats
11W - 9L
1,809 SR
Queue Stats
163W - 95L
1,686 Elo+
Party 2
Yemoja
Yemoja
UponANightmare
Yemoja
Level 40
God Stats
6W - 4L
1,819 SR
Queue Stats
157W - 71L
1,736 Elo+
Party 2
Arachne
Arachne
Zixu
Arachne
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 122L
1,669 Elo+
Party 2
Medusa
Medusa
legostewiedude
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,255 Elo+
Party 3
Team Averages
Level 76
1,655 SR
1,607 Elo+

VS

Team Averages
Level 49
1,516 SR
1,423 Elo+
Tiamat
Tiamat
Marzbeats
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 79L
1,338 Elo+
Party 1
Ares
Ares
Pasodeltema97
Ares
Level 47
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 9L
1,456 Elo+
Solo
Cliodhna
Cliodhna
V3rano
Cliodhna
Level 12
God Stats
0W - 2L
1,346 SR
Queue Stats
34W - 64L
1,430 Elo+
Party 1
Hun Batz
Hun Batz
Yamioch
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,412 Elo+
Party 1
Thor
Thor
samorom
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Askfirst
Kukulkan
18
7 / 0 / 24
12,494
1,249
18,529
2,857
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Shourukasai
Cu Chulainn
19
4 / 0 / 29
12,944
1,294
19,077
15,176
14,073
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 0 / 29
13,277
1,328
4,388
4,038
7,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Zixu
Arachne
19
7 / 1 / 16
12,587
1,259
14,571
13,754
9,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
17 / 5 / 15
14,348
1,435
25,684
13,406
5,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

275

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Marzbeats
Tiamat
17
1 / 7 / 2
11,317
1,132
10,899
14,077
9,499
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 3
12,190
1,219
8,043
21,528
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
V3rano
Cliodhna
16
0 / 6 / 3
10,665
1,067
5,404
14,630
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Yamioch
Hun Batz
16
1 / 6 / 2
10,706
1,071
10,172
16,326
5,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
samorom
Thor
16
2 / 14 / 2
11,310
1,131
10,309
21,879
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
18
37
Kills
6
6
Deaths
37
113
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Askfirst
Kukulkan
7
0
24
19
L
Tiamat
Marzbeats
Tiamat
1
7
2
0.29
L
2
4
3
0.88
W
Cu Chulainn
Shourukasai
Cu Chulainn
4
0
29
18.5
W
2
0
29
16.5
L
Cliodhna
V3rano
Cliodhna
0
6
3
0.25
L
Hun Batz
Yamioch
Hun Batz
1
6
2
0.33
W
Arachne
Zixu
Arachne
7
1
16
15
W
17
5
15
4.9
L
Thor
samorom
Thor
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,249
Damage
44,827
49,231
Taken
88,440
37,683
Mitigated
52,011
9,950
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Askfirst
Kukulkan
18,529
269
0
0
2,857
1,226
0
1,598
1,259
35,552
0
L
Tiamat
Marzbeats
Tiamat
10,899
1,045
0
1,195
14,077
9,499
0
3,446
10,631
44,496
0
L
8,043
810
399
2,823
21,528
23,435
0
5,767
15,761
20,486
0
W
Cu Chulainn
Shourukasai
Cu Chulainn
19,077
6,256
0
0
15,176
14,073
0
3,506
11,670
0
40,832
W
4,388
446
3,763
1,475
4,038
7,035
0
1,165
2,873
12,056
0
L
Cliodhna
V3rano
Cliodhna
5,404
616
0
53
14,630
4,317
0
4,153
10,477
0
11,993
L
Hun Batz
Yamioch
Hun Batz
10,172
4,527
0
0
16,326
5,468
0
5,004
11,322
0
29,975
W
Arachne
Zixu
Arachne
14,571
9,832
0
2,834
13,754
9,921
0
5,907
7,847
0
26,882
W
25,684
9,987
0
1,878
13,406
5,428
0
6,766
6,640
0
42,952
L
Thor
samorom
Thor
10,309
3,600
0
160
21,879
9,292
0
4,547
17,332
0
27,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,650
Gold Earned
56,188
181
Minions Killed
198
11
Camps Cleared
4
1,039,426
Distance Traveled
972,006
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,494
1,249
54
5
2
196,638
0
L
Tiamat
11,317
1,132
90
9
0
166,911
0
L
Ares
12,190
1,219
29
3
1
194,315
0
W
Cu Chulainn
12,944
1,294
53
5
2
229,024
1
W
Yemoja
13,277
1,328
9
1
0
225,429
0
L
Cliodhna
10,665
1,067
5
1
0
222,115
0
L
Hun Batz
10,706
1,071
44
4
1
206,420
1
W
Arachne
12,587
1,259
28
3
7
227,111
0
W
Medusa
14,348
1,435
37
4
0
161,224
2
L
Thor
11,310
1,131
30
3
2
182,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role