Player Matchup

Fenrir
Fenrir
BENEDICTO__
Fenrir
Level 102
God Stats
6W - 6L
1,663 SR
Queue Stats
181W - 215L
1,522 Elo+
Party 1
Hera
Hera
BetoCa30
Hera
Level 110
God Stats
2W - 3L
1,754 SR
Queue Stats
236W - 253L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChUle_Ta-
Cu Chulainn
Level 147
God Stats
39W - 38L
1,419 SR
Queue Stats
199W - 216L
1,552 Elo+
Party 1
Rama
Rama
ImJaiir
Rama
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 145L
1,546 Elo+
Party 1
Ymir
Ymir
KmK_jonathan-crm
Ymir
Level 128
God Stats
8W - 6L
1,280 SR
Queue Stats
156W - 174L
1,519 Elo+
Party 1
Team Averages
Level 129
1,523 SR
1,536 Elo+

VS

Team Averages
Level 113
1,473 SR
1,515 Elo+
Neith
Neith
EnergyEngine999
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
ImmortalRanaTTV
Tiamat
Level 142
God Stats
2W - 3L
1,446 SR
Queue Stats
324W - 362L
1,483 Elo+
Party 2
Bellona
Bellona
ItsAvarice
Bellona
Level 113
God Stats
26W - 24L
1,617 SR
Queue Stats
670W - 705L
1,479 Elo+
Party 2
Atlas
Atlas
TigerGengar
Atlas
Level 158
God Stats
14W - 18L
1,302 SR
Queue Stats
107W - 114L
1,614 Elo+
Party 2
Ratatoskr
Ratatoskr
ToxiePondy9
Ratatoskr
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 4 / 18
12,603
573
10,364
18,935
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
19
9 / 1 / 15
12,757
580
11,992
8,517
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ChUle_Ta-
Cu Chulainn
18
6 / 2 / 7
11,562
526
15,318
20,811
18,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
ImJaiir
Rama
19
5 / 5 / 4
12,329
560
9,654
14,900
5,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 0 / 10
13,106
596
14,921
14,770
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 0
10,966
498
12,287
11,872
3,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 9 / 0
7,813
355
3,794
13,242
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ItsAvarice
Bellona
16
2 / 9 / 1
10,712
487
14,781
23,396
21,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 9 / 5
9,073
412
6,408
22,009
23,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
ToxiePondy9
Ratatoskr
14
2 / 8 / 1
9,194
418
6,024
12,192
4,567
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
38
Kills
10
12
Deaths
38
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
4
18
3.5
W
Hera
9
1
15
16.5
W
Cu Chulainn
ChUle_Ta-
Cu Chulainn
6
2
7
4.75
L
5
3
0
1.67
W
Rama
ImJaiir
Rama
5
5
4
1.4
L
0
9
0
0
L
Bellona
ItsAvarice
Bellona
2
9
1
0.28
W
13
0
10
18
L
1
9
5
0.39
L
Ratatoskr
ToxiePondy9
Ratatoskr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,249
Damage
43,294
77,933
Taken
82,711
51,037
Mitigated
58,665
20,033
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,364
2,359
0
3,833
18,935
15,476
689
1,912
16,792
0
68,697
W
Hera
11,992
3,242
245
1,055
8,517
3,361
1,980
2,182
6,335
75,586
0
W
Cu Chulainn
ChUle_Ta-
Cu Chulainn
15,318
2,574
0
4,360
20,811
18,612
735
1,674
19,137
13,508
58,223
L
12,287
5,354
0
4,590
11,872
3,929
0
1,574
10,298
0
86,126
W
Rama
ImJaiir
Rama
9,654
8,528
0
6,382
14,900
5,411
3,753
1,524
13,216
0
96,559
L
3,794
453
0
1,384
13,242
5,161
420
7,242
5,864
35,427
0
L
Bellona
ItsAvarice
Bellona
14,781
6,541
0
6,177
23,396
21,411
0
8,617
14,659
0
79,864
W
14,921
4,015
0
4,158
14,770
8,177
164
2,910
11,700
103,222
0
L
6,408
2,360
0
726
22,009
23,597
0
8,723
13,148
28,210
0
L
Ratatoskr
ToxiePondy9
Ratatoskr
6,024
738
0
0
12,192
4,567
0
3,486
8,592
0
47,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,357
Gold Earned
47,758
664
Minions Killed
454
0
Camps Cleared
0
2,154,100
Distance Traveled
1,871,675
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,603
573
84
4
0
424,481
0
W
Hera
12,757
580
136
6
0
404,290
0
W
Cu Chulainn
11,562
526
130
6
0
476,710
2
L
Neith
10,966
498
152
7
0
430,221
0
W
Rama
12,329
560
159
7
0
379,135
5
L
Tiamat
7,813
355
56
3
0
321,355
1
L
Bellona
10,712
487
157
7
0
323,663
7
W
Ymir
13,106
596
155
7
0
469,484
4
L
Atlas
9,073
412
20
1
0
360,116
1
L
Ratatoskr
9,194
418
69
3
0
436,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role