Player Matchup

Kuzenbo
Kuzenbo
BenjaG
Kuzenbo
Level 18
God Stats
2W - 1L
1,728 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1
Ganesha
Ganesha
Mama_Luigi18
Ganesha
Level 109
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
SmittyGuy
Danzaburou
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 1
Awilix
Awilix
Thomaszos
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1
Medusa
Medusa
lordrevan1982
Medusa
Level 17
God Stats
1W - 0L
1,171 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 1
Team Averages
Level 39
1,483 SR
1,318 Elo+

VS

Team Averages
Level 41
1,378 SR
1,273 Elo+
Loki
Loki
CaptiveWaste
Loki
Level 49
God Stats
8W - 10L
1,353 SR
Queue Stats
128W - 189L
1,334 Elo+
Party 3
Medusa
Medusa
Mattchapo
Medusa
Level 12
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 17L
1,045 Elo+
Party 3
Ao Kuang
Ao Kuang
Music_OPG
Ao Kuang
Level 110
God Stats
4W - 7L
1,500 SR
Queue Stats
361W - 493L
1,317 Elo+
Party 2
Gilgamesh
Gilgamesh
XxDavidxX94
Gilgamesh
Level 16
God Stats
21W - 18L
1,527 SR
Queue Stats
324W - 413L
1,356 Elo+
Party 2
Zeus
Zeus
farcry_1994
Zeus
Level 16
God Stats
40W - 50L
1,300 SR
Queue Stats
318W - 439L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenjaG
Kuzenbo
19
13 / 0 / 11
12,698
847
14,529
18,757
34,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Mama_Luigi18
Ganesha
18
1 / 4 / 25
11,780
785
13,721
16,734
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SmittyGuy
Danzaburou
17
3 / 4 / 14
10,717
714
5,065
9,422
3,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Awilix
Thomaszos
Awilix
20
11 / 4 / 10
12,541
836
13,452
11,235
4,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
5 / 1 / 13
11,288
753
9,029
10,672
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,563
638
6,402
13,687
4,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Mattchapo
Medusa
15
2 / 7 / 0
9,204
614
5,474
10,351
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Music_OPG
Ao Kuang
17
5 / 4 / 4
10,896
726
3,669
12,761
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
XxDavidxX94
Gilgamesh
16
0 / 7 / 6
9,511
634
8,497
16,574
11,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 6 / 4
11,013
734
20,991
11,874
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
33
Kills
13
13
Deaths
33
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BenjaG
Kuzenbo
13
0
11
18.5
L
1
9
3
0.28
W
Ganesha
Mama_Luigi18
Ganesha
1
4
25
3.38
L
Medusa
Mattchapo
Medusa
2
7
0
0.29
L
Ao Kuang
Music_OPG
Ao Kuang
5
4
4
1.75
W
Danzaburou
SmittyGuy
Danzaburou
3
4
14
2.5
W
Awilix
Thomaszos
Awilix
11
4
10
4
L
Gilgamesh
XxDavidxX94
Gilgamesh
0
7
6
0.43
L
5
6
4
1.17
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,796
Damage
45,033
66,820
Taken
65,247
63,815
Mitigated
28,024
11,895
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BenjaG
Kuzenbo
14,529
5,007
432
1,637
18,757
34,983
689
5,044
13,381
29,080
0
L
6,402
1,056
0
380
13,687
4,098
0
7,311
6,282
0
30,924
W
Ganesha
Mama_Luigi18
Ganesha
13,721
1,835
0
2,566
16,734
16,862
623
4,984
11,356
24,057
0
L
Medusa
Mattchapo
Medusa
5,474
2,776
0
308
10,351
2,915
275
5,999
4,318
0
17,949
L
Ao Kuang
Music_OPG
Ao Kuang
3,669
1,374
0
2,982
12,761
5,558
602
1,379
11,286
25,667
0
W
Danzaburou
SmittyGuy
Danzaburou
5,065
1,936
103
1,778
9,422
3,292
3,743
5,278
3,874
0
28,370
W
Awilix
Thomaszos
Awilix
13,452
4,836
503
1,056
11,235
4,941
2,246
2,966
8,161
0
35,475
L
Gilgamesh
XxDavidxX94
Gilgamesh
8,497
1,727
0
327
16,574
11,575
396
6,083
10,340
0
22,932
L
20,991
1,712
0
1,476
11,874
3,878
708
7,161
4,668
49,066
0
W
9,029
3,021
362
3,458
10,672
3,737
769
5,029
5,388
0
47,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
50,187
203
Minions Killed
234
0
Camps Cleared
0
1,491,301
Distance Traveled
1,274,597
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,698
847
38
3
0
293,574
0
L
Loki
9,563
638
49
3
0
258,753
0
W
Ganesha
11,780
785
0
0
0
301,846
0
L
Medusa
9,204
614
35
2
0
184,891
0
L
Ao Kuang
10,896
726
47
3
0
285,721
2
W
Danzaburou
10,717
714
37
2
0
260,943
0
W
Awilix
12,541
836
60
4
0
331,202
0
L
Gilgamesh
9,511
634
28
2
0
286,809
1
L
Zeus
11,013
734
75
5
0
258,423
1
W
Medusa
11,288
753
68
5
0
303,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role