Player Matchup

Merlin
Merlin
MadaraZJN
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,678 Elo+
Party 1
Hachiman
Hachiman
tsukuZJN
Hachiman
Level 15
God Stats
1W - 0L
1,289 SR
Queue Stats
33W - 33L
1,288 Elo+
Party 1
Baron Samedi
Baron Samedi
zeldrisZJN
Baron Samedi
Level 128
God Stats
1W - 1L
1,717 SR
Queue Stats
58W - 57L
1,809 Elo+
Party 1
Team Averages
Level 57
1,502 SR
1,592 Elo+

VS

Team Averages
Level 76
1,445 SR
1,318 Elo+
Gilgamesh
Gilgamesh
JSTAN22
Gilgamesh
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 57L
1,226 Elo+
Party 2
Ares
Ares
Rychart08
Ares
Level 119
God Stats
4W - 5L
1,335 SR
Queue Stats
44W - 64L
1,226 Elo+
Party 2
Olorun
Olorun
powermashon
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MadaraZJN
Merlin
15
6 / 0 / 15
9,885
824
11,986
8,123
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
tsukuZJN
Hachiman
15
14 / 0 / 8
10,937
911
14,987
9,014
3,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zeldrisZJN
Baron Samedi
14
3 / 1 / 19
9,351
779
9,901
8,169
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JSTAN22
Gilgamesh
12
1 / 4 / 0
7,498
625
9,019
12,990
7,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
10
0 / 8 / 1
7,085
590
5,568
20,267
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
10
0 / 11 / 1
6,710
559
3,867
11,908
3,785
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
23
Kills
1
1
Deaths
23
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JSTAN22
Gilgamesh
1
4
0
0.25
W
Merlin
MadaraZJN
Merlin
6
0
15
13.5
L
Ares
0
8
1
0.06
L
Olorun
0
11
1
0.05
W
Hachiman
tsukuZJN
Hachiman
14
0
8
18
W
Baron Samedi
zeldrisZJN
Baron Samedi
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
18,454
25,306
Taken
45,165
10,164
Mitigated
28,078
11,709
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JSTAN22
Gilgamesh
9,019
1,477
0
522
12,990
7,567
0
5,733
7,047
0
28,210
W
Merlin
MadaraZJN
Merlin
11,986
1,505
0
2,304
8,123
2,863
468
2,709
5,414
37,609
0
L
Ares
5,568
0
207
3,507
20,267
16,726
0
9,246
10,595
9,344
0
L
Olorun
3,867
1,827
180
1,063
11,908
3,785
0
6,276
5,353
13,195
0
W
Hachiman
tsukuZJN
Hachiman
14,987
8,047
0
3,495
9,014
3,402
878
4,169
4,845
0
38,310
W
Baron Samedi
zeldrisZJN
Baron Samedi
9,901
996
2,090
3,820
8,169
3,899
384
2,859
5,310
30,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
21,293
157
Minions Killed
54
7
Camps Cleared
3
660,993
Distance Traveled
590,493
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,498
625
40
3
2
221,852
0
W
Merlin
9,885
824
67
6
2
245,359
2
L
Ares
7,085
590
3
0
1
209,663
1
L
Olorun
6,710
559
11
1
0
158,978
2
W
Hachiman
10,937
911
56
5
3
201,861
5
W
Baron Samedi
9,351
779
34
3
2
213,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role