Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BlueeFlamee
Achilles
Level 47
God Stats
26W - 26L
1,480 SR
Queue Stats
308W - 331L
1,392 Elo+
Party 3
Scylla
Scylla
MisterKrabs
Scylla
Level 88
God Stats
2W - 4L
1,464 SR
Queue Stats
69W - 62L
1,540 Elo+
Solo
Nemesis
Nemesis
darthum1
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,344 Elo+
Party 2
Team Averages
Level 52
1,489 SR
1,455 Elo+

VS

Team Averages
Level 54
1,468 SR
1,504 Elo+
Mulan
Mulan
AltonBrown
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 68L
1,591 Elo+
Solo
Neith
Neith
baller555
Neith
Level 5
God Stats
4W - 5L
1,305 SR
Queue Stats
19W - 31L
1,625 Elo+
Party 1
Cliodhna
Cliodhna
dkillerz05
Cliodhna
Level 63
God Stats
4W - 5L
1,459 SR
Queue Stats
94W - 81L
1,483 Elo+
Party 1
Poseidon
Poseidon
iVasoObr
Poseidon
Level 67
God Stats
5W - 2L
1,771 SR
Queue Stats
67W - 80L
1,446 Elo+
Party 1
Ymir
Ymir
savat
Ymir
Level 28
God Stats
8W - 12L
1,306 SR
Queue Stats
20W - 22L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 2 / 9
9,948
663
12,722
11,361
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
13
3 / 0 / 11
9,078
605
3,075
11,606
11,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
BlueeFlamee
Achilles
13
1 / 2 / 11
8,643
576
8,219
10,144
8,876
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
9 / 2 / 11
10,026
668
9,492
5,493
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
darthum1
Nemesis
16
11 / 1 / 8
10,476
698
8,881
10,829
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 2 / 1
6,900
460
1,319
6,698
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
baller555
Neith
10
2 / 7 / 1
6,696
446
4,865
8,850
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
dkillerz05
Cliodhna
11
1 / 8 / 2
6,958
464
3,111
12,391
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
iVasoObr
Poseidon
12
3 / 11 / 0
7,718
515
7,777
13,134
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
savat
Ymir
10
0 / 7 / 3
6,775
452
4,009
14,885
7,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
33
Kills
6
7
Deaths
35
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
9
6.75
W
Sobek
 
Sobek
3
0
11
8.5
L
Mulan
0
2
1
0.25
W
Achilles
BlueeFlamee
Achilles
1
2
11
3.25
W
Scylla
9
2
11
7.25
L
Neith
baller555
Neith
2
7
1
0.36
W
Nemesis
darthum1
Nemesis
11
1
8
15
L
Cliodhna
dkillerz05
Cliodhna
1
8
2
0.25
L
Poseidon
iVasoObr
Poseidon
3
11
0
0.27
L
Ymir
savat
Ymir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
21,081
49,433
Taken
55,958
31,193
Mitigated
18,876
20,355
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,722
7,910
0
6,572
11,361
4,028
2,513
3,677
7,684
0
71,511
W
Sobek
 
Sobek
3,075
710
2,108
4,106
11,606
11,970
482
2,606
9,000
17,258
0
L
Mulan
1,319
119
0
2,122
6,698
4,051
0
0
6,698
3,171
23,848
W
Achilles
BlueeFlamee
Achilles
8,219
1,627
399
2,916
10,144
8,876
0
4,072
5,868
0
36,819
W
Scylla
9,492
82
0
1,014
5,493
1,816
444
2,534
2,959
53,558
0
L
Neith
baller555
Neith
4,865
2,819
0
966
8,850
1,832
1,442
2,046
6,804
0
18,952
W
Nemesis
darthum1
Nemesis
8,881
3,549
0
3,240
10,829
4,503
3,179
3,459
7,370
0
67,988
L
Cliodhna
dkillerz05
Cliodhna
3,111
613
0
2,379
12,391
3,111
1,688
1,701
10,690
0
32,730
L
Poseidon
iVasoObr
Poseidon
7,777
946
0
1,436
13,134
2,592
1,751
5,769
7,365
39,363
0
L
Ymir
savat
Ymir
4,009
862
972
1,193
14,885
7,290
459
3,051
11,834
19,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
35,047
379
Minions Killed
288
0
Camps Cleared
0
1,482,678
Distance Traveled
1,220,725
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,948
663
112
7
0
254,305
3
W
Sobek
9,078
605
26
2
0
312,945
7
L
Mulan
6,900
460
78
5
0
175,035
0
W
Achilles
8,643
576
70
5
0
294,221
3
W
Scylla
10,026
668
75
5
0
284,447
4
L
Neith
6,696
446
41
3
0
264,653
0
W
Nemesis
10,476
698
96
6
0
336,760
1
L
Cliodhna
6,958
464
58
4
0
291,852
0
L
Poseidon
7,718
515
82
5
0
246,560
2
L
Ymir
6,775
452
29
2
0
242,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role