Player Matchup

Ymir
Ymir
ChillyTips
Ymir
Level 7
God Stats
2W - 5L
1,337 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 3
Loki
Loki
IconicHokage
Loki
Level 89
God Stats
26W - 23L
1,564 SR
Queue Stats
288W - 281L
1,477 Elo+
Party 3
Zeus
Zeus
Purple_Pelican_
Zeus
Level 58
God Stats
0W - 3L
1,356 SR
Queue Stats
46W - 38L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SweetBabyNut
Tsukuyomi
Level 116
God Stats
17W - 8L
1,528 SR
Queue Stats
95W - 95L
1,519 Elo+
Party 3
Neith
Neith
younger96uu
Neith
Level 47
God Stats
11W - 21L
1,440 SR
Queue Stats
56W - 68L
1,448 Elo+
Party 2
Team Averages
Level 63
1,445 SR
1,466 Elo+

VS

Team Averages
Level 110
1,584 SR
1,480 Elo+
Bastet
Bastet
Bunzzz101
Bastet
Level 127
God Stats
8W - 3L
1,536 SR
Queue Stats
77W - 80L
1,430 Elo+
Party 1
Zeus
Zeus
YABAGANG
Zeus
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
69W - 74L
1,588 Elo+
Party 1
Da Ji
Da Ji
dduck420
Da Ji
Level 149
God Stats
2W - 0L
1,679 SR
Queue Stats
57W - 71L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
midnitegolfclub
Tsukuyomi
Level 42
God Stats
8W - 11L
1,433 SR
Queue Stats
29W - 36L
1,405 Elo+
Party 1
Freya
Freya
raging_waxwork8
Freya
Level 106
God Stats
7W - 1L
1,775 SR
Queue Stats
341W - 354L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,458
446
2,386
6,843
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 4 / 1
5,775
578
3,672
6,744
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 5 / 2
5,560
556
4,122
5,679
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SweetBabyNut
Tsukuyomi
7
0 / 6 / 1
4,551
455
3,742
7,316
2,209
8
0 / 2 / 2
4,586
459
2,129
4,169
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bunzzz101
Bastet
9
1 / 1 / 8
5,732
573
3,792
7,747
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
11
5 / 2 / 2
6,477
648
5,202
5,816
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
dduck420
Da Ji
12
9 / 2 / 1
7,197
720
7,002
5,044
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
midnitegolfclub
Tsukuyomi
10
2 / 0 / 4
5,549
555
1,918
4,369
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 0 / 4
4,966
497
4,176
3,126
917
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
19
19
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bunzzz101
Bastet
1
1
8
5
L
0
2
0
0
L
3
4
1
0.88
L
2
5
2
0.6
L
Tsukuyomi
SweetBabyNut
Tsukuyomi
0
6
1
0.08
W
Zeus
5
2
2
3
W
Da Ji
dduck420
Da Ji
9
2
1
4.75
W
Tsukuyomi
midnitegolfclub
Tsukuyomi
2
0
4
4
W
2
0
4
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
22,090
30,751
Taken
26,102
10,722
Mitigated
11,333
4,069
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bunzzz101
Bastet
3,792
516
215
2,783
7,747
3,782
0
2,156
5,501
0
18,831
L
2,386
653
93
1,523
6,843
3,015
0
3,035
3,808
14,482
0
L
3,672
1,035
0
643
6,744
2,459
0
1,606
5,138
0
22,285
L
4,122
1,103
0
777
5,679
1,695
0
2,905
2,774
20,319
0
L
Tsukuyomi
SweetBabyNut
Tsukuyomi
3,742
383
0
216
7,316
2,209
0
610
6,706
0
20,328
W
Zeus
5,202
2,082
0
2,542
5,816
1,564
490
1,891
3,757
32,339
0
W
Da Ji
dduck420
Da Ji
7,002
2,360
0
1,338
5,044
3,804
0
506
4,498
0
34,072
W
Tsukuyomi
midnitegolfclub
Tsukuyomi
1,918
544
0
553
4,369
1,266
0
368
3,951
0
28,643
W
4,176
1,693
283
2,406
3,126
917
0
1,231
1,887
20,438
0
L
2,129
911
0
817
4,169
1,344
33
1,222
2,947
0
17,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
29,921
187
Minions Killed
263
0
Camps Cleared
0
892,280
Distance Traveled
937,282
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,732
573
24
2
0
198,764
0
L
Ymir
4,458
446
20
2
0
169,155
2
L
Loki
5,775
578
41
4
0
198,370
0
L
Zeus
5,560
556
38
4
0
145,980
2
L
Tsukuyomi
4,551
455
39
4
0
188,983
1
W
Zeus
6,477
648
76
8
0
183,209
1
W
Da Ji
7,197
720
65
7
0
171,998
2
W
Tsukuyomi
5,549
555
50
5
0
215,089
0
W
Freya
4,966
497
48
5
0
168,222
1
L
Neith
4,586
459
49
5
0
189,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role