Player Matchup

Danzaburou
Danzaburou
Boonedoc828
Danzaburou
Level 148
God Stats
10W - 9L
1,538 SR
Queue Stats
79W - 106L
1,424 Elo+
Party 1
Atlas
Atlas
Corruptiontv
Atlas
Level 13
God Stats
8W - 7L
1,639 SR
Queue Stats
134W - 163L
1,389 Elo+
Party 1
Bellona
Bellona
DigitalSiren
Bellona
Level 88
God Stats
21W - 15L
1,614 SR
Queue Stats
225W - 254L
1,480 Elo+
Party 3
Thoth
Thoth
TheCosmicOne
Thoth
Level 44
God Stats
1W - 3L
1,318 SR
Queue Stats
47W - 46L
1,522 Elo+
Party 3
Vamana
Vamana
TigerisRegalis
Vamana
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 292L
1,487 Elo+
Party 3
Team Averages
Level 78
1,522 SR
1,460 Elo+

VS

Team Averages
Level 54
1,448 SR
1,297 Elo+
Nemesis
Nemesis
 
Nemesis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ProblemPlay
Yemoja
Level 48
God Stats
9W - 15L
1,268 SR
Queue Stats
174W - 205L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
Sacrafacial
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,214 Elo+
Party 2
Tiamat
Tiamat
TheEulogist
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Izanami
Izanami
lostkeeper
Izanami
Level 27
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boonedoc828
Danzaburou
10
6 / 1 / 3
6,585
599
4,645
5,106
1,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 1 / 6
6,814
619
5,492
5,485
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DigitalSiren
Bellona
9
0 / 0 / 0
5,504
500
1,694
6,345
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,458
587
3,537
3,593
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
7,045
640
6,446
8,670
5,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 0
6,486
590
4,075
7,552
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 3 / 2
5,095
463
1,364
6,392
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Sacrafacial
Sun Wukong
10
0 / 0 / 2
6,028
548
3,665
6,333
2,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
10
0 / 2 / 0
5,734
521
1,507
6,308
1,967
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
lostkeeper
Izanami
7
0 / 5 / 1
4,698
427
2,374
4,807
655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
3
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
0
3
W
Danzaburou
Boonedoc828
Danzaburou
6
1
3
7.5
W
3
1
6
6
W
Bellona
DigitalSiren
Bellona
0
0
0
0
L
Yemoja
0
3
2
0.33
L
Sun Wukong
Sacrafacial
Sun Wukong
0
0
2
1
W
1
1
2
2
L
Tiamat
0
2
0
0
W
1
2
0
0.5
L
Izanami
lostkeeper
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
12,985
29,199
Taken
31,392
14,299
Mitigated
10,411
9,170
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,075
1,779
40
2,290
7,552
2,839
0
657
6,895
0
31,514
W
Danzaburou
Boonedoc828
Danzaburou
4,645
1,579
0
1,339
5,106
1,237
864
332
4,774
0
31,092
W
5,492
1,895
0
2,812
5,485
2,216
174
1,032
4,453
20,578
0
W
Bellona
DigitalSiren
Bellona
1,694
341
0
840
6,345
3,970
598
699
5,646
0
29,831
L
Yemoja
1,364
0
90
1,592
6,392
2,148
0
3,114
3,278
9,325
0
L
Sun Wukong
Sacrafacial
Sun Wukong
3,665
1,086
60
2,842
6,333
2,802
0
0
6,333
0
35,308
W
3,537
125
0
1,326
3,593
1,093
504
808
2,785
37,522
0
L
Tiamat
1,507
305
0
2,176
6,308
1,967
958
3,417
2,891
30,261
0
W
6,446
3,863
0
2,853
8,670
5,783
0
0
8,670
0
45,584
L
Izanami
lostkeeper
Izanami
2,374
1,692
0
241
4,807
655
0
1,841
2,966
0
20,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
28,041
321
Minions Killed
267
0
Camps Cleared
0
1,014,211
Distance Traveled
941,605
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,486
590
59
5
0
234,759
4
W
Danzaburou
6,585
599
52
5
0
179,593
3
W
Atlas
6,814
619
29
3
0
221,315
1
W
Bellona
5,504
500
60
5
0
239,266
4
L
Yemoja
5,095
463
16
1
0
144,917
3
L
Sun Wukong
6,028
548
67
6
0
218,572
0
W
Thoth
6,458
587
75
7
0
186,335
1
L
Tiamat
5,734
521
76
7
0
160,986
5
W
Vamana
7,045
640
105
10
0
187,702
2
L
Izanami
4,698
427
49
4
0
182,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role