Player Matchup

Nemesis
Nemesis
Tballa34
Nemesis
Level 87
God Stats
29W - 21L
1,552 SR
Queue Stats
213W - 204L
1,504 Elo+
Party 1
Khepri
Khepri
TheNewBowsr
Khepri
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
394W - 366L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
element9654321
Erlang Shen
Level 84
God Stats
1W - 2L
1,491 SR
Queue Stats
70W - 45L
1,425 Elo+
Party 1
Chiron
Chiron
liraSP13
Chiron
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 109L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
locoswagmil
Sylvanus
Level 88
God Stats
7W - 8L
1,429 SR
Queue Stats
63W - 64L
1,542 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,494 Elo+

VS

Team Averages
Level 103
1,637 SR
1,516 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DizzyOpz
Neith
Level 142
God Stats
11W - 2L
1,945 SR
Queue Stats
217W - 223L
1,448 Elo+
Solo
Arachne
Arachne
Jasmin Orlando
Arachne
Level 82
God Stats
3W - 1L
1,868 SR
Queue Stats
46W - 44L
1,563 Elo+
Party 3
Sylvanus
Sylvanus
NEWTITAN76PT2
Sylvanus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
288W - 291L
1,576 Elo+
Party 3
Cernunnos
Cernunnos
iClapFatBunz
Cernunnos
Level 61
God Stats
6W - 11L
1,372 SR
Queue Stats
85W - 71L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tballa34
Nemesis
15
2 / 6 / 4
9,035
476
8,687
18,632
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
13
2 / 5 / 7
8,694
458
5,165
17,256
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
element9654321
Erlang Shen
14
1 / 5 / 4
9,011
474
11,820
19,015
16,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
liraSP13
Chiron
18
7 / 5 / 3
11,258
593
16,840
19,096
6,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
locoswagmil
Sylvanus
15
5 / 8 / 2
9,656
508
13,899
20,323
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 3 / 4
12,660
666
20,987
10,202
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
DizzyOpz
Neith
18
4 / 1 / 8
11,437
602
13,153
12,205
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
8 / 4 / 6
10,672
562
13,580
17,111
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
NEWTITAN76PT2
Sylvanus
16
2 / 5 / 13
9,902
521
12,409
18,055
14,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
iClapFatBunz
Cernunnos
17
4 / 4 / 4
10,551
555
17,854
20,737
5,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
17
Kills
29
29
Deaths
17
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
3
4
4.33
W
Neith
DizzyOpz
Neith
4
1
8
8
W
8
4
6
2.75
W
Sylvanus
NEWTITAN76PT2
Sylvanus
2
5
13
1.7
L
Nemesis
Tballa34
Nemesis
2
6
4
0.67
L
Khepri
2
5
7
1.1
L
Erlang Shen
element9654321
Erlang Shen
1
5
4
0.6
W
Cernunnos
iClapFatBunz
Cernunnos
4
4
4
1.5
L
Chiron
liraSP13
Chiron
7
5
3
1.7
L
Sylvanus
locoswagmil
Sylvanus
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,411
Damage
77,983
94,322
Taken
78,310
55,086
Mitigated
34,877
28,281
Healing
32,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,987
588
0
1,415
10,202
2,894
1,266
3,234
6,968
88,074
0
W
Neith
DizzyOpz
Neith
13,153
5,388
0
6,606
12,205
4,052
2,019
2,110
10,095
0
70,738
W
13,580
7,920
0
5,834
17,111
7,513
0
4,071
13,040
0
62,704
W
Sylvanus
NEWTITAN76PT2
Sylvanus
12,409
2,863
2,304
5,989
18,055
14,496
124
5,348
12,273
34,467
22,305
L
Nemesis
Tballa34
Nemesis
8,687
2,755
0
5,362
18,632
7,656
732
3,845
14,593
0
63,352
L
Khepri
5,165
616
0
2,237
17,256
15,647
0
7,300
9,782
20,691
0
L
Erlang Shen
element9654321
Erlang Shen
11,820
6,402
0
5,923
19,015
16,297
194
2,259
16,712
0
57,165
W
Cernunnos
iClapFatBunz
Cernunnos
17,854
11,664
0
10,170
20,737
5,922
2,552
3,281
17,456
0
71,746
L
Chiron
liraSP13
Chiron
16,840
10,231
782
7,753
19,096
6,183
984
4,287
14,735
0
79,889
L
Sylvanus
locoswagmil
Sylvanus
13,899
3,455
648
5,576
20,323
9,303
0
12,222
7,610
53,461
11,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,654
Gold Earned
55,222
489
Minions Killed
570
0
Camps Cleared
0
1,682,134
Distance Traveled
1,735,880
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,660
666
162
9
0
356,099
3
W
Neith
11,437
602
125
7
0
328,129
1
W
Arachne
10,672
562
94
5
0
430,467
0
W
Sylvanus
9,902
521
73
4
0
308,505
0
L
Nemesis
9,035
476
101
5
0
360,068
4
L
Khepri
8,694
458
28
1
0
358,237
1
L
Erlang Shen
9,011
474
109
6
0
345,804
1
W
Cernunnos
10,551
555
116
6
0
312,680
1
L
Chiron
11,258
593
136
7
0
341,222
2
L
Sylvanus
9,656
508
115
6
0
276,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role