Player Matchup

Chronos
Chronos
PsychedelicPoet0
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 2
Odin
Odin
TardFase-
Odin
Level 117
God Stats
4W - 2L
1,507 SR
Queue Stats
18W - 19L
1,421 Elo+
Party 2
Bacchus
Bacchus
TheDangleBob
Bacchus
Level 67
God Stats
1W - 3L
1,158 SR
Queue Stats
9W - 6L
1,443 Elo+
Party 2
Team Averages
Level 96
1,389 SR
1,408 Elo+

VS

Team Averages
Level 97
1,478 SR
1,660 Elo+
Hera
Hera
Dxsani-_-
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,745 Elo+
Party 1
Nu Wa
Nu Wa
livingston77
Nu Wa
Level 122
God Stats
1W - 1L
1,330 SR
Queue Stats
24W - 17L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
wickedlucciano89
Gilgamesh
Level 60
God Stats
8W - 5L
1,603 SR
Queue Stats
45W - 38L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,121
677
2,836
7,523
2,482
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
9 / 1 / 2
9,576
798
8,368
8,235
4,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bacchus
TheDangleBob
Bacchus
13
2 / 3 / 8
8,944
745
7,239
10,017
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 5 / 3
7,427
619
4,206
6,308
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 2
8,835
736
7,890
6,666
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
10
1 / 3 / 4
7,560
630
4,093
7,374
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
5
5
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
1
5
3
0.5
W
1
1
6
4
W
Odin
9
1
2
10
W
Bacchus
TheDangleBob
Bacchus
2
3
8
2
L
3
4
2
1
L
Gilgamesh
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
16,189
25,775
Taken
20,348
19,440
Mitigated
9,761
4,168
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,206
1,166
0
424
6,308
2,022
0
2,861
3,447
15,169
0
W
2,836
179
0
2,392
7,523
2,482
545
4,481
3,042
29,688
0
W
Odin
8,368
1,373
0
0
8,235
4,377
0
3,738
4,497
0
37,330
W
Bacchus
TheDangleBob
Bacchus
7,239
35
493
1,283
10,017
12,581
0
4,338
5,679
18,748
0
L
7,890
2,880
18
825
6,666
2,150
0
3,422
3,244
31,128
0
L
Gilgamesh
4,093
1,030
0
294
7,374
5,589
0
3,918
3,456
0
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
23,822
151
Minions Killed
87
9
Camps Cleared
3
668,464
Distance Traveled
622,720
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,427
619
30
3
2
208,782
6
W
Chronos
8,121
677
57
5
1
220,277
1
W
Odin
9,576
798
60
5
7
228,986
3
W
Bacchus
8,944
745
34
3
1
219,201
2
L
Nu Wa
8,835
736
44
4
0
202,828
2
L
Gilgamesh
7,560
630
13
1
1
211,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role