Player Matchup

King Arthur
King Arthur
Gold III
Loco_-Ghost_
King Arthur
Gold III
Level 127
God Stats
12W - 10L
1,745 SR
Queue Stats
99W - 91L
1,490 MMR
Solo
Serqet
Serqet
Gold I
NatsuzDragneeL
Serqet
Gold I
Level 160
God Stats
1W - 1L
1,157 SR
Queue Stats
150W - 138L
1,464 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
OdinFdz17
Kuzenbo
Gold IV
Level 125
God Stats
4W - 0L
1,805 SR
Queue Stats
313W - 310L
1,470 MMR
Solo
Ra
Ra
Bronze III
Trekashi
Ra
Bronze III
Level 126
God Stats
1W - 0L
1,494 SR
Queue Stats
17W - 22L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Silver II
lSilentMagicianl
Jing Wei
Silver II
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,497 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,582 SR
1,498 MMR
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold II
DemonDT29
Charybdis
Gold II
Level 125
God Stats
1W - 3L
1,891 SR
Queue Stats
76W - 78L
1,492 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
Milidelphia
Gilgamesh
Bronze IV
Level 123
God Stats
0W - 1L
1,598 SR
Queue Stats
11W - 12L
1,500 MMR
Party 3
Yemoja
Yemoja
Bronze IV
SWAG OVERLOAD63
Yemoja
Bronze IV
Level 148
God Stats
1W - 1L
1,420 SR
Queue Stats
6W - 5L
1,500 MMR
Party 3
Loki
Loki
Silver III
Trys HD
Loki
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Loco_-Ghost_
King Arthur
20
5 / 2 / 11
15,289
566
22,304
25,384
32,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 5 / 14
14,320
530
16,583
23,308
10,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
OdinFdz17
Kuzenbo
18
3 / 0 / 17
14,392
533
15,176
29,894
53,295
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 12
14,546
539
21,424
17,028
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 4
14,864
551
19,571
21,812
8,063
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OdinCliodhnaAthenaIzanami

VS

Bans
AchillesThothSolArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 7 / 5
12,082
447
16,544
24,766
12,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DemonDT29
Charybdis
20
4 / 4 / 3
13,529
501
24,119
28,126
11,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Milidelphia
Gilgamesh
19
1 / 7 / 5
11,802
437
14,458
29,914
14,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 7 / 9
11,786
437
12,581
25,567
28,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Trys HD
Loki
20
3 / 5 / 5
13,555
502
9,201
18,431
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
30
Kills
12
12
Deaths
30
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
7
5
0.79
L
Charybdis
DemonDT29
Charybdis
4
4
3
1.38
W
King Arthur
Loco_-Ghost_
King Arthur
5
2
11
5.25
L
Gilgamesh
Milidelphia
Gilgamesh
1
7
5
0.5
W
8
5
14
3
W
Kuzenbo
OdinFdz17
Kuzenbo
3
0
17
11.5
L
1
7
9
0.79
W
7
3
12
4.33
L
Loki
Trys HD
Loki
3
5
5
1.1
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,058
Damage
76,903
117,426
Taken
126,804
113,828
Mitigated
80,436
54,372
Healing
31,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
16,544
5,579
1
7,244
24,766
12,359
1,808
9,308
15,196
91,559
7,473
L
Charybdis
DemonDT29
Charybdis
24,119
10,220
0
10,330
28,126
11,414
1,599
7,492
20,408
0
124,673
W
King Arthur
Loco_-Ghost_
King Arthur
22,304
1,676
0
9,680
25,384
32,706
1,378
7,149
17,900
6,670
98,616
L
Gilgamesh
Milidelphia
Gilgamesh
14,458
3,384
0
2,248
29,914
14,780
969
7,564
20,666
0
104,611
W
16,583
2,820
0
3,872
23,308
10,538
3,405
7,207
16,020
0
86,262
W
Kuzenbo
OdinFdz17
Kuzenbo
15,176
3,664
4,104
7,042
29,894
53,295
94
7,272
21,659
52,288
11,247
L
12,581
2,247
4,060
4,810
25,567
28,643
75
6,742
18,535
36,078
0
W
21,424
1,020
8,203
8,532
17,028
9,226
2,478
6,311
10,517
82,922
0
L
Loki
Trys HD
Loki
9,201
1,736
0
2,447
18,431
13,240
1,165
5,303
12,797
0
78,743
W
19,571
17,383
492
12,447
21,812
8,063
3,644
1,973
19,754
0
129,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,411
Gold Earned
62,754
644
Minions Killed
689
0
Camps Cleared
0
2,712,200
Distance Traveled
2,359,830
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,082
447
146
5
0
451,522
9
L
Charybdis
13,529
501
215
8
0
452,613
5
W
King Arthur
15,289
566
166
6
0
544,267
4
L
Gilgamesh
11,802
437
147
5
0
548,501
2
W
Serqet
14,320
530
116
4
0
575,900
2
W
Kuzenbo
14,392
533
58
2
0
541,826
7
L
Yemoja
11,786
437
39
1
0
458,537
5
W
Ra
14,546
539
142
5
0
542,538
2
L
Loki
13,555
502
142
5
0
448,657
3
W
Jing Wei
14,864
551
162
6
0
507,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role