Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
DerekGF
King Arthur
Silver III
Level 45
God Stats
1W - 1L
1,557 SR
Queue Stats
6W - 14L
1,462 MMR
Solo
Fenrir
Fenrir
Gold IV
iofthedead
Fenrir
Gold IV
Level 129
God Stats
2W - 1L
1,868 SR
Queue Stats
129W - 112L
1,485 MMR
Solo
Sylvanus
Sylvanus
Gold V
willnar1
Sylvanus
Gold V
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
372W - 378L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,585 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,715 SR
1,483 MMR
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
FlaccidFather
Gilgamesh
Silver II
Level 160
God Stats
2W - 1L
1,900 SR
Queue Stats
7W - 5L
1,508 MMR
Party 1
Cupid
Cupid
Bronze IV
PBndFluff
Cupid
Bronze IV
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
4W - 3L
1,461 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Rcups
Baron Samedi
Gold V
Level 108
God Stats
3W - 0L
1,865 SR
Queue Stats
34W - 41L
1,479 MMR
Solo
Bellona
Bellona
Gold II
wtfisjuice15
Bellona
Gold II
Level 119
God Stats
12W - 8L
1,554 SR
Queue Stats
118W - 110L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
2 / 5 / 2
12,243
490
7,459
12,954
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
 
Anhur
19
2 / 6 / 2
11,718
469
15,742
21,978
6,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
DerekGF
King Arthur
17
0 / 3 / 2
10,517
421
6,846
22,679
16,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iofthedead
Fenrir
20
5 / 9 / 3
12,933
517
10,533
25,208
15,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
willnar1
Sylvanus
17
1 / 6 / 5
11,085
443
8,830
23,016
26,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
BastetAthenaZeusAmaterasu

VS

Bans
CliodhnaArtioScyllaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 1 / 14
13,705
548
5,284
20,985
23,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
FlaccidFather
Gilgamesh
20
12 / 4 / 13
16,252
650
24,067
20,724
11,682
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
PBndFluff
Cupid
20
7 / 3 / 4
16,378
655
23,334
19,707
6,428
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Rcups
Baron Samedi
20
5 / 1 / 12
15,367
615
12,621
12,295
6,203
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
wtfisjuice15
Bellona
20
1 / 1 / 12
16,113
645
17,458
19,596
27,739
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
10
Kills
29
29
Deaths
10
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
2
0.6
L
Anhur
 
Anhur
2
6
2
0.5
W
Yemoja
 
Yemoja
4
1
14
11
L
King Arthur
DerekGF
King Arthur
0
3
2
0.33
W
Gilgamesh
FlaccidFather
Gilgamesh
12
4
13
4.63
W
Cupid
PBndFluff
Cupid
7
3
4
3
W
Baron Samedi
Rcups
Baron Samedi
5
1
12
11
L
Fenrir
iofthedead
Fenrir
5
9
3
0.72
L
Sylvanus
willnar1
Sylvanus
1
6
5
0.58
W
Bellona
wtfisjuice15
Bellona
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,410
Damage
82,764
105,835
Taken
93,307
69,849
Mitigated
75,943
22,940
Healing
36,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,459
88
86
2,899
12,954
4,578
0
2,790
9,898
100,256
0
L
Anhur
 
Anhur
15,742
4,775
0
2,516
21,978
6,210
261
3,004
18,674
0
92,670
W
Yemoja
 
Yemoja
5,284
703
3,537
5,623
20,985
23,891
530
4,358
15,807
21,872
9,591
L
King Arthur
DerekGF
King Arthur
6,846
551
0
5,196
22,679
16,747
42
1,293
20,984
9,113
60,493
W
Gilgamesh
FlaccidFather
Gilgamesh
24,067
7,384
3
3,779
20,724
11,682
2,220
6,415
13,795
0
122,145
W
Cupid
PBndFluff
Cupid
23,334
12,757
544
9,904
19,707
6,428
8,084
3,135
16,572
0
155,354
W
Baron Samedi
Rcups
Baron Samedi
12,621
930
660
4,234
12,295
6,203
1,575
3,226
9,069
119,621
0
L
Fenrir
iofthedead
Fenrir
10,533
2,156
0
2,964
25,208
15,412
0
3,780
21,288
0
117,726
L
Sylvanus
willnar1
Sylvanus
8,830
949
4,210
5,069
23,016
26,902
0
4,361
18,471
33,666
0
W
Bellona
wtfisjuice15
Bellona
17,458
6,045
0
8,548
19,596
27,739
2,139
3,301
16,295
0
122,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,496
Gold Earned
77,815
663
Minions Killed
842
0
Camps Cleared
0
2,345,798
Distance Traveled
2,540,768
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,243
490
191
8
0
442,573
8
L
Anhur
11,718
469
159
6
0
426,471
2
W
Yemoja
13,705
548
53
2
0
482,523
2
L
King Arthur
10,517
421
123
5
0
507,517
3
W
Gilgamesh
16,252
650
139
6
0
570,202
4
W
Cupid
16,378
655
222
9
0
446,167
6
W
Baron Samedi
15,367
615
194
8
0
505,120
5
L
Fenrir
12,933
517
157
6
0
509,437
8
L
Sylvanus
11,085
443
33
1
0
459,800
5
W
Bellona
16,113
645
234
9
0
536,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role