Player Matchup

Thanatos
Thanatos
Coeful
Thanatos
Level 48
God Stats
32W - 19L
1,783 SR
Queue Stats
246W - 237L
1,520 Elo+
Party 3
Arachne
Arachne
LucasXIl
Arachne
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 95L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
NVRNATE
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,716 Elo+
Party 3
Apollo
Apollo
WelshCoda
Apollo
Level 44
God Stats
3W - 3L
1,640 SR
Queue Stats
95W - 84L
1,484 Elo+
Party 2
Atlas
Atlas
zomar1205
Atlas
Level 123
God Stats
2W - 3L
1,480 SR
Queue Stats
93W - 82L
1,480 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,520 Elo+

VS

Team Averages
Level 47
1,540 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HuffinDoink
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
MaxXxjeremyxX
The Morrigan
Level 45
God Stats
2W - 0L
1,701 SR
Queue Stats
24W - 32L
1,444 Elo+
Party 1
Nike
Nike
Mist cord92
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,528 Elo+
Party 1
Horus
Horus
PuffinDoink
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coeful
Thanatos
16
8 / 6 / 7
10,533
554
10,760
15,338
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
LucasXIl
Arachne
15
3 / 7 / 3
9,215
485
6,066
15,936
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
NVRNATE
Sun Wukong
16
6 / 2 / 3
10,379
546
11,487
14,573
14,479
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
WelshCoda
Apollo
18
7 / 2 / 6
11,981
631
9,736
12,661
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
zomar1205
Atlas
14
6 / 3 / 10
9,675
509
9,241
16,364
16,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 9 / 3
10,141
534
9,886
13,087
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 3 / 5
11,194
589
8,600
13,811
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
MaxXxjeremyxX
The Morrigan
16
4 / 7 / 10
11,010
579
6,678
11,138
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 4
9,376
493
5,393
12,573
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 6 / 7
10,343
544
10,420
22,940
12,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
30
Kills
18
20
Deaths
31
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
9
3
0.28
L
Thanatos
Coeful
Thanatos
8
6
7
1.92
W
5
3
5
2.5
L
Arachne
LucasXIl
Arachne
3
7
3
0.64
W
The Morrigan
MaxXxjeremyxX
The Morrigan
4
7
10
1.29
W
2
6
4
0.67
L
Sun Wukong
NVRNATE
Sun Wukong
6
2
3
3.75
W
6
6
7
1.58
L
Apollo
WelshCoda
Apollo
7
2
6
5
L
Atlas
zomar1205
Atlas
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
40,977
74,872
Taken
73,549
49,162
Mitigated
31,046
26,139
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,886
2,165
0
3,959
13,087
3,544
1,642
2,795
10,292
59,379
4,994
L
Thanatos
Coeful
Thanatos
10,760
2,546
0
11,584
15,338
7,238
0
3,221
12,117
0
65,496
W
8,600
1,822
0
4,946
13,811
5,777
2,679
1,884
11,927
0
70,872
L
Arachne
LucasXIl
Arachne
6,066
3,584
0
4,912
15,936
6,278
0
5,324
10,577
0
57,469
W
The Morrigan
MaxXxjeremyxX
The Morrigan
6,678
1,797
269
1,383
11,138
3,077
1,817
1,497
9,641
37,109
1,066
W
5,393
758
0
2,559
12,573
5,993
1,810
1,082
11,491
0
34,150
L
Sun Wukong
NVRNATE
Sun Wukong
11,487
2,652
285
1,657
14,573
14,479
0
2,846
11,099
869
60,342
W
10,420
4,323
4,280
7,657
22,940
12,655
1,371
2,950
19,990
0
45,915
L
Apollo
WelshCoda
Apollo
9,736
6,141
0
5,783
12,661
5,002
2,282
5,409
7,252
0
95,824
L
Atlas
zomar1205
Atlas
9,241
3,221
158
1,760
16,364
16,165
0
5,384
10,886
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,783
Gold Earned
52,064
495
Minions Killed
427
0
Camps Cleared
0
1,918,911
Distance Traveled
1,812,662
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,141
534
113
6
0
338,117
4
L
Thanatos
10,533
554
92
5
0
399,618
3
W
Loki
11,194
589
113
6
0
419,256
4
L
Arachne
9,215
485
82
4
0
369,103
4
W
The Morrigan
11,010
579
65
3
0
330,969
3
W
Nike
9,376
493
54
3
0
350,224
0
L
Sun Wukong
10,379
546
101
5
0
398,862
4
W
Horus
10,343
544
82
4
0
374,096
6
L
Apollo
11,981
631
178
9
0
381,718
1
L
Atlas
9,675
509
42
2
0
369,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role