Player Matchup

Heimdallr
Heimdallr
Rosë
Heimdallr
Level 126
God Stats
6W - 4L
1,524 SR
Queue Stats
133W - 124L
1,674 Elo+
Party 3
Jormungandr
Jormungandr
ShackDadddy
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Thor
Thor
TranquililtyMD
Thor
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 92L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
UselessLetters
Erlang Shen
Level 49
God Stats
3W - 5L
1,920 SR
Queue Stats
89W - 82L
1,681 Elo+
Party 3
Khepri
Khepri
buntsea
Khepri
Level 128
God Stats
5W - 5L
1,572 SR
Queue Stats
125W - 117L
1,642 Elo+
Party 3
Team Averages
Level 94
1,603 SR
1,615 Elo+

VS

Team Averages
Level 101
1,503 SR
1,623 Elo+
Agni
Agni
ChiWin101
Agni
Level 142
God Stats
9W - 6L
1,922 SR
Queue Stats
401W - 290L
1,744 Elo+
Party 2
Kali
Kali
JimothyV97
Kali
Level 46
God Stats
50W - 24L
1,619 SR
Queue Stats
494W - 336L
1,718 Elo+
Party 2
Athena
Athena
Samuel_Barber
Athena
Level 127
God Stats
6W - 1L
1,283 SR
Queue Stats
148W - 77L
1,799 Elo+
Party 2
Cerberus
Cerberus
chunkybuttmama
Cerberus
Level 148
God Stats
20W - 13L
1,295 SR
Queue Stats
568W - 420L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
djthefoxgod246
Heimdallr
Level 44
God Stats
1W - 0L
1,397 SR
Queue Stats
7W - 16L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rosë
Heimdallr
12
2 / 1 / 1
6,880
529
7,031
5,873
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ShackDadddy
Jormungandr
12
7 / 6 / 0
7,917
609
7,676
11,900
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 7 / 3
6,736
518
4,886
11,892
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
UselessLetters
Erlang Shen
12
1 / 2 / 1
6,956
535
3,656
8,196
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
buntsea
Khepri
10
2 / 4 / 5
6,300
485
5,186
9,684
7,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
7 / 5 / 7
8,322
640
12,087
6,969
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 5
8,609
662
7,977
10,708
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 12
7,141
549
5,867
11,954
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
12
3 / 3 / 11
7,442
572
7,045
8,766
7,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
djthefoxgod246
Heimdallr
11
1 / 3 / 2
6,329
487
3,291
7,517
2,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
15
Kills
20
20
Deaths
15
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
7
5
7
2.1
W
7
3
5
3.17
L
Heimdallr
Rosë
Heimdallr
2
1
1
2.5
W
2
1
12
8
L
Jormungandr
ShackDadddy
Jormungandr
7
6
0
1.17
L
3
7
3
0.64
L
Erlang Shen
UselessLetters
Erlang Shen
1
2
1
0.75
L
Khepri
buntsea
Khepri
2
4
5
1.13
W
Cerberus
3
3
11
2.83
W
Heimdallr
djthefoxgod246
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
36,267
47,545
Taken
45,914
21,484
Mitigated
22,739
10,639
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,087
750
0
1,564
6,969
2,006
0
3,377
3,592
53,338
0
W
7,977
4,157
0
1,845
10,708
3,756
443
1,920
8,788
0
53,060
L
Heimdallr
Rosë
Heimdallr
7,031
2,904
0
1,825
5,873
2,279
752
1,817
4,046
0
45,254
W
5,867
1,819
0
2,312
11,954
6,953
0
3,472
8,482
21,774
6,112
L
Jormungandr
ShackDadddy
Jormungandr
7,676
2,040
0
2,291
11,900
3,267
0
7,425
4,253
44,139
0
L
4,886
1,494
0
2,541
11,892
4,044
0
4,760
6,956
0
29,819
L
Erlang Shen
UselessLetters
Erlang Shen
3,656
1,848
0
2,935
8,196
4,238
0
3,064
5,132
0
38,318
L
Khepri
buntsea
Khepri
5,186
1,454
0
1,047
9,684
7,656
0
6,080
3,514
15,318
0
W
Cerberus
7,045
763
0
2,981
8,766
7,652
155
3,224
5,542
38,106
0
W
Heimdallr
djthefoxgod246
Heimdallr
3,291
1,210
355
1,312
7,517
2,372
0
869
6,647
0
27,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
37,843
340
Minions Killed
383
0
Camps Cleared
0
1,222,637
Distance Traveled
1,331,110
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,322
640
90
7
0
244,811
4
W
Kali
8,609
662
98
8
0
263,412
3
L
Heimdallr
6,880
529
85
7
0
301,263
4
W
Athena
7,141
549
52
4
0
290,061
4
L
Jormungandr
7,917
609
73
6
0
220,730
2
L
Thor
6,736
518
55
4
0
215,239
2
L
Erlang Shen
6,956
535
99
8
0
262,796
0
L
Khepri
6,300
485
28
2
0
222,609
7
W
Cerberus
7,442
572
82
6
0
220,263
3
W
Heimdallr
6,329
487
61
5
0
312,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role