Player Matchup

Odin
Odin
CoachFeratu69
Odin
Level 102
God Stats
6W - 3L
1,922 SR
Queue Stats
37W - 54L
1,891 Elo+
Party 1
Cabrakan
Cabrakan
OROboris
Cabrakan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,858 Elo+
Party 1
Sylvanus
Sylvanus
koqrocket
Sylvanus
Level 48
God Stats
16W - 15L
1,680 SR
Queue Stats
297W - 309L
1,454 Elo+
Solo
Danzaburou
Danzaburou
savajudah555
Danzaburou
Level 104
God Stats
15W - 15L
1,608 SR
Queue Stats
461W - 457L
1,531 Elo+
Party 1
Arachne
Arachne
vietjew
Arachne
Level 104
God Stats
25W - 26L
1,811 SR
Queue Stats
133W - 147L
1,783 Elo+
Party 1
Team Averages
Level 81
1,704 SR
1,703 Elo+

VS

Team Averages
Level 83
1,500 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
OrangeDaisy8736
Geb
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 55L
1,599 Elo+
Party 2
Scylla
Scylla
OverlordP1kachu
Scylla
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 32L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
Xboxg4mer100000
Heimdallr
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 93L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,163
560
3,276
4,840
2,774
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
OROboris
Cabrakan
8
1 / 2 / 0
5,286
481
2,543
7,334
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
koqrocket
Sylvanus
8
0 / 5 / 0
4,914
447
2,941
6,909
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
savajudah555
Danzaburou
8
1 / 3 / 1
5,118
465
4,330
6,653
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
vietjew
Arachne
9
1 / 3 / 0
5,486
499
1,959
8,668
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 1 / 5
6,996
636
8,113
6,550
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
 
Mulan
11
1 / 0 / 0
6,471
588
2,837
5,904
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 7
5,760
524
2,827
7,954
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 4
6,995
636
4,034
2,733
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Xboxg4mer100000
Heimdallr
10
1 / 1 / 3
6,071
552
5,082
7,073
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
14
14
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
5
8.5
W
Mulan
 
Mulan
1
0
0
1
L
0
1
1
0.5
L
Cabrakan
OROboris
Cabrakan
1
2
0
0.5
W
1
1
7
4.5
W
5
0
4
7
W
Heimdallr
Xboxg4mer100000
Heimdallr
1
1
3
2.5
L
Sylvanus
koqrocket
Sylvanus
0
5
0
0
L
Danzaburou
savajudah555
Danzaburou
1
3
1
0.5
L
Arachne
vietjew
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
22,893
34,404
Taken
30,214
15,119
Mitigated
14,301
7,805
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,113
2,702
0
2,444
6,550
2,581
0
1,408
5,142
32,700
12,197
W
Mulan
 
Mulan
2,837
503
0
2,837
5,904
4,477
0
0
5,904
3,873
28,424
L
3,276
428
0
360
4,840
2,774
420
1,678
2,701
0
34,988
L
Cabrakan
OROboris
Cabrakan
2,543
611
0
1,422
7,334
5,032
0
2,091
5,243
6,926
0
W
2,827
828
0
1,614
7,954
4,134
0
1,254
6,548
12,069
0
W
4,034
762
0
1,306
2,733
705
0
1,005
1,728
29,321
0
W
Heimdallr
Xboxg4mer100000
Heimdallr
5,082
2,130
98
4,300
7,073
2,404
0
1,339
5,734
0
35,550
L
Sylvanus
koqrocket
Sylvanus
2,941
1,165
0
1,070
6,909
2,981
132
5,034
1,875
16,177
5,444
L
Danzaburou
savajudah555
Danzaburou
4,330
1,847
0
2,737
6,653
1,702
52
1,180
5,473
0
27,749
L
Arachne
vietjew
Arachne
1,959
1,207
0
2,216
8,668
2,630
0
3,910
4,732
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
32,293
247
Minions Killed
305
0
Camps Cleared
0
1,067,594
Distance Traveled
1,052,398
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,996
636
68
6
0
241,691
1
W
Mulan
6,471
588
89
8
0
190,322
0
L
Odin
6,163
560
93
8
0
195,465
3
L
Cabrakan
5,286
481
5
0
0
242,842
1
W
Geb
5,760
524
13
1
0
211,214
5
W
Scylla
6,995
636
66
6
0
215,925
2
W
Heimdallr
6,071
552
69
6
0
193,246
3
L
Sylvanus
4,914
447
40
4
0
159,063
3
L
Danzaburou
5,118
465
55
5
0
221,597
1
L
Arachne
5,486
499
54
5
0
248,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role