Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Comrade Vin
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,528 Elo+
Party 2
He Bo
He Bo
DVONTEONO
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,440 Elo+
Party 2
Neith
Neith
Laphytaffy
Neith
Level 126
God Stats
2W - 2L
1,121 SR
Queue Stats
260W - 265L
1,429 Elo+
Solo
Osiris
Osiris
Stepfather Vega
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 2
Team Averages
Level 85
1,424 SR
1,468 Elo+

VS

Team Averages
Level 68
1,501 SR
1,417 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CosyAxe
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 64L
1,390 Elo+
Party 1
Chaac
Chaac
KoBkruffrider59
Chaac
Level 90
God Stats
3W - 3L
1,510 SR
Queue Stats
152W - 156L
1,262 Elo+
Party 1
Artio
Artio
StroonzLIVE
Artio
Level 114
God Stats
2W - 3L
1,498 SR
Queue Stats
177W - 178L
1,426 Elo+
Solo
Achilles
Achilles
XxAmbush910xX
Achilles
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 94L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 12
9,043
904
5,361
13,622
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 11
8,559
856
7,173
14,659
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
DVONTEONO
He Bo
16
9 / 1 / 8
9,370
937
13,241
8,204
4,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
5 / 0 / 10
9,245
925
12,445
6,377
3,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 15
7,976
798
5,301
9,189
11,402
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 4 / 2
7,573
757
9,829
12,514
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
CosyAxe
Thanatos
11
0 / 6 / 1
6,214
621
3,296
6,966
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 3 / 2
6,673
667
3,482
4,812
3,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 2 / 3
6,725
673
5,564
11,200
13,531
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
XxAmbush910xX
Achilles
15
3 / 4 / 2
7,420
742
9,224
12,509
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
19
Kills
6
7
Deaths
19
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
12
4
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
2
2
11
3.75
L
Thanatos
CosyAxe
Thanatos
0
6
1
0.08
W
He Bo
DVONTEONO
He Bo
9
1
8
13
L
1
3
2
0.67
W
Neith
5
0
10
10
W
1
2
15
4.25
L
1
2
3
1.25
L
Achilles
XxAmbush910xX
Achilles
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
31,395
52,051
Taken
48,001
47,886
Mitigated
46,527
19,198
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,361
750
1,040
3,485
13,622
12,367
670
3,543
9,923
12,381
0
L
Cthulhu
 
Cthulhu
9,829
460
1,066
1,680
12,514
14,468
0
6,612
5,902
22,213
0
W
7,173
885
1,022
6,011
14,659
16,180
132
3,099
11,357
10,906
0
L
Thanatos
CosyAxe
Thanatos
3,296
511
0
701
6,966
3,010
0
2,842
4,124
0
6,596
W
He Bo
DVONTEONO
He Bo
13,241
1,507
654
2,932
8,204
4,164
324
3,098
4,931
20,360
0
L
3,482
814
0
653
4,812
3,002
0
2,273
2,539
0
7,155
W
Neith
12,445
3,839
472
2,351
6,377
3,773
2,408
2,572
3,737
0
38,587
W
5,301
1,316
736
495
9,189
11,402
45
3,081
5,971
237
6,484
L
5,564
531
1,499
5,138
11,200
13,531
0
6,282
4,918
8,816
0
L
Achilles
XxAmbush910xX
Achilles
9,224
1,563
1,353
2,472
12,509
12,516
0
8,003
4,506
0
15,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
34,605
98
Minions Killed
56
0
Camps Cleared
0
980,895
Distance Traveled
768,729
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,043
904
18
2
0
190,948
0
L
Cthulhu
7,573
757
29
3
0
176,845
0
W
Sobek
8,559
856
11
1
0
214,789
1
L
Thanatos
6,214
621
5
1
0
132,844
0
W
He Bo
9,370
937
12
1
0
192,180
0
L
Chaac
6,673
667
5
1
0
72,741
0
W
Neith
9,245
925
52
5
0
173,635
0
W
Osiris
7,976
798
5
1
0
209,343
0
L
Artio
6,725
673
6
1
0
190,223
0
L
Achilles
7,420
742
11
1
0
196,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role