Player Matchup

Heimdallr
Heimdallr
GordoConChorizo
Heimdallr
Level 129
God Stats
2W - 2L
1,534 SR
Queue Stats
20W - 18L
1,473 Elo+
Party 1
Horus
Horus
Guachaut
Horus
Level 23
God Stats
3W - 3L
1,518 SR
Queue Stats
3W - 6L
1,034 Elo+
Party 1
Agni
Agni
XNightmare001
Agni
Level 24
God Stats
8W - 5L
1,645 SR
Queue Stats
24W - 18L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Y4kult
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
ΣΔlΓБΘИΠΩΛЖИΘБlΨ
The Morrigan
Level 129
God Stats
1W - 0L
1,151 SR
Queue Stats
37W - 31L
1,506 Elo+
Party 1
Team Averages
Level 89
1,470 SR
1,399 Elo+

VS

Team Averages
Level 38
1,462 SR
1,337 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ANGELcBRAVO2001
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 2
Sobek
Sobek
SrT2112
Sobek
Level 29
God Stats
4W - 5L
1,600 SR
Queue Stats
94W - 83L
1,536 Elo+
Solo
Ra
Ra
TheWolfNocturne
Ra
Level 20
God Stats
1W - 1L
1,498 SR
Queue Stats
24W - 32L
1,355 Elo+
Solo
Cthulhu
Cthulhu
gletlo
Cthulhu
Level 5
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GordoConChorizo
Heimdallr
19
9 / 1 / 7
11,455
818
22,504
15,197
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
Guachaut
Horus
16
4 / 1 / 9
9,518
680
6,742
12,232
9,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 9
10,708
765
16,802
7,824
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Y4kult
Sylvanus
16
1 / 0 / 19
10,304
736
8,635
11,874
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 0 / 11
11,141
796
17,825
9,022
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 4 / 2
9,229
659
9,138
17,042
8,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ANGELcBRAVO2001
Heimdallr
15
1 / 9 / 1
8,775
627
4,906
13,772
4,931
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SrT2112
Sobek
15
0 / 6 / 2
9,221
659
11,143
26,533
31,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 6 / 2
8,635
617
6,419
11,491
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
gletlo
Cthulhu
16
1 / 3 / 2
9,355
668
9,287
18,073
12,003
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
28
Kills
3
3
Deaths
28
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
L
Heimdallr
ANGELcBRAVO2001
Heimdallr
1
9
1
0.17
W
Heimdallr
GordoConChorizo
Heimdallr
9
1
7
12.5
W
Horus
Guachaut
Horus
4
1
9
8.5
L
Sobek
SrT2112
Sobek
0
6
2
0.17
L
0
6
2
0.17
W
9
1
9
13.5
W
Sylvanus
Y4kult
Sylvanus
1
0
19
10.5
L
Cthulhu
gletlo
Cthulhu
1
3
2
0.67
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,508
Damage
40,893
56,149
Taken
86,911
42,142
Mitigated
60,941
26,545
Healing
17,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,138
1,311
357
1,419
17,042
8,673
0
8,587
8,315
0
24,448
L
Heimdallr
ANGELcBRAVO2001
Heimdallr
4,906
1,140
0
207
13,772
4,931
0
7,939
5,591
0
22,237
W
Heimdallr
GordoConChorizo
Heimdallr
22,504
14,077
0
6,484
15,197
8,801
1,035
4,875
10,322
0
80,200
W
Horus
Guachaut
Horus
6,742
2,358
952
1,933
12,232
9,839
144
8,093
4,139
0
8,731
L
Sobek
SrT2112
Sobek
11,143
538
453
6,344
26,533
31,131
0
10,723
15,516
30,385
0
L
6,419
354
1,668
1,555
11,491
4,203
0
7,233
4,100
29,599
0
W
16,802
1,639
0
1,231
7,824
3,518
0
3,633
4,191
30,576
0
W
Sylvanus
Y4kult
Sylvanus
8,635
2,446
7,956
6,168
11,874
15,174
457
7,198
4,676
19,954
0
L
Cthulhu
gletlo
Cthulhu
9,287
285
0
5,096
18,073
12,003
0
7,088
10,769
30,713
0
W
17,825
2,779
0
1,821
9,022
4,810
1,126
3,050
5,972
57,610
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
45,215
255
Minions Killed
200
0
Camps Cleared
0
1,362,863
Distance Traveled
1,357,419
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,229
659
37
3
0
300,535
2
L
Heimdallr
8,775
627
35
3
0
249,627
0
W
Heimdallr
11,455
818
85
6
0
281,798
4
W
Horus
9,518
680
9
1
0
296,587
1
L
Sobek
9,221
659
33
2
0
266,627
1
L
Ra
8,635
617
52
4
0
241,637
3
W
Agni
10,708
765
31
2
0
242,942
0
W
Sylvanus
10,304
736
34
2
0
251,033
2
L
Cthulhu
9,355
668
43
3
0
298,993
0
W
The Morrigan
11,141
796
96
7
0
290,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role