Player Matchup

Medusa
Medusa
DragonBombza
Medusa
Level 121
God Stats
3W - 7L
1,482 SR
Queue Stats
53W - 73L
1,486 Elo+
Party 2
Scylla
Scylla
LooneyBombza
Scylla
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 96L
1,481 Elo+
Party 2
Ymir
Ymir
Senji Daemonic
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,382 Elo+

VS

Team Averages
Level 90
1,544 SR
1,555 Elo+
Awilix
Awilix
Trxp Bunnii
Awilix
Level 126
God Stats
5W - 5L
1,311 SR
Queue Stats
323W - 271L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
TwIsTeDMeTxL
Ah Puch
Level 78
God Stats
31W - 25L
1,777 SR
Queue Stats
108W - 109L
1,537 Elo+
Party 1
Neith
Neith
iMissPushing-
Neith
Level 65
God Stats
13W - 5L
1,544 SR
Queue Stats
64W - 47L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 10
9,937
662
9,313
16,585
4,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
8 / 5 / 3
11,247
750
10,373
15,276
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 6
9,688
646
2,719
19,675
12,819
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
10 / 5 / 4
11,150
743
10,116
14,283
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
TwIsTeDMeTxL
Ah Puch
16
5 / 3 / 11
11,561
771
19,972
11,393
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 3 / 11
11,594
773
13,605
9,475
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
10
Kills
20
20
Deaths
11
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
10
1
L
Scylla
8
5
3
1.9
L
1
9
6
0.44
W
Awilix
10
5
4
2.4
W
Ah Puch
TwIsTeDMeTxL
Ah Puch
5
3
11
3.5
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,405
Damage
43,693
51,536
Taken
35,151
21,724
Mitigated
13,771
7,955
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,313
3,046
0
1,240
16,585
4,912
0
6,595
9,990
0
34,353
L
Scylla
10,373
540
102
2,895
15,276
3,993
0
6,109
9,167
26,927
0
L
2,719
80
311
3,407
19,675
12,819
0
8,157
11,518
28,107
0
W
Awilix
10,116
3,247
0
3,253
14,283
4,974
117
5,484
8,607
0
35,951
W
Ah Puch
TwIsTeDMeTxL
Ah Puch
19,972
283
0
4,643
11,393
4,874
1,105
3,117
8,086
52,152
0
W
13,605
5,982
0
2,687
9,475
3,923
1,532
4,481
4,798
0
39,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
34,305
138
Minions Killed
162
2
Camps Cleared
8
716,408
Distance Traveled
738,705
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,937
662
49
3
2
260,586
3
L
Scylla
11,247
750
55
4
0
249,689
3
L
Ymir
9,688
646
34
2
0
206,133
0
W
Awilix
11,150
743
27
2
4
264,985
2
W
Ah Puch
11,561
771
84
6
0
250,543
4
W
Neith
11,594
773
51
3
4
223,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role