Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bacccchus
Bacchus
Level 124
God Stats
8W - 6L
1,630 SR
Queue Stats
46W - 37L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BeachHook
Cu Chulainn
Level 124
God Stats
1W - 0L
1,315 SR
Queue Stats
46W - 28L
1,669 Elo+
Party 1
Nemesis
Nemesis
Generalcat10
Nemesis
Level 127
God Stats
18W - 7L
1,667 SR
Queue Stats
63W - 49L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
Maury_dovahkiin
Xbalanque
Level 56
God Stats
11W - 6L
1,485 SR
Queue Stats
149W - 202L
1,358 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,526 Elo+

VS

Team Averages
Level 99
1,400 SR
1,475 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BiG dR DizZzy
Heimdallr
Level 123
God Stats
3W - 3L
1,323 SR
Queue Stats
221W - 221L
1,573 Elo+
Party 2
Loki
Loki
Grapeman115
Loki
Level 69
God Stats
6W - 11L
1,407 SR
Queue Stats
23W - 38L
1,387 Elo+
Party 3
Mulan
Mulan
Stiggy_nino
Mulan
Level 105
God Stats
3W - 6L
1,416 SR
Queue Stats
58W - 64L
1,465 Elo+
Party 3
Merlin
Merlin
WlLMA_DlCFlT
Merlin
Level 80
God Stats
15W - 24L
1,355 SR
Queue Stats
71W - 70L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 3 / 14
9,207
837
10,607
10,014
3,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Bacccchus
Bacchus
14
2 / 3 / 19
8,793
799
6,127
9,812
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BeachHook
Cu Chulainn
16
9 / 3 / 13
9,266
842
9,133
9,792
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Generalcat10
Nemesis
17
7 / 1 / 8
9,448
859
12,837
9,635
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Maury_dovahkiin
Xbalanque
12
1 / 1 / 5
7,261
660
1,812
3,797
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 4 / 5
8,145
740
3,966
12,191
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
BiG dR DizZzy
Heimdallr
14
2 / 6 / 8
8,109
737
10,025
11,846
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 5
6,920
629
6,220
10,180
2,508
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 2
7,065
642
938
5,754
1,904
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
3 / 4 / 1
7,955
723
6,608
6,414
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
25
Kills
9
11
Deaths
25
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
14
4.33
L
Khepri
 
Khepri
2
4
5
1.13
W
Bacchus
Bacccchus
Bacchus
2
3
19
3.83
W
Cu Chulainn
BeachHook
Cu Chulainn
9
3
13
5.17
L
Heimdallr
BiG dR DizZzy
Heimdallr
2
6
8
1
W
Nemesis
Generalcat10
Nemesis
7
1
8
11
L
0
7
5
0.36
W
Xbalanque
Maury_dovahkiin
Xbalanque
1
1
5
3.5
L
2
4
2
0.75
L
Merlin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,516
Damage
27,757
43,050
Taken
46,385
26,505
Mitigated
19,943
9,239
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,607
811
0
2,447
10,014
3,879
475
4,501
5,513
37,189
0
L
Khepri
 
Khepri
3,966
144
451
1,045
12,191
10,131
0
5,598
6,486
9,758
0
W
Bacchus
Bacccchus
Bacchus
6,127
1,009
544
1,096
9,812
10,954
434
2,262
7,550
12,988
0
W
Cu Chulainn
BeachHook
Cu Chulainn
9,133
1,741
0
2,569
9,792
6,112
303
1,576
8,216
477
20,240
L
Heimdallr
BiG dR DizZzy
Heimdallr
10,025
4,614
0
1,983
11,846
3,570
820
3,672
8,035
0
29,284
W
Nemesis
Generalcat10
Nemesis
12,837
4,876
0
2,073
9,635
4,601
1,297
1,711
7,924
0
42,560
L
6,220
1,216
0
795
10,180
2,508
114
3,139
6,842
0
14,201
W
Xbalanque
Maury_dovahkiin
Xbalanque
1,812
380
0
510
3,797
959
1,424
524
3,273
0
3,419
L
938
100
0
0
5,754
1,904
376
1,957
3,733
0
5,096
L
Merlin
6,608
198
40
482
6,414
1,830
518
2,477
3,902
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
38,194
174
Minions Killed
140
0
Camps Cleared
0
1,066,824
Distance Traveled
898,780
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,207
837
53
5
0
231,235
0
L
Khepri
8,145
740
13
1
0
208,723
4
W
Bacchus
8,793
799
21
2
0
224,547
0
W
Cu Chulainn
9,266
842
25
2
0
233,905
2
L
Heimdallr
8,109
737
51
5
0
185,326
2
W
Nemesis
9,448
859
66
6
0
238,132
2
L
Loki
6,920
629
19
2
0
211,530
1
W
Xbalanque
7,261
660
9
1
0
139,005
0
L
Mulan
7,065
642
12
1
0
117,926
0
L
Merlin
7,955
723
45
4
0
175,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role