Player Matchup

Hercules
Hercules
FetusDeletusRST
Hercules
Level 15
God Stats
12W - 33L
1,499 SR
Queue Stats
27W - 61L
1,400 Elo+
Party 1
Thanatos
Thanatos
Leon_LEGION
Thanatos
Level 105
God Stats
4W - 6L
1,297 SR
Queue Stats
42W - 71L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
TheAngel_2214
Guan Yu
Level 88
God Stats
9W - 9L
1,580 SR
Queue Stats
53W - 83L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
TheLegendary_Vic
Cthulhu
Level 68
God Stats
2W - 5L
1,435 SR
Queue Stats
51W - 81L
1,450 Elo+
Party 1
Freya
Freya
chalo902
Freya
Level 96
God Stats
4W - 3L
1,490 SR
Queue Stats
50W - 83L
1,438 Elo+
Party 1
Team Averages
Level 74
1,460 SR
1,443 Elo+

VS

Team Averages
Level 53
1,331 SR
1,335 Elo+
Sol
Sol
Liam1294
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,367 Elo+
Party 2
Skadi
Skadi
Slick_Gohan
Skadi
Level 62
God Stats
0W - 5L
1,093 SR
Queue Stats
23W - 38L
1,316 Elo+
Solo
Guan Yu
Guan Yu
V41kurian
Guan Yu
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 15L
1,225 Elo+
Party 2
Bacchus
Bacchus
jbears007
Bacchus
Level 18
God Stats
15W - 23L
1,278 SR
Queue Stats
25W - 36L
1,382 Elo+
Party 2
Vamana
Vamana
tokeNsmoke92
Vamana
Level 107
God Stats
2W - 2L
1,286 SR
Queue Stats
65W - 70L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 2 / 7
9,846
703
11,092
12,214
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Leon_LEGION
Thanatos
19
5 / 2 / 8
11,059
790
11,424
11,181
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
17
4 / 0 / 14
10,512
751
10,193
13,598
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 3 / 16
10,809
772
15,081
17,270
18,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
chalo902
Freya
19
13 / 2 / 6
11,847
846
21,666
15,676
6,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
10,087
721
12,186
14,893
4,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 3
10,006
715
14,999
12,597
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
V41kurian
Guan Yu
15
0 / 5 / 4
9,615
687
3,649
15,661
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
jbears007
Bacchus
15
0 / 6 / 5
9,525
680
9,189
18,792
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
17
1 / 1 / 4
10,549
754
8,179
19,019
10,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
25
Kills
8
9
Deaths
25
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
7
2.75
W
Thanatos
Leon_LEGION
Thanatos
5
2
8
4.5
L
4
8
3
0.69
L
3
5
3
0.9
W
Guan Yu
4
0
14
11
W
1
3
16
3
L
Guan Yu
V41kurian
Guan Yu
0
5
4
0.4
W
Freya
chalo902
Freya
13
2
6
8
L
Bacchus
jbears007
Bacchus
0
6
5
0.42
L
Vamana
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,456
Damage
48,202
69,939
Taken
80,962
59,106
Mitigated
52,602
33,527
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,092
1,265
0
3,468
12,214
10,242
0
4,576
7,638
5,471
17,250
W
Thanatos
Leon_LEGION
Thanatos
11,424
2,808
0
10,151
11,181
7,209
480
3,511
7,670
0
39,659
L
12,186
4,364
0
2,876
14,893
4,108
1,204
6,653
8,083
41,484
0
L
14,999
6,560
0
1,178
12,597
3,994
0
7,535
4,908
0
46,662
W
Guan Yu
10,193
1,135
4,085
4,307
13,598
16,469
319
3,506
10,092
0
26,404
W
15,081
889
493
2,579
17,270
18,236
504
5,401
11,869
40,671
0
L
Guan Yu
V41kurian
Guan Yu
3,649
644
1,127
3,422
15,661
14,764
0
6,440
8,387
0
14,565
W
Freya
chalo902
Freya
21,666
9,562
496
7,948
15,676
6,950
3,290
4,465
11,211
50,061
0
L
Bacchus
jbears007
Bacchus
9,189
983
179
2,075
18,792
19,237
0
7,622
10,629
21,312
0
L
Vamana
8,179
3,135
1,792
8,202
19,019
10,499
0
10,462
8,284
101
39,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,073
Gold Earned
49,782
222
Minions Killed
236
0
Camps Cleared
0
1,530,076
Distance Traveled
1,346,546
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,846
703
40
3
0
291,536
4
W
Thanatos
11,059
790
54
4
0
305,132
0
L
Sol
10,087
721
55
4
0
253,879
1
L
Skadi
10,006
715
67
5
0
266,983
0
W
Guan Yu
10,512
751
27
2
0
324,660
0
W
Cthulhu
10,809
772
50
4
0
314,566
0
L
Guan Yu
9,615
687
28
2
0
279,689
0
W
Freya
11,847
846
51
4
0
294,182
1
L
Bacchus
9,525
680
22
2
0
275,615
2
L
Vamana
10,549
754
64
5
0
270,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role