Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Fabrielcrackxd20
Mulan
Gold III
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
27W - 34L
1,549 MMR
Party 2
Athena
Athena
Silver II
Murderer000
Athena
Silver II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,428 MMR
Party 1
Chaac
Chaac
Silver IV
S1nTECOgeLAd0
Chaac
Silver IV
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 21L
1,242 MMR
Party 1
Hera
Hera
Gold I
andreisrale02
Hera
Gold I
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 58L
1,721 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,549 SR
1,488 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,558 SR
1,483 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
DarkGanjah
Cupid
Silver I
Level 156
God Stats
4W - 0L
1,711 SR
Queue Stats
93W - 90L
1,173 MMR
Solo
Ra
Ra
Silver I
JackTheFail
Ra
Silver I
Level 148
God Stats
3W - 2L
1,755 SR
Queue Stats
75W - 76L
1,552 MMR
Party 3
Tyr
Tyr
Silver III
Marne1bobTTV
Tyr
Silver III
Level 125
God Stats
1W - 1L
1,323 SR
Queue Stats
76W - 79L
1,437 MMR
Solo
Ravana
Ravana
Gold III
RCrossx
Ravana
Gold III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,752 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
3,368
674
2,855
3,236
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
3,199
640
2,168
4,075
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
5
0 / 1 / 0
2,992
598
604
2,501
939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,407
681
3,162
4,220
1,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,648
730
992
1,962
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetNu WaGilgameshGeb

VS

Bans
ThothCliodhnaMercuryAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 2
3,774
755
899
3,252
1,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
7
2 / 0 / 0
3,840
768
2,200
2,594
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
5 / 0 / 1
4,831
966
1,534
2,777
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 1
4,067
813
2,694
4,755
2,200
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
RCrossx
Ravana
7
1 / 0 / 6
4,281
856
2,678
3,224
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Ganesha
 
Ganesha
0
0
2
1
W
Cupid
2
0
0
2
L
0
4
0
0
W
5
0
1
5.5
W
2
0
1
2.5
L
Athena
0
1
0
0
W
Ravana
RCrossx
Ravana
1
0
6
4
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,781
Damage
10,005
15,994
Taken
16,602
4,950
Mitigated
5,630
5,557
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,855
1,585
0
1,523
3,236
559
0
646
2,590
0
19,757
W
Ganesha
 
Ganesha
899
247
70
1,725
3,252
1,171
0
335
2,917
8,127
0
W
Cupid
2,200
1,191
0
1,236
2,594
586
0
269
2,325
0
20,632
L
2,168
448
0
575
4,075
1,142
0
1,221
2,854
0
10,245
W
1,534
364
366
1,545
2,777
759
0
385
2,392
22,997
0
W
2,694
639
0
2,291
4,755
2,200
0
0
4,424
0
14,921
L
Athena
604
285
0
1,008
2,501
939
0
253
2,248
6,133
0
W
Ravana
RCrossx
Ravana
2,678
997
0
354
3,224
914
0
607
2,566
0
15,674
L
3,162
387
0
2,171
4,220
1,739
0
0
4,220
0
11,740
L
992
237
0
280
1,962
571
0
313
1,649
16,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,614
Gold Earned
20,793
136
Minions Killed
163
0
Camps Cleared
0
500,386
Distance Traveled
622,887
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,368
674
36
7
0
96,940
2
W
Ganesha
3,774
755
6
1
0
114,297
2
W
Cupid
3,840
768
54
11
0
110,399
2
L
Mulan
3,199
640
29
6
0
119,654
1
W
Ra
4,831
966
49
10
0
134,650
1
W
Tyr
4,067
813
27
5
0
124,858
3
L
Athena
2,992
598
13
3
0
94,855
2
W
Ravana
4,281
856
27
5
0
138,683
2
L
Chaac
3,407
681
26
5
0
98,481
2
L
Hera
3,648
730
32
6
0
90,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role