Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Sharkbone0120
Gilgamesh
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,273 Elo+
Party 1
Loki
Loki
bone8114
Loki
Level 112
God Stats
0W - 3L
1,165 SR
Queue Stats
41W - 75L
1,307 Elo+
Solo
Team Averages
Level 110
1,388 SR
1,360 Elo+

VS

Team Averages
Level 88
1,396 SR
1,443 Elo+
Chang'e
Chang'e
Petethekidd9
Chang'e
Level 157
God Stats
3W - 3L
1,189 SR
Queue Stats
38W - 57L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
Reece 034
Sun Wukong
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Izanami
Izanami
nillaz1lla
Izanami
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 6 / 10
12,436
732
13,784
13,763
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Sharkbone0120
Gilgamesh
17
8 / 6 / 6
12,369
728
20,785
21,843
24,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
4 / 7 / 7
10,591
623
8,491
15,405
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Petethekidd9
Chang'e
17
4 / 8 / 10
12,433
731
13,676
22,145
8,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Reece 034
Sun Wukong
18
4 / 5 / 14
12,496
735
14,609
18,131
13,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
nillaz1lla
Izanami
18
11 / 4 / 6
14,080
828
17,622
12,291
4,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
17
Kills
19
19
Deaths
17
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
10
1.67
W
Chang'e
Petethekidd9
Chang'e
4
8
10
1.13
W
Sun Wukong
Reece 034
Sun Wukong
4
5
14
2.2
L
Gilgamesh
Sharkbone0120
Gilgamesh
8
6
6
1.83
L
Loki
4
7
7
1.07
W
Izanami
nillaz1lla
Izanami
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
45,907
51,011
Taken
52,567
34,348
Mitigated
26,543
6,862
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,784
2,508
54
3,063
13,763
4,430
1,130
1,846
11,917
46,524
0
W
Chang'e
Petethekidd9
Chang'e
13,676
1,887
4,078
8,970
22,145
8,216
1,063
3,483
17,987
48,839
0
W
Sun Wukong
Reece 034
Sun Wukong
14,609
3,360
356
1,722
18,131
13,581
1,098
7,283
10,129
0
41,973
L
Gilgamesh
Sharkbone0120
Gilgamesh
20,785
6,471
0
2,038
21,843
24,647
459
6,557
15,286
604
42,634
L
Loki
8,491
1,850
362
1,345
15,405
5,271
0
5,843
9,562
0
26,888
W
Izanami
nillaz1lla
Izanami
17,622
14,424
164
2,510
12,291
4,746
125
3,581
8,281
0
41,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
39,009
162
Minions Killed
167
8
Camps Cleared
7
787,646
Distance Traveled
764,170
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,436
732
80
5
1
234,549
0
W
Chang'e
12,433
731
77
5
4
247,925
2
W
Sun Wukong
12,496
735
40
2
2
276,087
0
L
Gilgamesh
12,369
728
45
3
1
273,179
0
L
Loki
10,591
623
37
2
6
279,918
0
W
Izanami
14,080
828
50
3
1
240,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role