Player Matchup

Neith
Neith
Blargwhales
Neith
Level 6
God Stats
0W - 3L
1,127 SR
Queue Stats
1W - 8L
1,101 Elo+
Party 1
Anubis
Anubis
Blockcat17
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,377 Elo+
Party 1
Ymir
Ymir
Ninja14484
Ymir
Level 24
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 7L
1,101 Elo+
Party 1
Team Averages
Level 33
1,320 SR
1,193 Elo+

VS

Team Averages
Level 107
1,399 SR
1,517 Elo+
Zhong Kui
Zhong Kui
Da_BongLord_420
Zhong Kui
Level 158
God Stats
5W - 3L
1,198 SR
Queue Stats
164W - 161L
1,447 Elo+
Party 2
Skadi
Skadi
Rollinstoner
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,603 Elo+
Solo
Sylvanus
Sylvanus
pickletickle420
Sylvanus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,098
637
4,055
6,688
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Blockcat17
Anubis
8
2 / 6 / 1
5,834
729
5,370
7,474
2,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 7 / 1
5,447
681
4,546
9,308
4,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Da_BongLord_420
Zhong Kui
11
3 / 1 / 13
7,093
887
6,055
8,512
6,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
12 / 1 / 7
8,360
1,045
10,413
3,992
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
4 / 1 / 15
7,797
975
4,083
8,596
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
19
19
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Anubis
Blockcat17
Anubis
2
6
1
0.42
W
Zhong Kui
Da_BongLord_420
Zhong Kui
3
1
13
9.5
L
1
7
1
0.21
W
12
1
7
15.5
W
Sylvanus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,971
Damage
20,551
23,470
Taken
21,100
8,311
Mitigated
14,384
1,109
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,055
1,923
0
323
6,688
1,534
0
3,164
3,524
0
8,301
L
Anubis
Blockcat17
Anubis
5,370
111
0
786
7,474
2,716
0
2,404
5,070
16,414
0
W
Zhong Kui
Da_BongLord_420
Zhong Kui
6,055
940
127
3,294
8,512
6,566
1,104
4,648
3,864
27,060
0
L
4,546
897
0
0
9,308
4,061
0
4,578
4,730
11,533
0
W
10,413
4,811
0
820
3,992
1,456
1,031
2,253
1,739
0
30,005
W
Sylvanus
4,083
1,140
2,503
4,476
8,596
6,362
598
3,659
4,937
11,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
23,250
54
Minions Killed
92
2
Camps Cleared
5
319,833
Distance Traveled
374,090
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,098
637
12
2
1
101,503
0
L
Anubis
5,834
729
21
3
0
111,886
0
W
Zhong Kui
7,093
887
49
6
0
120,962
1
L
Ymir
5,447
681
21
3
1
106,444
1
W
Skadi
8,360
1,045
27
3
3
138,988
3
W
Sylvanus
7,797
975
16
2
2
114,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role