Player Matchup

Nox
Nox
DoctorD155997
Nox
Level 25
God Stats
6W - 0L
1,913 SR
Queue Stats
36W - 34L
1,420 Elo+
Party 1
Cerberus
Cerberus
Oscar Beyer
Cerberus
Level 144
God Stats
1W - 1L
1,282 SR
Queue Stats
20W - 17L
1,581 Elo+
Party 1
Mulan
Mulan
copyninjamarco_
Mulan
Level 101
God Stats
2W - 1L
1,464 SR
Queue Stats
21W - 38L
1,380 Elo+
Party 3
Charybdis
Charybdis
dodysmoQ
Charybdis
Level 116
God Stats
7W - 10L
1,291 SR
Queue Stats
97W - 109L
1,417 Elo+
Solo
Fenrir
Fenrir
killintime1099
Fenrir
Level 22
God Stats
6W - 13L
1,360 SR
Queue Stats
16W - 31L
1,373 Elo+
Party 3
Team Averages
Level 82
1,462 SR
1,434 Elo+

VS

Team Averages
Level 82
1,421 SR
1,348 Elo+
Neith
Neith
BroScrewYxu
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,278 Elo+
Party 2
Persephone
Persephone
Ganman123456
Persephone
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 103L
1,288 Elo+
Party 2
Fenrir
Fenrir
HalSoCold
Fenrir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Kilton21
Sylvanus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 83L
1,327 Elo+
Party 2
Raijin
Raijin
PurpleLiquidz
Raijin
Level 148
God Stats
1W - 2L
1,106 SR
Queue Stats
19W - 33L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 11
11,578
891
15,385
7,538
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Oscar Beyer
Cerberus
17
4 / 2 / 22
11,141
857
10,096
15,150
16,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 3 / 14
11,841
911
18,183
17,864
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
dodysmoQ
Charybdis
19
11 / 1 / 12
12,147
934
17,648
10,118
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 16
9,957
766
6,169
14,598
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
8,513
655
8,653
15,697
5,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ganman123456
Persephone
14
1 / 9 / 6
8,530
656
6,897
13,215
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HalSoCold
Fenrir
18
10 / 5 / 2
11,394
876
13,373
15,970
9,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Kilton21
Sylvanus
13
0 / 8 / 10
8,172
629
6,699
16,261
17,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 8 / 3
8,487
653
9,723
14,588
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
38
Kills
18
18
Deaths
37
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
10
4
11
3.88
L
Persephone
Ganman123456
Persephone
1
9
6
0.44
L
Fenrir
HalSoCold
Fenrir
10
5
2
2.2
L
Sylvanus
Kilton21
Sylvanus
0
8
10
0.63
W
Cerberus
Oscar Beyer
Cerberus
4
2
22
7.5
L
4
8
3
0.69
W
10
3
14
5.67
W
Charybdis
dodysmoQ
Charybdis
11
1
12
17
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,481
Damage
45,345
65,268
Taken
75,731
46,413
Mitigated
41,647
15,314
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,653
5,607
0
1,311
15,697
5,897
0
5,408
10,039
0
16,425
W
15,385
187
0
678
7,538
3,053
1,070
2,211
5,251
44,952
0
L
Persephone
Ganman123456
Persephone
6,897
515
0
407
13,215
3,801
66
5,594
7,333
22,182
0
L
Fenrir
HalSoCold
Fenrir
13,373
4,412
0
3,760
15,970
9,550
0
3,794
11,995
0
32,341
L
Sylvanus
Kilton21
Sylvanus
6,699
1,883
1,981
2,034
16,261
17,577
0
5,632
10,459
10,822
0
W
Cerberus
Oscar Beyer
Cerberus
10,096
621
0
5,166
15,150
16,855
753
5,501
9,319
19,578
0
L
9,723
1,255
0
1,449
14,588
4,822
0
4,817
9,451
22,689
0
W
18,183
3,506
0
5,000
17,864
15,784
1,721
5,935
11,733
0
45,924
W
Charybdis
dodysmoQ
Charybdis
17,648
9,592
0
2,352
10,118
4,434
2,627
3,479
6,475
0
57,782
W
6,169
1,291
210
1,908
14,598
6,287
159
5,161
9,171
0
14,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,664
Gold Earned
45,096
262
Minions Killed
115
0
Camps Cleared
0
1,301,867
Distance Traveled
1,024,985
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,513
655
20
2
0
203,517
0
W
Nox
11,578
891
73
6
0
231,007
4
L
Persephone
8,530
656
29
2
0
213,814
0
L
Fenrir
11,394
876
27
2
0
232,053
4
L
Sylvanus
8,172
629
7
1
0
187,078
0
W
Cerberus
11,141
857
18
1
0
259,030
1
L
Raijin
8,487
653
32
2
0
188,523
1
W
Mulan
11,841
911
66
5
0
274,695
0
W
Charybdis
12,147
934
83
6
0
275,308
3
W
Fenrir
9,957
766
22
2
0
261,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role