Player Matchup

Ullr
Ullr
 
Ullr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Emoney0725
Cliodhna
Level 26
God Stats
13W - 22L
1,275 SR
Queue Stats
14W - 30L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Sweeter48
Danzaburou
Level 27
God Stats
20W - 18L
1,500 SR
Queue Stats
47W - 68L
1,323 Elo+
Party 1
Ah Puch
Ah Puch
sundancekid92
Ah Puch
Level 72
God Stats
1W - 5L
1,702 SR
Queue Stats
14W - 24L
1,323 Elo+
Party 1
Sobek
Sobek
zihitman
Sobek
Level 48
God Stats
1W - 0L
1,584 SR
Queue Stats
27W - 27L
1,481 Elo+
Party 1
Team Averages
Level 41
1,512 SR
1,390 Elo+

VS

Team Averages
Level 29
1,344 SR
1,260 Elo+
Sun Wukong
Sun Wukong
Dr34dscyth3
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Skull1103
Cthulhu
Level 47
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 7L
1,179 Elo+
Party 2
Fenrir
Fenrir
Sowders731
Fenrir
Level 4
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 8L
1,179 Elo+
Party 2
Kukulkan
Kukulkan
ac2cool4u
Kukulkan
Level 8
God Stats
3W - 10L
1,045 SR
Queue Stats
3W - 15L
1,115 Elo+
Party 2
Rama
Rama
eBoyt
Rama
Level 47
God Stats
1W - 1L
1,667 SR
Queue Stats
15W - 12L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 4 / 21
16,309
1,165
22,035
20,461
11,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Emoney0725
Cliodhna
20
4 / 2 / 15
14,381
1,027
14,064
6,929
3,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Sweeter48
Danzaburou
20
8 / 6 / 21
15,664
1,119
23,792
19,855
9,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
20
12 / 1 / 25
17,527
1,252
45,609
12,469
6,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
zihitman
Sobek
20
6 / 1 / 32
17,817
1,273
21,449
33,947
63,666
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr34dscyth3
Sun Wukong
19
3 / 9 / 4
14,269
1,019
13,992
31,307
23,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Skull1103
Cthulhu
20
4 / 7 / 9
16,575
1,184
18,551
32,989
49,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Sowders731
Fenrir
20
0 / 15 / 8
13,847
989
10,581
29,435
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
ac2cool4u
Kukulkan
20
0 / 1 / 7
13,717
980
14,243
15,236
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
eBoyt
Rama
19
7 / 11 / 3
15,500
1,107
31,217
27,479
10,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
45
43
Kills
14
14
Deaths
43
114
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
4
21
5.88
L
Sun Wukong
Dr34dscyth3
Sun Wukong
3
9
4
0.56
W
Cliodhna
Emoney0725
Cliodhna
4
2
15
5.75
L
Cthulhu
Skull1103
Cthulhu
4
7
9
1.21
L
Fenrir
Sowders731
Fenrir
0
15
8
0.27
W
Danzaburou
Sweeter48
Danzaburou
8
6
21
3.08
L
Kukulkan
ac2cool4u
Kukulkan
0
1
7
3.5
L
Rama
eBoyt
Rama
7
11
3
0.77
W
Ah Puch
12
1
25
24.5
W
Sobek
zihitman
Sobek
6
1
32
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,949
Damage
88,584
93,661
Taken
136,446
95,019
Mitigated
108,081
24,314
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
22,035
10,731
0
2,278
20,461
11,583
0
7,820
12,312
0
35,339
L
Sun Wukong
Dr34dscyth3
Sun Wukong
13,992
2,437
565
2,516
31,307
23,046
0
15,693
15,614
1,899
30,730
W
Cliodhna
Emoney0725
Cliodhna
14,064
1,187
0
0
6,929
3,789
0
2,061
4,790
0
36,450
L
Cthulhu
Skull1103
Cthulhu
18,551
2,624
3,350
3,037
32,989
49,670
0
13,439
19,550
45,366
0
L
Fenrir
Sowders731
Fenrir
10,581
3,575
0
1,285
29,435
18,774
0
14,911
14,524
0
27,153
W
Danzaburou
Sweeter48
Danzaburou
23,792
14,426
0
3,934
19,855
9,790
0
8,267
10,711
0
37,632
L
Kukulkan
ac2cool4u
Kukulkan
14,243
2,073
122
750
15,236
5,682
0
8,290
6,946
39,686
0
L
Rama
eBoyt
Rama
31,217
23,405
250
3,941
27,479
10,909
0
14,725
12,754
0
57,063
W
Ah Puch
45,609
620
0
5,081
12,469
6,191
0
5,523
6,594
84,849
0
W
Sobek
zihitman
Sobek
21,449
1,456
0
13,021
33,947
63,666
0
8,943
24,219
39,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,698
Gold Earned
73,908
250
Minions Killed
270
5
Camps Cleared
6
1,264,777
Distance Traveled
1,265,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,309
1,165
21
2
1
248,206
0
L
Sun Wukong
14,269
1,019
51
4
1
284,297
0
W
Cliodhna
14,381
1,027
62
4
0
240,213
0
L
Cthulhu
16,575
1,184
53
4
0
262,386
0
L
Fenrir
13,847
989
37
3
2
245,117
0
W
Danzaburou
15,664
1,119
41
3
3
200,081
0
L
Kukulkan
13,717
980
69
5
1
248,950
0
L
Rama
15,500
1,107
60
4
2
224,883
0
W
Ah Puch
17,527
1,252
97
7
0
280,563
0
W
Sobek
17,817
1,273
29
2
1
295,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role