Player Matchup

Cernunnos
Cernunnos
Diamond V
Damzges
Cernunnos
Diamond V
Level 127
God Stats
11W - 7L
1,610 SR
Queue Stats
152W - 130L
1,958 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
EkkO_RekO
Sun Wukong
Gold I
Level 159
God Stats
5W - 4L
1,586 SR
Queue Stats
92W - 86L
1,629 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
SeppoSpex01
Gilgamesh
Diamond IV
Level 127
God Stats
18W - 4L
1,897 SR
Queue Stats
63W - 46L
2,200 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Tqunts
Cabrakan
Platinum I
Level 119
God Stats
27W - 24L
1,657 SR
Queue Stats
163W - 142L
1,928 MMR
Party 1
Scylla
Scylla
Masters
ghjfn
Scylla
Masters
Level 122
God Stats
6W - 5L
1,888 SR
Queue Stats
126W - 117L
2,640 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,728 SR
2,071 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,631 SR
2,069 MMR
Tyr
Tyr
Diamond IV
Aguilaar
Tyr
Diamond IV
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
2,167 MMR
Solo
Medusa
Medusa
Diamond IV
BenoTheGreat
Medusa
Diamond IV
Level 153
God Stats
14W - 19L
1,668 SR
Queue Stats
125W - 108L
2,180 MMR
Party 2
Thanatos
Thanatos
Platinum I
FishTheBigg
Thanatos
Platinum I
Level 154
God Stats
6W - 3L
1,666 SR
Queue Stats
76W - 45L
2,285 MMR
Party 2
Khepri
Khepri
Gold IV
GLOCK_FATHER
Khepri
Gold IV
Level 114
God Stats
22W - 18L
1,714 SR
Queue Stats
196W - 193L
1,441 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Lay7
Zhong Kui
Diamond II
Level 126
God Stats
111W - 99L
1,608 SR
Queue Stats
925W - 933L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Damzges
Cernunnos
20
6 / 7 / 12
15,411
593
24,715
22,070
9,294
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EkkO_RekO
Sun Wukong
20
2 / 4 / 10
14,627
563
8,721
24,238
25,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
SeppoSpex01
Gilgamesh
20
6 / 6 / 16
14,105
543
20,385
23,711
16,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Tqunts
Cabrakan
18
5 / 4 / 16
13,667
526
9,571
25,355
40,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
ghjfn
Scylla
20
8 / 5 / 8
15,486
596
19,342
14,125
6,262
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FenrirBastetGeb

VS

Bans
ArtioAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 6
13,535
521
15,876
23,616
29,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
5 / 7 / 8
13,937
536
19,056
20,205
6,017
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
FishTheBigg
Thanatos
20
12 / 5 / 6
14,366
553
19,046
20,131
10,869
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
15
2 / 7 / 14
11,315
435
5,948
23,953
28,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Lay7
Zhong Kui
19
5 / 5 / 6
13,235
509
20,345
20,493
12,627
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
66
27
Kills
26
26
Deaths
27
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Medusa
5
7
8
1.29
W
Cernunnos
Damzges
Cernunnos
6
7
12
1.71
W
Sun Wukong
EkkO_RekO
Sun Wukong
2
4
10
1.75
L
Thanatos
FishTheBigg
Thanatos
12
5
6
3
L
Khepri
2
7
14
1.29
L
Zhong Kui
Lay7
Zhong Kui
5
5
6
1.6
W
Gilgamesh
SeppoSpex01
Gilgamesh
6
6
16
2.33
W
Cabrakan
Tqunts
Cabrakan
5
4
16
3.25
W
Scylla
ghjfn
Scylla
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,734
Damage
80,271
109,499
Taken
108,398
98,066
Mitigated
87,106
31,160
Healing
39,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,876
2,625
465
7,717
23,616
29,011
0
4,879
18,737
0
101,894
L
Medusa
19,056
7,194
0
5,787
20,205
6,017
539
3,265
16,940
0
130,913
W
Cernunnos
Damzges
Cernunnos
24,715
15,160
0
8,040
22,070
9,294
4,034
2,371
19,699
0
131,786
W
Sun Wukong
EkkO_RekO
Sun Wukong
8,721
1,412
702
10,325
24,238
25,371
1,068
4,858
19,380
0
88,358
L
Thanatos
FishTheBigg
Thanatos
19,046
5,645
0
14,043
20,131
10,869
0
8,587
11,544
0
115,258
L
Khepri
5,948
484
736
3,927
23,953
28,582
0
7,580
16,373
23,476
0
L
Zhong Kui
Lay7
Zhong Kui
20,345
63
540
6,756
20,493
12,627
0
4,841
15,652
103,999
0
W
Gilgamesh
SeppoSpex01
Gilgamesh
20,385
8,384
0
4,124
23,711
16,513
1,455
6,912
16,799
0
124,520
W
Cabrakan
Tqunts
Cabrakan
9,571
1,936
0
6,453
25,355
40,626
470
6,438
18,917
22,300
0
W
Scylla
ghjfn
Scylla
19,342
1,745
0
1,516
14,125
6,262
2,169
6,198
7,927
116,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,296
Gold Earned
66,388
682
Minions Killed
761
0
Camps Cleared
0
2,537,223
Distance Traveled
2,466,070
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,535
521
210
8
0
524,884
2
L
Medusa
13,937
536
190
7
0
477,972
2
W
Cernunnos
15,411
593
197
8
0
468,708
7
W
Sun Wukong
14,627
563
179
7
0
535,966
3
L
Thanatos
14,366
553
153
6
0
568,394
0
L
Khepri
11,315
435
16
1
0
444,150
7
L
Zhong Kui
13,235
509
192
7
0
450,670
8
W
Gilgamesh
14,105
543
125
5
0
545,786
6
W
Cabrakan
13,667
526
16
1
0
496,785
8
W
Scylla
15,486
596
165
6
0
489,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role