Player Matchup

Neith
Neith
Crowskee444
Neith
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 265L
1,450 Elo+
Party 3
Athena
Athena
Elvisaaron
Athena
Level 126
God Stats
110W - 60L
1,554 SR
Queue Stats
341W - 315L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hungri Panda
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,214 Elo+
Party 2
Cliodhna
Cliodhna
ThatAssassin394
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,214 Elo+
Party 2
Artio
Artio
Vizion93
Artio
Level 47
God Stats
4W - 3L
1,513 SR
Queue Stats
199W - 180L
1,447 Elo+
Party 3
Team Averages
Level 68
1,513 SR
1,365 Elo+

VS

Team Averages
Level 87
1,539 SR
1,401 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BrownieFive
Guan Yu
Level 63
God Stats
2W - 1L
1,262 SR
Queue Stats
60W - 74L
1,176 Elo+
Solo
Kukulkan
Kukulkan
Habibinator777
Kukulkan
Level 49
God Stats
6W - 4L
1,503 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Loki
Loki
Meatha
Loki
Level 88
God Stats
5W - 6L
1,575 SR
Queue Stats
113W - 118L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
jcrider509
Xing Tian
Level 110
God Stats
6W - 4L
1,854 SR
Queue Stats
125W - 136L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,251
521
3,898
6,141
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Elvisaaron
Athena
9
0 / 1 / 3
5,799
483
2,656
9,415
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Hungri Panda
Morgan Le Fay
9
1 / 8 / 1
5,598
467
3,218
8,935
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
10
3 / 5 / 1
6,273
523
3,589
9,750
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Vizion93
Artio
11
2 / 1 / 0
6,380
532
2,192
7,877
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 2 / 3
7,282
607
5,980
5,510
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
BrownieFive
Guan Yu
11
2 / 1 / 1
6,495
541
3,437
7,794
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
12
4 / 1 / 2
7,232
603
6,257
2,842
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Meatha
Loki
12
5 / 0 / 3
7,276
606
4,754
7,409
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
jcrider509
Xing Tian
10
0 / 3 / 9
6,760
563
3,588
11,435
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
3
3.75
W
Guan Yu
BrownieFive
Guan Yu
2
1
1
2.5
L
0
3
0
0
L
Athena
Elvisaaron
Athena
0
1
3
1.5
W
Kukulkan
4
1
2
5
L
Morgan Le Fay
Hungri Panda
Morgan Le Fay
1
8
1
0.19
W
Loki
Meatha
Loki
5
0
3
6.5
L
Cliodhna
3
5
1
0.7
L
Artio
Vizion93
Artio
2
1
0
2
W
Xing Tian
jcrider509
Xing Tian
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,553
Damage
24,016
42,118
Taken
34,990
17,013
Mitigated
20,397
10,479
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,980
4,391
0
1,354
5,510
1,615
2,164
1,953
3,441
0
35,005
W
Guan Yu
BrownieFive
Guan Yu
3,437
505
248
3,130
7,794
5,368
132
1,505
6,115
0
25,025
L
3,898
1,560
0
1,884
6,141
2,268
174
2,429
3,477
0
40,662
L
Athena
Elvisaaron
Athena
2,656
842
127
3,131
9,415
4,750
125
2,773
6,469
17,759
0
W
Kukulkan
6,257
367
0
347
2,842
917
1,521
42
2,800
35,229
0
L
Morgan Le Fay
Hungri Panda
Morgan Le Fay
3,218
741
0
960
8,935
2,485
867
830
8,105
22,249
0
W
Loki
Meatha
Loki
4,754
678
0
3,762
7,409
2,362
548
1,555
5,752
0
38,306
L
Cliodhna
3,589
719
0
2,432
9,750
2,344
0
1,489
8,140
0
26,721
L
Artio
Vizion93
Artio
2,192
328
246
1,699
7,877
5,166
0
1,244
6,266
24,504
0
W
Xing Tian
jcrider509
Xing Tian
3,588
574
0
1,703
11,435
10,135
0
2,362
8,816
10,463
2,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
35,045
267
Minions Killed
286
0
Camps Cleared
0
1,119,535
Distance Traveled
1,180,676
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,282
607
70
6
0
197,216
3
W
Guan Yu
6,495
541
43
4
0
226,956
3
L
Neith
6,251
521
77
6
0
223,473
4
L
Athena
5,799
483
30
3
0
251,695
3
W
Kukulkan
7,232
603
75
6
0
258,547
3
L
Morgan Le Fay
5,598
467
48
4
0
179,718
0
W
Loki
7,276
606
77
6
0
267,856
4
L
Cliodhna
6,273
523
52
4
0
242,483
0
L
Artio
6,380
532
60
5
0
222,166
1
W
Xing Tian
6,760
563
21
2
0
230,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role