Player Matchup

Cabrakan
Cabrakan
Silver II
Artagorn
Cabrakan
Silver II
Level 160
God Stats
22W - 12L
1,658 SR
Queue Stats
72W - 66L
1,515 MMR
Party 2
Ymir
Ymir
Bronze III
hezikz
Ymir
Bronze III
Level 74
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Neith
Neith
Silver II
zzMawiszz
Neith
Silver II
Level 111
God Stats
11W - 16L
1,565 SR
Queue Stats
48W - 40L
1,515 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,472 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,577 SR
1,507 MMR
Chiron
Chiron
Gold I
Drought_boy_Wop
Chiron
Gold I
Level 159
God Stats
31W - 39L
1,509 SR
Queue Stats
363W - 394L
1,685 MMR
Party 1
Chronos
Chronos
Bronze III
INeedRedemption
Chronos
Bronze III
Level 75
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
KortD_205
Kuzenbo
Gold V
Level 158
God Stats
163W - 112L
1,698 SR
Queue Stats
585W - 654L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Artagorn
Cabrakan
17
1 / 1 / 1
12,537
627
8,738
14,017
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
hezikz
Ymir
16
1 / 2 / 1
11,271
564
2,160
12,905
11,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zzMawiszz
Neith
17
0 / 1 / 2
11,373
569
16,462
13,206
5,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasAchillesBastetGebFenrir

VS

Bans
AthenaAresScyllaChaacThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 2
12,421
621
10,272
7,502
2,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 3
11,743
587
10,486
13,069
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
KortD_205
Kuzenbo
18
1 / 0 / 3
13,105
655
13,381
17,460
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
4
4
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Artagorn
Cabrakan
1
1
1
1.5
W
2
1
2
3
W
1
1
3
2.5
W
Kuzenbo
KortD_205
Kuzenbo
1
0
3
2.5
L
Ymir
hezikz
Ymir
1
2
1
0.75
L
Neith
zzMawiszz
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
34,139
40,128
Taken
38,031
36,649
Mitigated
30,278
9,231
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Artagorn
Cabrakan
8,738
972
0
3,134
14,017
19,525
110
7,441
6,576
24,763
0
W
10,272
1,863
1,513
2,028
7,502
2,674
1,865
2,621
4,881
0
46,964
W
10,486
3,434
116
3,845
13,069
7,760
1,290
4,402
8,667
56,985
4,502
W
Kuzenbo
KortD_205
Kuzenbo
13,381
3,661
622
5,750
17,460
19,844
32
4,236
13,224
43,700
0
L
Ymir
hezikz
Ymir
2,160
112
0
750
12,905
11,577
330
7,948
4,957
25,285
0
L
Neith
zzMawiszz
Neith
16,462
4,682
0
5,347
13,206
5,547
1,227
7,936
5,270
0
85,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
37,269
238
Minions Killed
242
9
Camps Cleared
9
1,005,962
Distance Traveled
975,698
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,537
627
25
1
2
350,046
5
W
Chiron
12,421
621
103
5
3
323,584
1
W
Chronos
11,743
587
89
4
4
319,528
5
W
Kuzenbo
13,105
655
50
3
2
332,586
1
L
Ymir
11,271
564
59
3
4
326,709
0
L
Neith
11,373
569
154
8
3
329,207
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role