Player Matchup

Ares
Ares
ASAF_tuxx
Ares
Level 89
God Stats
10W - 19L
1,273 SR
Queue Stats
654W - 694L
1,456 Elo+
Party 2
Medusa
Medusa
BL4CKSxUN1T3D
Medusa
Level 49
God Stats
38W - 36L
1,539 SR
Queue Stats
388W - 434L
1,408 Elo+
Party 2
Achilles
Achilles
KumaKillz
Achilles
Level 95
God Stats
41W - 36L
1,579 SR
Queue Stats
171W - 157L
1,525 Elo+
Party 1
Thanatos
Thanatos
NOTdatboricuaLEO
Thanatos
Level 61
God Stats
30W - 37L
1,487 SR
Queue Stats
63W - 73L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
xXxRetroSwagxXx
The Morrigan
Level 119
God Stats
23W - 23L
1,600 SR
Queue Stats
250W - 250L
1,518 Elo+
Party 1
Team Averages
Level 83
1,496 SR
1,481 Elo+

VS

Team Averages
Level 72
1,576 SR
1,485 Elo+
Atlas
Atlas
JuanDa PZK
Atlas
Level 78
God Stats
6W - 2L
1,421 SR
Queue Stats
195W - 199L
1,408 Elo+
Solo
Thoth
Thoth
Kuuhm
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
Psychooboii_
Ratatoskr
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 195L
1,506 Elo+
Party 3
Izanami
Izanami
TightBussyGrip
Izanami
Level 84
God Stats
10W - 3L
1,957 SR
Queue Stats
198W - 177L
1,512 Elo+
Party 4
Ravana
Ravana
l_lHappyl_l
Ravana
Level 85
God Stats
10W - 15L
1,500 SR
Queue Stats
236W - 312L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 4 / 1
6,198
477
3,339
11,092
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 2
5,884
453
2,846
4,242
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
KumaKillz
Achilles
13
3 / 2 / 1
7,542
580
6,419
9,732
7,749
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 5 / 3
6,799
523
4,237
9,280
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
xXxRetroSwagxXx
The Morrigan
11
4 / 2 / 2
7,048
542
4,926
6,139
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 1 / 10
7,382
568
3,958
7,496
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Kuuhm
Thoth
12
1 / 2 / 2
7,037
541
4,663
6,093
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Psychooboii_
Ratatoskr
12
1 / 3 / 3
6,731
518
3,667
8,186
2,202
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 3 / 3
8,253
635
5,954
7,658
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
12
5 / 3 / 6
7,589
584
6,586
7,129
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
12
Kills
16
16
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
1
0.63
L
1
3
2
0.67
W
Atlas
1
1
10
6
L
Achilles
KumaKillz
Achilles
3
2
1
1.75
W
Thoth
Kuuhm
Thoth
1
2
2
1
L
2
5
3
0.7
W
Ratatoskr
Psychooboii_
Ratatoskr
1
3
3
0.83
W
8
3
3
3.17
W
Ravana
5
3
6
2.67
L
The Morrigan
xXxRetroSwagxXx
The Morrigan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
24,828
40,485
Taken
36,562
20,204
Mitigated
14,936
13,441
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,339
212
74
2,180
11,092
6,773
0
4,125
6,967
18,128
0
L
2,846
998
0
755
4,242
1,263
0
855
3,387
0
23,812
W
Atlas
3,958
1,623
81
1,615
7,496
6,418
36
2,687
4,685
17,259
0
L
Achilles
KumaKillz
Achilles
6,419
1,370
0
2,981
9,732
7,749
48
814
8,918
0
46,909
W
Thoth
Kuuhm
Thoth
4,663
336
0
1,965
6,093
1,750
0
1,256
4,711
43,104
0
L
4,237
1,468
0
6,107
9,280
2,566
0
916
8,364
0
35,197
W
Ratatoskr
Psychooboii_
Ratatoskr
3,667
509
140
3,831
8,186
2,202
189
0
8,186
0
29,601
W
5,954
3,764
0
2,564
7,658
1,985
985
1,192
6,422
0
67,906
W
Ravana
6,586
2,187
0
1,830
7,129
2,581
0
1,576
5,519
0
36,094
L
The Morrigan
xXxRetroSwagxXx
The Morrigan
4,926
1,005
0
1,344
6,139
1,853
0
1,883
4,228
32,440
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
36,992
334
Minions Killed
356
0
Camps Cleared
0
1,140,534
Distance Traveled
1,330,316
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,198
477
20
2
0
223,535
5
L
Medusa
5,884
453
49
4
0
202,547
2
W
Atlas
7,382
568
28
2
0
264,645
3
L
Achilles
7,542
580
109
8
0
223,540
2
W
Thoth
7,037
541
83
6
0
248,494
1
L
Thanatos
6,799
523
76
6
0
250,551
0
W
Ratatoskr
6,731
518
58
4
0
285,717
7
W
Izanami
8,253
635
117
9
0
242,190
0
W
Ravana
7,589
584
70
5
0
289,270
2
L
The Morrigan
7,048
542
80
6
0
240,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role