Player Matchup

Izanami
Izanami
C0DAFLOWER
Izanami
Level 25
God Stats
10W - 11L
1,391 SR
Queue Stats
160W - 109L
1,404 Elo+
Party 2
King Arthur
King Arthur
DESTROYER9912
King Arthur
Level 89
God Stats
8W - 7L
1,500 SR
Queue Stats
248W - 178L
1,509 Elo+
Party 2
Ganesha
Ganesha
Panick94Panda
Ganesha
Level 104
God Stats
17W - 8L
1,798 SR
Queue Stats
503W - 384L
1,527 Elo+
Party 2
Nox
Nox
PrinceTacoyum
Nox
Level 123
God Stats
11W - 12L
1,308 SR
Queue Stats
526W - 396L
1,509 Elo+
Party 2
Fenrir
Fenrir
ZaNe099
Fenrir
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 238L
1,549 Elo+
Party 2
Team Averages
Level 90
1,499 SR
1,499 Elo+

VS

Team Averages
Level 57
1,608 SR
1,473 Elo+
Mulan
Mulan
D D Leeroy
Mulan
Level 48
God Stats
1W - 3L
1,766 SR
Queue Stats
13W - 21L
1,464 Elo+
Party 1
Cupid
Cupid
D D NoLiiMitz
Cupid
Level 81
God Stats
5W - 5L
1,586 SR
Queue Stats
19W - 25L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fat chickz FTW
Tsukuyomi
Level 65
God Stats
0W - 4L
1,541 SR
Queue Stats
8W - 14L
1,429 Elo+
Party 1
Sobek
Sobek
PlumbingCrisiss
Sobek
Level 64
God Stats
1W - 3L
1,533 SR
Queue Stats
20W - 22L
1,502 Elo+
Party 1
Sol
Sol
ddscraps
Sol
Level 27
God Stats
12W - 12L
1,616 SR
Queue Stats
18W - 20L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C0DAFLOWER
Izanami
14
3 / 2 / 3
8,395
560
6,169
6,874
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DESTROYER9912
King Arthur
14
3 / 3 / 4
8,813
588
6,683
9,870
6,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
13
0 / 1 / 9
8,623
575
5,851
9,915
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 1 / 5
10,025
668
8,030
6,762
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ZaNe099
Fenrir
17
17 / 3 / 3
11,096
740
15,018
15,705
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 7 / 3
7,163
478
5,639
11,618
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 5 / 2
6,555
437
5,808
8,748
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Fat chickz FTW
Tsukuyomi
14
8 / 4 / 1
9,289
619
8,789
11,727
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 2
6,528
435
3,628
12,968
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 1
8,288
553
5,836
13,220
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
10
10
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
C0DAFLOWER
Izanami
3
2
3
2.25
L
Mulan
0
7
3
0.21
L
0
5
2
0.2
W
King Arthur
DESTROYER9912
King Arthur
3
3
4
1.67
L
Tsukuyomi
Fat chickz FTW
Tsukuyomi
8
4
1
2.13
W
Ganesha
0
1
9
4.5
L
0
4
2
0.25
W
3
1
5
5.5
W
Fenrir
ZaNe099
Fenrir
17
3
3
6.17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
29,700
49,126
Taken
58,281
28,836
Mitigated
28,293
9,110
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C0DAFLOWER
Izanami
6,169
4,360
0
2,317
6,874
2,297
2,720
1,339
5,535
0
60,259
L
Mulan
5,639
1,030
0
1,321
11,618
9,015
48
1,378
10,240
6,679
26,621
L
5,808
2,258
77
2,012
8,748
1,763
0
1,013
7,735
0
47,024
W
King Arthur
DESTROYER9912
King Arthur
6,683
697
0
0
9,870
6,995
260
1,064
8,426
7,530
29,952
L
Tsukuyomi
Fat chickz FTW
Tsukuyomi
8,789
1,830
0
2,746
11,727
3,587
0
3,046
8,613
0
45,499
W
Ganesha
5,851
350
604
1,793
9,915
10,696
50
2,530
7,385
24,368
7,009
L
3,628
183
0
2,614
12,968
10,950
0
2,558
10,410
13,792
0
W
8,030
646
0
1,168
6,762
2,352
452
2,265
4,497
58,506
0
W
Fenrir
ZaNe099
Fenrir
15,018
3,377
0
3,228
15,705
6,496
0
3,650
11,960
0
64,408
L
5,836
2,081
0
5,014
13,220
2,978
0
6,016
6,856
51,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
37,823
462
Minions Killed
358
0
Camps Cleared
0
1,557,559
Distance Traveled
1,503,848
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,395
560
135
9
0
272,253
0
L
Mulan
7,163
478
71
5
0
289,123
1
L
Cupid
6,555
437
95
6
0
268,227
3
W
King Arthur
8,813
588
87
6
0
297,145
0
L
Tsukuyomi
9,289
619
62
4
0
338,383
0
W
Ganesha
8,623
575
19
1
0
319,385
4
L
Sobek
6,528
435
20
1
0
305,015
4
W
Nox
10,025
668
126
8
0
305,263
2
W
Fenrir
11,096
740
95
6
0
363,513
3
L
Sol
8,288
553
110
7
0
303,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role