Player Matchup

Mulan
Mulan
Silver I
BmanBears7
Mulan
Silver I
Level 124
God Stats
32W - 28L
1,586 SR
Queue Stats
123W - 159L
1,371 MMR
Party 2
Achilles
Achilles
Gold IV
GamesauresRex
Achilles
Gold IV
Level 65
God Stats
24W - 30L
1,485 SR
Queue Stats
115W - 141L
1,506 MMR
Party 2
Discordia
Discordia
Gold V
RiskyCookie7
Discordia
Gold V
Level 108
God Stats
1W - 1L
1,274 SR
Queue Stats
90W - 120L
1,346 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,449 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,733 SR
1,414 MMR
Sol
Sol
Gold V
KoatsEmpire
Sol
Gold V
Level 147
God Stats
10W - 10L
1,613 SR
Queue Stats
136W - 135L
1,434 MMR
Party 1
Chaac
Chaac
Silver V
XxSithKiraxX
Chaac
Silver V
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 10L
1,310 MMR
Solo
Geb
Geb
Silver II
church mouse89
Geb
Silver II
Level 160
God Stats
18W - 21L
1,872 SR
Queue Stats
81W - 76L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
7 / 0 / 7
12,477
693
14,381
20,712
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GamesauresRex
Achilles
17
5 / 1 / 9
12,093
672
16,232
21,877
30,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
RiskyCookie7
Discordia
18
3 / 0 / 12
12,602
700
22,127
8,255
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuBastetThothGilgameshVulcan

VS

Bans
ZeusOdinScyllaSkadiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,352
575
14,688
14,392
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 11 / 0
9,756
542
12,978
24,982
19,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 2 / 1
11,437
635
9,382
21,428
26,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
0
7
10.5
W
Achilles
GamesauresRex
Achilles
5
1
9
9.5
L
0
2
0
0
W
Discordia
RiskyCookie7
Discordia
3
0
12
9
L
1
11
0
0.09
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
37,048
50,844
Taken
60,802
52,073
Mitigated
51,332
12,659
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,381
1,627
434
7,792
20,712
18,058
916
8,921
11,308
0
41,417
W
Achilles
GamesauresRex
Achilles
16,232
3,992
221
2,982
21,877
30,377
624
9,426
12,083
1,023
31,001
L
14,688
4,185
0
1,918
14,392
5,940
495
5,569
8,444
54,281
3,863
W
Discordia
RiskyCookie7
Discordia
22,127
1,057
0
1,230
8,255
3,638
768
4,579
3,603
80,658
0
L
12,978
2,963
113
6,014
24,982
19,133
0
7,958
15,916
0
38,561
L
9,382
791
227
5,166
21,428
26,259
0
9,461
11,242
23,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
31,545
205
Minions Killed
177
7
Camps Cleared
8
1,050,751
Distance Traveled
1,006,842
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,477
693
48
3
1
348,355
1
W
Achilles
12,093
672
34
2
2
349,018
1
L
Sol
10,352
575
117
7
4
329,931
3
W
Discordia
12,602
700
123
7
4
353,378
5
L
Chaac
9,756
542
34
2
2
303,898
5
L
Geb
11,437
635
26
1
2
373,013
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role