Player Matchup

Fenrir
Fenrir
BóhbTheDad
Fenrir
Level 160
God Stats
2W - 1L
1,532 SR
Queue Stats
88W - 48L
1,815 Elo+
Party 1
Agni
Agni
Xiáo
Agni
Level 158
God Stats
6W - 4L
1,750 SR
Queue Stats
25W - 26L
1,720 Elo+
Party 1
Danzaburou
Danzaburou
tythebratt
Danzaburou
Level 80
God Stats
2W - 1L
1,641 SR
Queue Stats
18W - 14L
1,665 Elo+
Party 1
Team Averages
Level 133
1,641 SR
1,733 Elo+

VS

Team Averages
Level 109
1,473 SR
1,386 Elo+
Chronos
Chronos
HEADINTHECLOUDDS
Chronos
Level 88
God Stats
4W - 5L
1,668 SR
Queue Stats
343W - 398L
1,472 Elo+
Solo
Geb
Geb
Oscines
Geb
Level 126
God Stats
2W - 4L
1,325 SR
Queue Stats
13W - 26L
1,343 Elo+
Party 2
Thanatos
Thanatos
tube lad
Thanatos
Level 112
God Stats
1W - 2L
1,426 SR
Queue Stats
8W - 21L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 1 / 8
7,841
784
6,703
7,655
5,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
Xiáo
Agni
12
4 / 1 / 9
7,731
773
9,376
5,491
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
tythebratt
Danzaburou
12
4 / 0 / 10
8,082
808
5,069
4,027
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,209
621
3,309
6,872
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
10
0 / 5 / 1
6,085
609
4,073
8,933
8,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
tube lad
Thanatos
10
2 / 6 / 0
6,685
669
4,271
9,317
2,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
8
10
L
0
3
2
0.33
L
Geb
0
5
1
0.1
W
Agni
Xiáo
Agni
4
1
9
8.5
L
Thanatos
tube lad
Thanatos
2
6
0
0.33
W
Danzaburou
tythebratt
Danzaburou
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
11,653
17,173
Taken
25,122
8,517
Mitigated
13,031
2,725
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,703
1,354
0
1,117
7,655
5,370
248
2,702
4,953
0
14,560
L
3,309
992
0
1,458
6,872
2,228
0
3,361
3,511
19,071
1,787
L
Geb
4,073
347
133
962
8,933
8,123
0
2,869
6,064
14,837
0
W
Agni
Xiáo
Agni
9,376
1,065
68
907
5,491
1,651
344
2,524
2,967
28,505
0
L
Thanatos
tube lad
Thanatos
4,271
149
0
2,957
9,317
2,680
0
3,504
5,813
0
13,184
W
Danzaburou
tythebratt
Danzaburou
5,069
1,691
0
633
4,027
1,496
746
2,087
1,940
0
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,654
Gold Earned
18,979
98
Minions Killed
81
5
Camps Cleared
4
546,340
Distance Traveled
530,300
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,841
784
15
2
1
185,995
1
L
Chronos
6,209
621
40
4
3
173,171
3
L
Geb
6,085
609
15
2
0
182,883
2
W
Agni
7,731
773
42
4
3
192,026
4
L
Thanatos
6,685
669
26
3
1
174,246
4
W
Danzaburou
8,082
808
41
4
1
168,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role