Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AtroNeXiuS
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Agni
Agni
DirtPoorN
Agni
Level 67
God Stats
9W - 11L
1,457 SR
Queue Stats
56W - 72L
1,435 Elo+
Party 2
Ares
Ares
VinPiece
Ares
Level 42
God Stats
9W - 10L
1,548 SR
Queue Stats
25W - 34L
1,468 Elo+
Party 2
Izanami
Izanami
WastefulMinds
Izanami
Level 52
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 62
1,521 SR
1,481 Elo+

VS

Team Averages
Level 37
1,636 SR
1,460 Elo+
Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AppleberyOG
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 106L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Louisaka
Zhong Kui
Level 41
God Stats
8W - 5L
1,822 SR
Queue Stats
120W - 117L
1,474 Elo+
Party 1
Arachne
Arachne
SnSubZeRo
Arachne
Level 33
God Stats
13W - 5L
1,721 SR
Queue Stats
86W - 97L
1,439 Elo+
Party 1
Ares
Ares
franki3nstein
Ares
Level 27
God Stats
10W - 10L
1,640 SR
Queue Stats
94W - 98L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 2 / 1
3,028
606
1,335
2,669
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
AtroNeXiuS
Ne Zha
3
0 / 2 / 0
2,707
541
275
1,318
219
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
5
1 / 2 / 0
3,306
661
2,014
1,935
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
4
0 / 2 / 0
3,052
610
1,035
3,065
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
5
0 / 0 / 0
3,073
615
1,979
2,062
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
2 / 0 / 0
4,030
806
845
2,687
771
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
AppleberyOG
Izanami
5
0 / 0 / 2
2,989
598
1,170
1,285
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Louisaka
Zhong Kui
6
0 / 1 / 4
3,546
709
884
2,594
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
SnSubZeRo
Arachne
7
5 / 0 / 0
4,055
811
2,764
3,160
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 0 / 4
3,490
698
1,247
2,706
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Tyr
 
Tyr
2
0
0
2
W
Izanami
AppleberyOG
Izanami
0
0
2
1
L
Ne Zha
AtroNeXiuS
Ne Zha
0
2
0
0
L
Agni
1
2
0
0.5
W
Zhong Kui
Louisaka
Zhong Kui
0
1
4
2
W
Arachne
SnSubZeRo
Arachne
5
0
0
5
L
Ares
0
2
0
0
L
Izanami
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,638
Damage
6,910
11,049
Taken
12,432
3,026
Mitigated
4,571
2,034
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,335
933
0
468
2,669
756
0
407
2,224
0
7,449
W
Tyr
 
Tyr
845
207
0
935
2,687
771
0
0
2,687
0
15,662
W
Izanami
AppleberyOG
Izanami
1,170
828
0
527
1,285
367
0
410
875
0
12,300
L
Ne Zha
AtroNeXiuS
Ne Zha
275
220
0
10
1,318
219
0
0
1,318
0
3,112
L
Agni
2,014
355
0
280
1,935
479
0
399
1,492
12,459
0
W
Zhong Kui
Louisaka
Zhong Kui
884
339
0
860
2,594
1,757
0
1,333
1,261
13,600
0
W
Arachne
SnSubZeRo
Arachne
2,764
2,089
0
1,264
3,160
668
0
535
2,625
0
13,867
L
Ares
1,035
85
0
307
3,065
1,231
0
987
2,078
4,840
0
L
Izanami
1,979
1,770
0
969
2,062
341
0
256
1,806
0
15,934
W
1,247
63
0
1,226
2,706
1,008
0
771
1,935
5,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,166
Gold Earned
18,110
99
Minions Killed
146
0
Camps Cleared
0
460,355
Distance Traveled
510,707
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,028
606
20
4
0
106,637
2
W
Tyr
4,030
806
42
8
0
103,374
0
W
Izanami
2,989
598
25
5
0
88,888
1
L
Ne Zha
2,707
541
5
1
0
60,775
0
L
Agni
3,306
661
28
6
0
100,198
1
W
Zhong Kui
3,546
709
35
7
0
87,610
2
W
Arachne
4,055
811
32
6
0
122,001
1
L
Ares
3,052
610
10
2
0
105,951
0
L
Izanami
3,073
615
36
7
0
86,794
0
W
Ares
3,490
698
12
2
0
108,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role