Player Matchup

Anhur
Anhur
Hristoalex
Anhur
Level 158
God Stats
5W - 4L
1,732 SR
Queue Stats
258W - 219L
1,680 Elo+
Party 1
Chaac
Chaac
Hyathmir
Chaac
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 403L
1,526 Elo+
Party 2
Eset
Eset
Nepopro
Eset
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
310W - 240L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
SK8rHoney
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 125L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zlver_X
Kumbhakarna
Level 44
God Stats
12W - 4L
1,673 SR
Queue Stats
204W - 170L
1,725 Elo+
Party 1
Team Averages
Level 110
1,581 SR
1,605 Elo+

VS

Team Averages
Level 96
1,575 SR
1,598 Elo+
Vamana
Vamana
KompaktKAPS
Vamana
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 124L
1,467 Elo+
Solo
Zeus
Zeus
LTHP_MothMan
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 194L
1,616 Elo+
Party 3
Sobek
Sobek
Sneeve27
Sobek
Level 50
God Stats
6W - 4L
1,580 SR
Queue Stats
18W - 9L
1,669 Elo+
Party 3
Bellona
Bellona
littlebigman914
Bellona
Level 104
God Stats
5W - 6L
1,526 SR
Queue Stats
36W - 24L
1,648 Elo+
Party 3
Skadi
Skadi
missxmarissa
Skadi
Level 154
God Stats
19W - 10L
1,769 SR
Queue Stats
73W - 73L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 3 / 3
7,710
514
9,743
10,979
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Hyathmir
Chaac
11
3 / 7 / 0
7,204
480
6,360
14,990
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Nepopro
Eset
14
1 / 5 / 2
8,101
540
4,167
7,752
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SK8rHoney
Amaterasu
13
0 / 2 / 0
7,879
525
6,458
12,984
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Zlver_X
Kumbhakarna
11
2 / 4 / 4
7,204
480
3,808
13,089
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 0 / 3
8,416
561
6,137
8,047
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
12 / 0 / 4
10,315
688
16,170
9,072
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Sneeve27
Sobek
11
1 / 3 / 9
7,428
495
3,681
12,845
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 8
9,308
621
6,277
9,239
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 2
9,078
605
10,205
10,697
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
21
21
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
3
3
1.5
L
Chaac
Hyathmir
Chaac
3
7
0
0.43
W
Vamana
1
0
3
2.5
W
12
0
4
14
L
Eset
Nepopro
Eset
1
5
2
0.4
L
Amaterasu
SK8rHoney
Amaterasu
0
2
0
0
W
Sobek
Sneeve27
Sobek
1
3
9
1.83
L
Kumbhakarna
Zlver_X
Kumbhakarna
2
4
4
1
W
4
1
8
8
W
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
42,470
59,794
Taken
49,900
29,365
Mitigated
25,667
17,011
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,743
5,536
0
2,889
10,979
2,799
0
2,661
8,318
0
50,555
L
Chaac
Hyathmir
Chaac
6,360
1,150
0
3,668
14,990
5,579
0
5,587
9,403
0
40,808
W
Vamana
6,137
1,616
0
3,535
8,047
9,249
258
0
8,047
0
41,354
W
16,170
2,560
0
3,100
9,072
2,545
688
2,867
6,205
78,104
0
L
Eset
Nepopro
Eset
4,167
131
0
906
7,752
2,407
0
4,137
3,615
56,168
0
L
Amaterasu
SK8rHoney
Amaterasu
6,458
2,753
0
6,760
12,984
9,746
0
1,973
11,011
0
50,910
W
Sobek
Sneeve27
Sobek
3,681
1,131
397
5,198
12,845
6,490
212
2,062
10,783
10,353
0
L
Kumbhakarna
Zlver_X
Kumbhakarna
3,808
698
627
2,161
13,089
8,834
0
5,493
7,596
11,132
0
W
6,277
2,734
0
804
9,239
4,997
0
1,585
7,432
0
67,142
W
10,205
4,770
0
926
10,697
2,386
554
1,461
9,236
0
66,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
44,545
407
Minions Killed
458
0
Camps Cleared
0
1,491,539
Distance Traveled
1,473,269
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,710
514
91
6
0
290,275
6
L
Chaac
7,204
480
76
5
0
325,794
2
W
Vamana
8,416
561
96
6
0
268,143
1
W
Zeus
10,315
688
127
8
0
317,196
8
L
Eset
8,101
540
115
8
0
266,671
4
L
Amaterasu
7,879
525
113
8
0
307,545
2
W
Sobek
7,428
495
10
1
0
284,157
2
L
Kumbhakarna
7,204
480
12
1
0
301,254
1
W
Bellona
9,308
621
109
7
0
347,085
0
W
Skadi
9,078
605
116
8
0
256,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role