Player Matchup

Bellona
Bellona
La Pounder
Bellona
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 86L
1,354 Elo+
Party 2
Sol
Sol
OneInchPounder
Sol
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 139L
1,247 Elo+
Party 2
Medusa
Medusa
daughterdater
Medusa
Level 12
God Stats
2W - 2L
1,393 SR
Queue Stats
81W - 142L
1,361 Elo+
Party 2
Team Averages
Level 35
1,464 SR
1,321 Elo+

VS

Team Averages
Level 50
1,449 SR
1,312 Elo+
Thoth
Thoth
CallMeL3451
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,398 Elo+
Party 1
Atlas
Atlas
Gobso
Atlas
Level 8
God Stats
3W - 4L
1,546 SR
Queue Stats
8W - 10L
1,290 Elo+
Party 1
Ratatoskr
Ratatoskr
xZUKKIx
Ratatoskr
Level 81
God Stats
0W - 1L
1,299 SR
Queue Stats
11W - 16L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
La Pounder
Bellona
17
4 / 3 / 11
11,992
705
8,374
12,062
11,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 2 / 10
13,788
811
23,942
13,645
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 8
12,329
725
9,321
10,092
3,301
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,683
628
6,525
12,961
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Gobso
Atlas
15
4 / 5 / 5
10,680
628
10,682
19,926
22,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
xZUKKIx
Ratatoskr
16
3 / 6 / 4
11,178
658
8,203
17,551
6,697
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
10
10
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Atlas
Gobso
Atlas
4
5
5
1.3
W
Bellona
La Pounder
Bellona
4
3
11
3.17
W
8
2
10
6.5
W
6
5
8
2
L
Ratatoskr
xZUKKIx
Ratatoskr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,637
Damage
25,410
35,799
Taken
50,438
19,408
Mitigated
32,702
9,908
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,525
676
0
575
12,961
3,170
0
7,623
5,338
37,727
0
L
Atlas
Gobso
Atlas
10,682
3,026
0
1,819
19,926
22,835
0
10,911
9,015
24,423
0
W
Bellona
La Pounder
Bellona
8,374
2,971
276
3,352
12,062
11,420
215
6,389
5,253
3,908
30,570
W
23,942
8,470
0
5,356
13,645
4,687
1,999
5,735
7,643
75,280
0
W
9,321
4,380
0
924
10,092
3,301
320
4,841
5,038
0
24,078
L
Ratatoskr
xZUKKIx
Ratatoskr
8,203
1,846
0
1,691
17,551
6,697
0
6,822
10,729
0
42,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
32,541
194
Minions Killed
128
10
Camps Cleared
5
895,933
Distance Traveled
843,041
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,683
628
45
3
1
254,581
0
L
Atlas
10,680
628
23
1
0
295,511
2
W
Bellona
11,992
705
43
3
3
333,711
4
W
Sol
13,788
811
114
7
4
283,576
0
W
Medusa
12,329
725
37
2
3
278,646
3
L
Ratatoskr
11,178
658
60
4
4
292,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role