Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ArcticNix
Danzaburou
Level 22
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 4L
1,158 Elo+
Party 3
Thanatos
Thanatos
Consolement
Thanatos
Level 47
God Stats
6W - 16L
1,290 SR
Queue Stats
84W - 105L
1,337 Elo+
Party 1
Hercules
Hercules
Dead By 24
Hercules
Level 55
God Stats
4W - 4L
1,396 SR
Queue Stats
53W - 53L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
teh_bomb391
Baron Samedi
Level 65
God Stats
56W - 49L
1,465 SR
Queue Stats
506W - 509L
1,513 Elo+
Party 3
Team Averages
Level 62
1,427 SR
1,390 Elo+

VS

Team Averages
Level 85
1,517 SR
1,482 Elo+
Skadi
Skadi
ElTgr
Skadi
Level 63
God Stats
5W - 7L
1,477 SR
Queue Stats
13W - 10L
1,496 Elo+
Party 2
Nemesis
Nemesis
Flaktrax
Nemesis
Level 85
God Stats
5W - 4L
1,655 SR
Queue Stats
10W - 7L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
Joken_909
Aphrodite
Level 104
God Stats
1W - 4L
1,288 SR
Queue Stats
18W - 18L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThiccyMomma
Morgan Le Fay
Level 49
God Stats
5W - 4L
1,667 SR
Queue Stats
12W - 13L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
silentjack
Cu Chulainn
Level 122
God Stats
3W - 7L
1,500 SR
Queue Stats
80W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 4 / 8
10,723
564
14,702
19,814
22,495
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ArcticNix
Danzaburou
17
6 / 0 / 2
10,780
567
10,791
8,181
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Consolement
Thanatos
14
2 / 8 / 5
8,923
470
5,682
16,399
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Dead By 24
Hercules
15
3 / 0 / 11
9,774
514
9,197
9,827
7,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
teh_bomb391
Baron Samedi
17
10 / 2 / 2
11,264
593
12,991
11,483
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElTgr
Skadi
13
0 / 7 / 0
7,434
391
5,605
12,741
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Flaktrax
Nemesis
13
5 / 6 / 5
8,939
470
10,284
16,090
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Joken_909
Aphrodite
14
2 / 5 / 1
9,035
476
4,045
15,327
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ThiccyMomma
Morgan Le Fay
14
5 / 5 / 2
9,351
492
10,993
12,225
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
silentjack
Cu Chulainn
14
2 / 5 / 5
8,756
461
8,157
15,256
11,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
14
14
Deaths
28
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
4
8
2.5
W
Danzaburou
ArcticNix
Danzaburou
6
0
2
7
W
Thanatos
Consolement
Thanatos
2
8
5
0.56
W
Hercules
Dead By 24
Hercules
3
0
11
8.5
L
Skadi
ElTgr
Skadi
0
7
0
0
L
Nemesis
Flaktrax
Nemesis
5
6
5
1.25
L
Aphrodite
Joken_909
Aphrodite
2
5
1
0.5
L
Morgan Le Fay
ThiccyMomma
Morgan Le Fay
5
5
2
1.2
L
Cu Chulainn
silentjack
Cu Chulainn
2
5
5
0.9
W
Baron Samedi
teh_bomb391
Baron Samedi
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,363
Damage
39,084
65,704
Taken
71,639
43,927
Mitigated
31,177
26,213
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,702
3,878
0
4,404
19,814
22,495
58
5,353
14,223
62,912
0
W
Danzaburou
ArcticNix
Danzaburou
10,791
2,524
0
4,268
8,181
3,145
196
1,211
6,970
0
69,610
W
Thanatos
Consolement
Thanatos
5,682
1,179
0
8,392
16,399
5,820
964
1,849
14,404
0
46,944
W
Hercules
Dead By 24
Hercules
9,197
2,993
580
3,433
9,827
7,906
892
2,422
7,333
0
52,849
L
Skadi
ElTgr
Skadi
5,605
2,547
69
1,764
12,741
2,171
0
1,073
11,622
0
51,830
L
Nemesis
Flaktrax
Nemesis
10,284
4,248
0
1,281
16,090
4,483
0
6,375
9,454
0
54,468
L
Aphrodite
Joken_909
Aphrodite
4,045
383
3,153
5,884
15,327
9,292
552
2,188
13,097
31,193
0
L
Morgan Le Fay
ThiccyMomma
Morgan Le Fay
10,993
1,192
108
1,047
12,225
3,988
0
8,337
3,750
53,296
0
L
Cu Chulainn
silentjack
Cu Chulainn
8,157
1,452
0
2,157
15,256
11,243
342
9,318
5,860
7,130
40,761
W
Baron Samedi
teh_bomb391
Baron Samedi
12,991
1,386
1,313
3,823
11,483
4,561
698
4,839
6,314
63,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
43,515
485
Minions Killed
419
0
Camps Cleared
0
1,754,179
Distance Traveled
1,701,902
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,723
564
114
6
0
338,406
2
W
Danzaburou
10,780
567
115
6
0
360,758
5
W
Thanatos
8,923
470
68
4
0
321,170
0
W
Hercules
9,774
514
80
4
0
383,171
1
L
Skadi
7,434
391
84
4
0
336,799
0
L
Nemesis
8,939
470
81
4
0
357,786
0
L
Aphrodite
9,035
476
64
3
0
329,549
2
L
Morgan Le Fay
9,351
492
96
5
0
333,775
0
L
Cu Chulainn
8,756
461
94
5
0
343,993
5
W
Baron Samedi
11,264
593
108
6
0
350,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role