Player Matchup

Nu Wa
Nu Wa
CHR9992720
Nu Wa
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 369L
1,568 Elo+
Party 1
Fenrir
Fenrir
DEADPOOL2897
Fenrir
Level 104
God Stats
7W - 9L
1,348 SR
Queue Stats
436W - 407L
1,550 Elo+
Party 1
Atlas
Atlas
Gayden178
Atlas
Level 124
God Stats
10W - 5L
1,506 SR
Queue Stats
89W - 76L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Realyuwu
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
sG Pool
Heimdallr
Level 29
God Stats
14W - 10L
1,500 SR
Queue Stats
211W - 198L
1,519 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,483 Elo+

VS

Team Averages
Level 84
1,557 SR
1,599 Elo+
Chronos
Chronos
DumbTeef
Chronos
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 14L
1,818 Elo+
Party 2
Medusa
Medusa
Ramtetas
Medusa
Level 58
God Stats
1W - 1L
1,268 SR
Queue Stats
133W - 114L
1,629 Elo+
Party 2
Awilix
Awilix
YetiFatKnuts
Awilix
Level 149
God Stats
10W - 12L
1,460 SR
Queue Stats
34W - 20L
1,604 Elo+
Party 2
Bacchus
Bacchus
morthus22
Bacchus
Level 105
God Stats
9W - 7L
1,695 SR
Queue Stats
195W - 218L
1,442 Elo+
Solo
Nike
Nike
punisher29801
Nike
Level 66
God Stats
3W - 1L
1,861 SR
Queue Stats
73W - 85L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
7 / 8 / 6
11,793
513
15,352
15,173
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
7 / 8 / 6
12,574
547
14,879
22,378
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Gayden178
Atlas
16
0 / 4 / 6
9,947
432
10,477
19,871
23,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Realyuwu
Gilgamesh
18
4 / 6 / 3
11,828
514
14,423
22,132
15,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
sG Pool
Heimdallr
15
0 / 11 / 3
9,158
398
6,181
17,523
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DumbTeef
Chronos
20
4 / 6 / 10
13,768
599
14,179
20,331
8,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Ramtetas
Medusa
20
13 / 4 / 7
14,306
622
20,590
19,599
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
20
16 / 0 / 9
16,148
702
25,021
19,399
7,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
morthus22
Bacchus
16
1 / 3 / 4
11,186
486
10,153
17,316
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 6
11,742
511
5,926
18,280
18,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
18
Kills
37
37
Deaths
18
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
7
8
6
1.25
L
Fenrir
7
8
6
1.25
W
Chronos
DumbTeef
Chronos
4
6
10
1.5
L
Atlas
Gayden178
Atlas
0
4
6
0.75
W
Medusa
Ramtetas
Medusa
13
4
7
4.13
L
Gilgamesh
Realyuwu
Gilgamesh
4
6
3
0.92
W
Awilix
16
0
9
20.5
W
Bacchus
morthus22
Bacchus
1
3
4
1
W
3
5
6
1.2
L
Heimdallr
sG Pool
Heimdallr
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,312
Damage
75,869
97,077
Taken
94,925
58,072
Mitigated
61,906
14,315
Healing
30,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,352
2,748
0
1,299
15,173
4,683
204
6,321
8,852
61,836
0
L
Fenrir
14,879
4,375
0
6,682
22,378
8,887
0
6,938
15,360
0
96,042
W
Chronos
DumbTeef
Chronos
14,179
4,157
0
5,713
20,331
8,139
1,979
6,179
14,152
101,129
0
L
Atlas
Gayden178
Atlas
10,477
4,313
0
1,589
19,871
23,883
117
4,790
14,915
55,186
0
W
Medusa
Ramtetas
Medusa
20,590
8,431
0
5,917
19,599
7,521
6,001
6,433
13,166
0
119,564
L
Gilgamesh
Realyuwu
Gilgamesh
14,423
6,163
10
4,248
22,132
15,429
366
2,790
19,102
0
71,979
W
Awilix
25,021
8,581
0
10,551
19,399
7,446
5,141
6,091
12,171
0
139,798
W
Bacchus
morthus22
Bacchus
10,153
1,870
80
4,036
17,316
20,419
230
5,146
12,170
44,026
0
W
5,926
1,545
0
4,645
18,280
18,381
273
1,980
16,300
0
39,588
L
Heimdallr
sG Pool
Heimdallr
6,181
3,147
2
485
17,523
5,190
909
3,493
14,030
0
54,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,300
Gold Earned
67,150
529
Minions Killed
648
0
Camps Cleared
0
2,090,746
Distance Traveled
2,279,647
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,793
513
93
4
0
376,550
4
L
Fenrir
12,574
547
136
6
0
482,009
4
W
Chronos
13,768
599
162
7
0
428,526
0
L
Atlas
9,947
432
69
3
0
456,336
1
W
Medusa
14,306
622
164
7
0
411,922
5
L
Gilgamesh
11,828
514
130
6
0
407,015
4
W
Awilix
16,148
702
196
9
0
562,606
3
W
Bacchus
11,186
486
49
2
0
463,360
0
W
Nike
11,742
511
77
3
0
413,233
0
L
Heimdallr
9,158
398
101
4
0
368,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role