Player Matchup

Neith
Neith
DeathDealer160
Neith
Level 105
God Stats
34W - 22L
1,864 SR
Queue Stats
270W - 272L
1,482 Elo+
Solo
Fenrir
Fenrir
GrimTøuch
Fenrir
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
104W - 105L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
VloneTruly-
Aphrodite
Level 81
God Stats
2W - 8L
1,602 SR
Queue Stats
36W - 47L
1,384 Elo+
Party 3
Thoth
Thoth
WilloTheWisp91
Thoth
Level 92
God Stats
31W - 37L
1,397 SR
Queue Stats
105W - 100L
1,446 Elo+
Party 2
Bacchus
Bacchus
Yungtrigga227
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,505 Elo+
Party 3
Team Averages
Level 99
1,573 SR
1,476 Elo+

VS

Team Averages
Level 78
1,748 SR
1,507 Elo+
Chernobog
Chernobog
DivineWizard7
Chernobog
Level 68
God Stats
5W - 2L
2,020 SR
Queue Stats
9W - 7L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
GunWither
Baron Samedi
Level 118
God Stats
7W - 3L
1,570 SR
Queue Stats
30W - 30L
1,468 Elo+
Party 1
Athena
Athena
LordJulia
Athena
Level 68
God Stats
6W - 5L
1,861 SR
Queue Stats
115W - 102L
1,483 Elo+
Party 1
Tyr
Tyr
RICHI398
Tyr
Level 47
God Stats
2W - 2L
1,556 SR
Queue Stats
203W - 198L
1,535 Elo+
Solo
Arachne
Arachne
Skyline01
Arachne
Level 87
God Stats
14W - 9L
1,733 SR
Queue Stats
36W - 40L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
12,917
538
15,964
15,918
6,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
GrimTøuch
Fenrir
18
1 / 7 / 6
11,308
471
8,707
21,797
12,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VloneTruly-
Aphrodite
15
2 / 7 / 3
10,059
419
7,914
16,519
15,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 2
11,606
484
17,917
12,217
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
3 / 4 / 3
10,446
435
9,308
18,797
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DivineWizard7
Chernobog
19
6 / 3 / 15
13,487
562
13,488
12,297
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GunWither
Baron Samedi
18
4 / 5 / 14
12,145
506
14,479
16,998
8,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
LordJulia
Athena
17
4 / 2 / 20
13,177
549
8,175
29,245
37,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 11
14,716
613
11,115
21,793
22,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Skyline01
Arachne
20
11 / 2 / 13
14,710
613
15,672
23,619
11,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
14
Kills
29
29
Deaths
15
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Chernobog
DivineWizard7
Chernobog
6
3
15
4.5
L
Fenrir
GrimTøuch
Fenrir
1
7
6
0.57
W
Baron Samedi
GunWither
Baron Samedi
4
5
14
2.2
W
Athena
LordJulia
Athena
4
2
20
7
W
4
3
11
3.17
W
Arachne
Skyline01
Arachne
11
2
13
8.75
L
Aphrodite
VloneTruly-
Aphrodite
2
7
3
0.5
L
5
5
2
1.2
L
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,810
Damage
62,929
85,248
Taken
103,952
62,304
Mitigated
85,356
22,143
Healing
41,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,964
5,563
0
3,989
15,918
6,830
226
3,881
11,963
0
93,088
W
Chernobog
DivineWizard7
Chernobog
13,488
7,447
0
4,322
12,297
5,540
5,139
6,650
5,323
0
91,128
L
Fenrir
GrimTøuch
Fenrir
8,707
1,694
0
4,416
21,797
12,970
408
7,147
14,348
0
87,986
W
Baron Samedi
GunWither
Baron Samedi
14,479
565
3,778
6,922
16,998
8,385
3,036
8,890
7,442
61,593
0
W
Athena
LordJulia
Athena
8,175
2,242
904
8,452
29,245
37,644
725
10,401
17,882
27,719
0
W
11,115
2,212
0
7,595
21,793
22,131
2,002
3,798
17,460
9,807
86,111
W
Arachne
Skyline01
Arachne
15,672
9,633
0
9,676
23,619
11,656
1,298
7,050
15,956
0
130,938
L
Aphrodite
VloneTruly-
Aphrodite
7,914
743
2,524
6,170
16,519
15,110
516
5,443
10,920
59,291
0
L
17,917
336
0
2,076
12,217
3,774
505
3,872
8,091
69,494
0
L
Bacchus
9,308
1,152
0
2,968
18,797
23,620
338
3,588
15,072
32,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,336
Gold Earned
68,235
595
Minions Killed
551
0
Camps Cleared
0
2,102,180
Distance Traveled
2,390,919
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,917
538
174
7
0
391,564
3
W
Chernobog
13,487
562
135
6
0
442,745
1
L
Fenrir
11,308
471
126
5
0
460,052
3
W
Baron Samedi
12,145
506
63
3
0
448,534
4
W
Athena
13,177
549
20
1
0
521,411
2
W
Tyr
14,716
613
171
7
0
430,089
5
W
Arachne
14,710
613
162
7
0
548,140
1
L
Aphrodite
10,059
419
93
4
0
389,022
3
L
Thoth
11,606
484
146
6
0
439,141
2
L
Bacchus
10,446
435
56
2
0
422,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role