Player Matchup

Cernunnos
Cernunnos
Bronze III
DarkHallow03
Cernunnos
Bronze III
Level 108
God Stats
19W - 8L
1,780 SR
Queue Stats
57W - 62L
1,541 MMR
Solo
Set
Set
Silver I
SPAR7AN 117 44
Set
Silver I
Level 107
God Stats
9W - 9L
1,522 SR
Queue Stats
17W - 13L
1,546 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Scott_Da_Bot
Cthulhu
Bronze III
Level 143
God Stats
14W - 10L
1,500 SR
Queue Stats
53W - 63L
1,547 MMR
Solo
Zeus
Zeus
Gold IV
Tha faded 1
Zeus
Gold IV
Level 158
God Stats
0W - 2L
1,527 SR
Queue Stats
34W - 37L
1,518 MMR
Solo
Sobek
Sobek
Gold V
eamonstuder
Sobek
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,509 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,566 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,583 SR
1,532 MMR
Apollo
Apollo
Silver I
ALEXTRAYN
Apollo
Silver I
Level 128
God Stats
5W - 2L
1,690 SR
Queue Stats
73W - 86L
1,538 MMR
Solo
Xing Tian
Xing Tian
Gold III
AlexissUwU
Xing Tian
Gold III
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 143L
1,503 MMR
Solo
Bellona
Bellona
Gold III
DarkShadow-Z-Z
Bellona
Gold III
Level 126
God Stats
27W - 34L
1,552 SR
Queue Stats
711W - 708L
1,526 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SimpSearcher
Nu Wa
Gold IV
Level 128
God Stats
30W - 20L
1,500 SR
Queue Stats
122W - 122L
1,578 MMR
Solo
Nemesis
Nemesis
Gold I
Tx Felonz xT
Nemesis
Gold I
Level 125
God Stats
17W - 17L
1,673 SR
Queue Stats
115W - 113L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkHallow03
Cernunnos
13
0 / 9 / 1
7,754
408
5,592
14,278
4,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 3
10,152
534
12,698
15,191
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Scott_Da_Bot
Cthulhu
16
1 / 1 / 2
9,056
477
10,075
17,526
14,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 1
8,605
453
4,603
10,436
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 3
9,101
479
6,849
15,140
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasBastetAmaterasuHera

VS

Bans
CliodhnaArtioGilgameshHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALEXTRAYN
Apollo
18
8 / 1 / 7
11,885
626
10,066
9,473
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
AlexissUwU
Xing Tian
15
5 / 1 / 12
10,669
562
8,734
19,985
22,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 3 / 1
11,270
593
8,900
15,971
15,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 2 / 8
11,734
618
15,058
7,768
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Tx Felonz xT
Nemesis
17
6 / 3 / 8
11,020
580
12,183
16,304
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
23
23
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
ALEXTRAYN
Apollo
8
1
7
11.5
W
Xing Tian
AlexissUwU
Xing Tian
5
1
12
11
L
Cernunnos
DarkHallow03
Cernunnos
0
9
1
0.06
W
0
3
1
0.17
L
6
2
3
3.75
L
Cthulhu
Scott_Da_Bot
Cthulhu
1
1
2
2
W
4
2
8
4
L
1
5
1
0.3
W
Nemesis
Tx Felonz xT
Nemesis
6
3
8
3.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
54,941
72,571
Taken
69,501
38,168
Mitigated
51,174
20,004
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ALEXTRAYN
Apollo
10,066
5,513
0
5,941
9,473
3,356
3,094
511
8,962
0
86,157
W
Xing Tian
AlexissUwU
Xing Tian
8,734
889
259
4,353
19,985
22,317
0
5,805
13,971
26,952
0
L
Cernunnos
DarkHallow03
Cernunnos
5,592
2,482
0
1,775
14,278
4,100
188
2,800
11,388
0
50,588
W
8,900
5,473
0
6,694
15,971
15,001
280
7,468
7,534
0
82,234
L
12,698
5,009
0
4,914
15,191
5,712
0
3,333
11,714
0
55,991
L
Cthulhu
Scott_Da_Bot
Cthulhu
10,075
589
0
8,112
17,526
14,183
316
3,448
13,892
66,566
0
W
15,058
2,190
0
2,257
7,768
3,263
442
4,008
3,457
91,073
0
L
4,603
206
0
1,301
10,436
2,955
0
5,265
4,933
65,765
0
W
Nemesis
Tx Felonz xT
Nemesis
12,183
4,528
0
1,386
16,304
7,237
0
2,087
14,050
0
81,144
L
6,849
923
0
3,902
15,140
11,218
0
8,030
6,852
32,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
56,578
488
Minions Killed
591
0
Camps Cleared
0
1,729,566
Distance Traveled
1,851,070
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,885
626
142
7
0
342,376
4
W
Xing Tian
10,669
562
23
1
0
362,522
9
L
Cernunnos
7,754
408
93
5
0
312,021
5
W
Bellona
11,270
593
179
9
0
385,314
3
L
Set
10,152
534
90
5
0
377,408
3
L
Cthulhu
9,056
477
138
7
0
355,715
0
W
Nu Wa
11,734
618
136
7
0
335,371
7
L
Zeus
8,605
453
131
7
0
312,993
8
W
Nemesis
11,020
580
111
6
0
425,487
4
L
Sobek
9,101
479
36
2
0
371,429
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role