Player Matchup

Thoth
Thoth
Heavenzly
Thoth
Level 140
God Stats
8W - 5L
1,910 SR
Queue Stats
275W - 300L
1,582 Elo+
Solo
Scylla
Scylla
MyticalBlack
Scylla
Level 156
God Stats
0W - 1L
1,841 SR
Queue Stats
28W - 32L
1,482 Elo+
Party 1
Hachiman
Hachiman
PhoenixUmbra639
Hachiman
Level 143
God Stats
1W - 1L
1,702 SR
Queue Stats
54W - 61L
1,459 Elo+
Party 1
Anhur
Anhur
dogtag54321
Anhur
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 125L
1,524 Elo+
Solo
Nox
Nox
poppinskullzz
Nox
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Team Averages
Level 133
1,690 SR
1,509 Elo+

VS

Team Averages
Level 105
1,449 SR
1,617 Elo+
Kukulkan
Kukulkan
Arrow Aquaa
Kukulkan
Level 100
God Stats
1W - 0L
1,303 SR
Queue Stats
10W - 4L
1,715 Elo+
Party 3
Zhong Kui
Zhong Kui
Lord Ryther
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,765 Elo+
Party 3
Artio
Artio
Next4424
Artio
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
140W - 99L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
Orveruss
Jing Wei
Level 146
God Stats
7W - 1L
1,500 SR
Queue Stats
362W - 341L
1,523 Elo+
Party 2
Nemesis
Nemesis
ToopDpi
Nemesis
Level 21
God Stats
1W - 0L
1,441 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heavenzly
Thoth
15
3 / 11 / 13
9,777
652
15,634
14,836
4,810
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
6 / 3 / 11
11,356
757
14,577
11,763
4,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
18
8 / 5 / 11
10,504
700
15,368
14,047
5,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 8 / 10
10,586
706
10,564
15,493
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 14
10,653
710
14,021
10,370
8,843
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arrow Aquaa
Kukulkan
19
6 / 5 / 9
12,669
845
13,372
13,737
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Lord Ryther
Zhong Kui
20
11 / 4 / 13
13,331
889
18,587
22,544
16,985
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Next4424
Artio
16
4 / 6 / 11
11,174
745
9,950
23,960
29,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Orveruss
Jing Wei
14
2 / 7 / 5
9,665
644
6,018
13,603
5,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ToopDpi
Nemesis
19
8 / 5 / 10
12,234
816
13,881
18,815
10,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
27
Kills
31
31
Deaths
27
59
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arrow Aquaa
Kukulkan
6
5
9
2.1
L
Thoth
Heavenzly
Thoth
3
11
13
0.86
W
Zhong Kui
Lord Ryther
Zhong Kui
11
4
13
4.38
L
Scylla
6
3
11
3.83
W
Artio
Next4424
Artio
4
6
11
1.58
W
Jing Wei
Orveruss
Jing Wei
2
7
5
0.64
L
Hachiman
8
5
11
2.7
W
Nemesis
ToopDpi
Nemesis
8
5
10
2.6
L
5
8
10
1.25
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,164
Damage
61,808
66,509
Taken
92,659
28,998
Mitigated
67,935
17,582
Healing
36,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arrow Aquaa
Kukulkan
13,372
440
498
3,634
13,737
6,046
960
7,031
6,706
39,697
0
L
Thoth
Heavenzly
Thoth
15,634
298
301
446
14,836
4,810
0
9,708
4,992
23,956
0
W
Zhong Kui
Lord Ryther
Zhong Kui
18,587
981
2,042
11,733
22,544
16,985
2,423
9,760
12,784
38,032
0
L
Scylla
14,577
2,524
1,786
3,610
11,763
4,312
0
7,404
4,259
33,000
0
W
Artio
Next4424
Artio
9,950
472
3,512
7,432
23,960
29,458
52
9,525
14,435
12,759
0
W
Jing Wei
Orveruss
Jing Wei
6,018
5,546
1,258
1,998
13,603
5,105
1,981
9,328
4,275
0
19,182
L
Hachiman
15,368
9,304
1,387
3,486
14,047
5,065
689
8,125
5,860
0
28,039
W
Nemesis
ToopDpi
Nemesis
13,881
3,118
214
4,257
18,815
10,341
402
8,588
10,227
0
25,445
L
10,564
3,537
2,581
2,063
15,493
5,968
689
9,900
5,411
0
18,962
L
14,021
1,247
1,268
654
10,370
8,843
192
6,121
4,078
26,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
59,073
131
Minions Killed
150
0
Camps Cleared
0
1,148,368
Distance Traveled
1,390,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,669
845
67
4
0
251,395
2
L
Thoth
9,777
652
25
2
0
208,332
0
W
Zhong Kui
13,331
889
41
3
0
285,438
1
L
Scylla
11,356
757
38
3
0
251,932
2
W
Artio
11,174
745
4
0
0
280,884
0
W
Jing Wei
9,665
644
22
1
0
276,917
0
L
Hachiman
10,504
700
26
2
0
245,480
1
W
Nemesis
12,234
816
16
1
0
296,108
0
L
Anhur
10,586
706
18
1
0
216,328
1
L
Nox
10,653
710
24
2
0
226,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role