Player Matchup

Izanami
Izanami
APCOLE0202
Izanami
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
341W - 371L
1,409 Elo+
Party 3
Nemesis
Nemesis
INVAD3R28
Nemesis
Level 98
God Stats
8W - 11L
1,531 SR
Queue Stats
216W - 213L
1,457 Elo+
Party 3
Achilles
Achilles
TLP Gary
Achilles
Level 87
God Stats
7W - 9L
1,330 SR
Queue Stats
82W - 77L
1,319 Elo+
Party 1
Ganesha
Ganesha
Xx AGEOLL xX
Ganesha
Level 51
God Stats
21W - 14L
1,874 SR
Queue Stats
141W - 151L
1,434 Elo+
Party 1
Anubis
Anubis
Zahielitomix
Anubis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,547 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,433 Elo+

VS

Team Averages
Level 63
1,386 SR
1,463 Elo+
Anhur
Anhur
 
Anhur
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TheGigaChicken
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,500 Elo+
Party 2
Tiamat
Tiamat
TheGigaMunky
Tiamat
Level 64
God Stats
1W - 3L
1,296 SR
Queue Stats
22W - 32L
1,420 Elo+
Party 2
Geb
Geb
TheGigaOwl
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 2
Awilix
Awilix
tmcrack07
Awilix
Level 46
God Stats
2W - 7L
1,136 SR
Queue Stats
196W - 226L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APCOLE0202
Izanami
14
7 / 1 / 1
8,458
604
10,330
7,233
1,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
INVAD3R28
Nemesis
16
5 / 0 / 2
8,913
637
4,592
8,979
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TLP Gary
Achilles
13
2 / 0 / 5
7,887
563
6,790
8,049
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Xx AGEOLL xX
Ganesha
12
1 / 0 / 5
7,662
547
3,866
6,112
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
2 / 4 / 3
7,365
526
8,130
9,206
3,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 1
6,183
442
5,158
8,665
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 0
6,334
452
3,148
10,930
6,240
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
2 / 2 / 1
6,794
485
6,225
5,360
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 2
5,505
393
2,369
12,354
6,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
tmcrack07
Awilix
11
2 / 3 / 1
6,824
487
4,031
11,077
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
1
0.5
W
Izanami
APCOLE0202
Izanami
7
1
1
7.5
W
Nemesis
INVAD3R28
Nemesis
5
0
2
6
W
Achilles
TLP Gary
Achilles
2
0
5
4.5
L
0
6
0
0
L
Tiamat
2
2
1
1.25
L
0
3
2
0.33
W
Ganesha
Xx AGEOLL xX
Ganesha
1
0
5
3.5
W
Anubis
2
4
3
0.88
L
Awilix
tmcrack07
Awilix
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
20,931
39,579
Taken
48,386
25,782
Mitigated
19,818
15,690
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,158
2,944
0
1,540
8,665
1,971
0
2,760
5,905
0
27,586
W
Izanami
APCOLE0202
Izanami
10,330
8,020
0
3,276
7,233
1,866
3,035
1,937
5,242
0
55,266
W
Nemesis
INVAD3R28
Nemesis
4,592
1,488
0
3,388
8,979
4,401
852
525
8,368
0
69,682
W
Achilles
TLP Gary
Achilles
6,790
1,785
0
2,813
8,049
12,145
499
535
7,474
0
33,627
L
3,148
572
0
1,315
10,930
6,240
192
588
9,565
0
29,007
L
Tiamat
6,225
1,316
0
1,156
5,360
2,533
225
2,016
3,344
31,328
0
L
2,369
319
106
2,650
12,354
6,297
0
3,599
8,715
14,759
0
W
Ganesha
Xx AGEOLL xX
Ganesha
3,866
416
115
2,366
6,112
3,532
281
1,216
4,850
26,883
0
W
Anubis
8,130
206
65
3,667
9,206
3,838
96
3,903
5,051
41,510
0
L
Awilix
tmcrack07
Awilix
4,031
2,008
55
4,267
11,077
2,777
0
3,033
7,997
0
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
31,640
415
Minions Killed
279
0
Camps Cleared
0
1,294,107
Distance Traveled
1,327,758
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,183
442
67
5
0
212,432
1
W
Izanami
8,458
604
130
9
0
241,122
0
W
Nemesis
8,913
637
129
9
0
314,938
4
W
Achilles
7,887
563
58
4
0
255,101
0
L
Tyr
6,334
452
64
5
0
269,094
2
L
Tiamat
6,794
485
59
4
0
271,792
0
L
Geb
5,505
393
12
1
0
276,272
0
W
Ganesha
7,662
547
15
1
0
262,158
0
W
Anubis
7,365
526
83
6
0
220,788
1
L
Awilix
6,824
487
77
6
0
298,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role